Player Matchup

Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
HS Ravenz
Chaac
Level 124
God Stats
4W - 8L
1,432 SR
Queue Stats
48W - 52L
1,537 Elo+
Party 2
Thoth
Thoth
SPRAYINATOR865
Thoth
Level 155
God Stats
0W - 2L
1,248 SR
Queue Stats
15W - 35L
1,250 Elo+
Party 2
Anhur
Anhur
Vntage24
Anhur
Level 28
God Stats
1W - 2L
1,276 SR
Queue Stats
60W - 72L
1,454 Elo+
Solo
Maui
Maui
purple bear865
Maui
Level 151
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 31L
1,383 Elo+
Party 2
Team Averages
Level 97
1,391 SR
1,425 Elo+

VS

Team Averages
Level 58
1,588 SR
1,639 Elo+
Fafnir
Fafnir
BlueBuffOP
Fafnir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 14L
1,763 Elo+
Party 1
Ah Puch
Ah Puch
Kontop
Ah Puch
Level 128
God Stats
4W - 0L
1,881 SR
Queue Stats
386W - 174L
1,698 Elo+
Party 1
Ullr
Ullr
ManManRPG
Ullr
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 9L
1,374 Elo+
Solo
Horus
Horus
OnlyRouge
Horus
Level 127
God Stats
4W - 4L
1,559 SR
Queue Stats
328W - 201L
1,674 Elo+
Party 1
Bastet
Bastet
Wylkyns
Bastet
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 17L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 6 / 1
7,032
703
4,554
11,451
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
HS Ravenz
Chaac
14
4 / 7 / 1
7,700
770
8,197
16,833
10,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 4 / 0
6,847
685
5,860
8,807
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Vntage24
Anhur
13
1 / 4 / 2
6,745
675
3,632
11,800
5,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 1 / 6
7,193
719
2,630
9,720
7,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BlueBuffOP
Fafnir
13
2 / 1 / 12
8,157
816
5,233
11,550
14,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Kontop
Ah Puch
17
10 / 0 / 10
9,346
935
21,325
5,531
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
13
0 / 2 / 5
7,209
721
5,018
7,232
3,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
OnlyRouge
Horus
14
5 / 3 / 9
7,948
795
8,355
10,552
8,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Wylkyns
Bastet
15
5 / 0 / 12
8,389
839
15,176
8,389
4,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
6
Kills
22
22
Deaths
6
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
1
0.25
W
Fafnir
BlueBuffOP
Fafnir
2
1
12
8
L
Chaac
HS Ravenz
Chaac
4
7
1
0.64
W
Ah Puch
Kontop
Ah Puch
10
0
10
15
W
Ullr
0
2
5
1.25
W
Horus
OnlyRouge
Horus
5
3
9
3.17
L
0
4
0
0
L
Anhur
Vntage24
Anhur
1
4
2
0.5
W
Bastet
Wylkyns
Bastet
5
0
12
11
L
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,873
Damage
55,107
58,611
Taken
43,254
30,564
Mitigated
33,046
7,894
Healing
13,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,554
1,373
145
1,641
11,451
4,689
0
6,173
5,107
0
17,478
W
Fafnir
BlueBuffOP
Fafnir
5,233
1,233
0
2,918
11,550
14,759
38
1,866
9,484
11,110
0
L
Chaac
HS Ravenz
Chaac
8,197
767
0
2,778
16,833
10,500
0
7,467
9,173
0
24,646
W
Ah Puch
Kontop
Ah Puch
21,325
1,536
787
3,091
5,531
2,989
723
609
4,844
53,574
0
W
Ullr
5,018
1,069
0
751
7,232
3,088
1,580
769
6,293
0
30,084
W
Horus
OnlyRouge
Horus
8,355
3,191
1,476
2,987
10,552
8,171
92
2,221
8,111
0
12,945
L
5,860
446
0
690
8,807
3,100
0
3,475
5,291
21,187
0
L
Anhur
Vntage24
Anhur
3,632
929
0
585
11,800
5,076
0
4,701
6,886
0
10,997
W
Bastet
Wylkyns
Bastet
15,176
3,740
0
1,961
8,389
4,039
330
2,129
6,032
0
29,762
L
2,630
871
0
2,055
9,720
7,199
0
4,742
4,798
3,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,517
Gold Earned
41,049
174
Minions Killed
197
0
Camps Cleared
0
911,658
Distance Traveled
1,059,916
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,032
703
34
3
0
168,992
2
W
Fafnir
8,157
816
15
2
0
199,720
1
L
Chaac
7,700
770
45
5
0
193,736
0
W
Ah Puch
9,346
935
87
9
0
207,534
1
W
Ullr
7,209
721
46
5
0
192,001
1
W
Horus
7,948
795
12
1
0
211,077
1
L
Thoth
6,847
685
63
6
0
171,789
0
L
Anhur
6,745
675
25
3
0
173,830
1
W
Bastet
8,389
839
37
4
0
249,584
0
L
Maui
7,193
719
7
1
0
203,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role