Player Matchup

Pele
Pele
 
Pele
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
CaseFlea3607979
Vamana
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 46L
1,429 Elo+
Party 2
Ymir
Ymir
Landorax
Ymir
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 38L
1,460 Elo+
Party 3
Merlin
Merlin
SoUTHerNCaLl951
Merlin
Level 86
God Stats
2W - 1L
1,283 SR
Queue Stats
86W - 78L
1,533 Elo+
Party 2
Apollo
Apollo
diego97yey
Apollo
Level 108
God Stats
40W - 45L
1,550 SR
Queue Stats
189W - 178L
1,493 Elo+
Party 3
Team Averages
Level 73
1,466 SR
1,483 Elo+

VS

Team Averages
Level 52
1,372 SR
1,433 Elo+
Hades
Hades
DIEHARD641
Hades
Level 26
God Stats
16W - 9L
1,572 SR
Queue Stats
38W - 44L
1,445 Elo+
Party 1
Maui
Maui
GeneralChao1
Maui
Level 128
God Stats
2W - 2L
1,231 SR
Queue Stats
280W - 288L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
SWC Bullet
Danzaburou
Level 6
God Stats
1W - 2L
1,063 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Geb
Geb
TheBigBomba4842
Geb
Level 60
God Stats
11W - 12L
1,513 SR
Queue Stats
112W - 111L
1,502 Elo+
Party 1
Cu Chulainn
Cu Chulainn
goflyakite55
Cu Chulainn
Level 39
God Stats
1W - 2L
1,480 SR
Queue Stats
39W - 61L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
6 / 3 / 4
11,112
505
11,593
15,819
6,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 1 / 12
12,951
589
23,940
25,673
22,517
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
17
3 / 1 / 16
11,307
514
13,611
26,238
22,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 0 / 8
11,467
521
20,772
7,068
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
diego97yey
Apollo
17
9 / 2 / 7
11,136
506
19,639
17,212
6,837
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
1 / 4 / 2
9,646
438
9,069
22,941
13,646
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 3 / 3
10,323
469
13,697
21,933
15,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
SWC Bullet
Danzaburou
11
0 / 8 / 3
7,387
336
10,803
16,558
7,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
2 / 7 / 0
7,906
359
8,348
30,618
31,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
goflyakite55
Cu Chulainn
14
1 / 10 / 0
8,720
396
9,061
24,546
27,429
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
32
Kills
7
7
Deaths
32
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
3
4
2.67
W
9
1
12
15
L
Hades
1
4
2
0.5
L
3
3
3
1.5
W
Ymir
3
1
16
11
L
Danzaburou
SWC Bullet
Danzaburou
0
8
3
0.19
W
5
0
8
9
L
2
7
0
0.29
W
Apollo
diego97yey
Apollo
9
2
7
6.25
L
Cu Chulainn
goflyakite55
Cu Chulainn
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,555
Damage
50,978
92,010
Taken
116,596
61,530
Mitigated
94,685
41,310
Healing
23,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,593
2,284
0
8,256
15,819
6,577
1,197
5,840
9,979
0
94,144
W
23,940
10,904
0
10,476
25,673
22,517
1,885
6,197
19,476
0
104,274
L
Hades
9,069
805
376
10,381
22,941
13,646
53
11,371
11,570
80,612
0
L
13,697
1,628
0
5,341
21,933
15,015
0
4,315
17,618
75,320
21,665
W
Ymir
13,611
2,925
856
13,216
26,238
22,499
519
6,995
19,243
59,705
0
L
Danzaburou
SWC Bullet
Danzaburou
10,803
4,988
0
2,570
16,558
7,409
0
5,702
10,856
0
39,811
W
20,772
984
0
711
7,068
3,100
1,396
3,456
3,320
96,079
0
L
8,348
1,509
683
2,709
30,618
31,186
0
10,286
20,332
37,312
0
W
Apollo
diego97yey
Apollo
19,639
13,384
0
7,795
17,212
6,837
5,487
8,175
9,037
0
90,260
L
Cu Chulainn
goflyakite55
Cu Chulainn
9,061
1,956
0
1,113
24,546
27,429
0
2,709
21,837
0
60,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,973
Gold Earned
43,982
653
Minions Killed
462
0
Camps Cleared
0
2,059,092
Distance Traveled
1,828,983
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,112
505
136
6
0
468,271
1
W
Vamana
12,951
589
157
7
0
430,931
2
L
Hades
9,646
438
137
6
0
370,109
0
L
Maui
10,323
469
148
7
0
432,409
0
W
Ymir
11,307
514
68
3
0
382,585
0
L
Danzaburou
7,387
336
60
3
0
308,706
1
W
Merlin
11,467
521
156
7
0
372,932
1
L
Geb
7,906
359
32
1
0
376,733
1
W
Apollo
11,136
506
136
6
0
404,373
7
L
Cu Chulainn
8,720
396
85
4
0
341,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role