Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
hаru
Chang'e
Level 31
God Stats
1W - 1L
1,429 SR
Queue Stats
2W - 2L
1,437 Elo+
Party 2
Thor
Thor
sunniе
Thor
Level 160
God Stats
2W - 1L
1,488 SR
Queue Stats
48W - 14L
1,829 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xoKhaleesii
Kumbhakarna
Level 155
God Stats
2W - 0L
1,768 SR
Queue Stats
116W - 82L
1,637 Elo+
Party 2
Gilgamesh
Gilgamesh
zOzymandias
Gilgamesh
Level 149
God Stats
13W - 8L
1,586 SR
Queue Stats
699W - 622L
1,595 Elo+
Party 2
Team Averages
Level 131
1,554 SR
1,600 Elo+

VS

Team Averages
Level 83
1,380 SR
1,252 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Saden-721
Vamana
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,046 Elo+
Party 1
Olorun
Olorun
Sammuss
Olorun
Level 158
God Stats
0W - 6L
1,173 SR
Queue Stats
486W - 502L
1,542 Elo+
Solo
Thor
Thor
ThaMuphinMan
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,046 Elo+
Party 1
Neith
Neith
kirikomain
Neith
Level 14
God Stats
0W - 2L
1,226 SR
Queue Stats
7W - 12L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
9 / 0 / 11
8,893
889
18,747
6,296
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
hаru
Chang'e
12
0 / 1 / 12
6,845
685
3,105
4,745
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
sunniе
Thor
16
12 / 0 / 10
9,245
925
19,344
10,489
4,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
xoKhaleesii
Kumbhakarna
14
1 / 0 / 12
7,882
788
4,192
10,875
9,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
zOzymandias
Gilgamesh
15
5 / 0 / 11
8,287
829
7,019
6,621
6,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 5 / 0
6,567
657
4,720
14,966
11,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Vamana
Saden-721
Vamana
11
0 / 5 / 0
6,201
620
2,617
13,169
9,190
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Sammuss
Olorun
11
0 / 6 / 1
6,331
633
4,190
9,690
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
1 / 5 / 0
6,529
653
3,702
11,103
4,009
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
11
0 / 6 / 1
6,120
612
5,103
9,188
4,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
3
27
Kills
1
1
Deaths
27
56
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
0
11
14.5
L
Sylvanus
 
Sylvanus
0
5
0
0
L
Vamana
Saden-721
Vamana
0
5
0
0
L
Olorun
Sammuss
Olorun
0
6
1
0.08
L
1
5
0
0.2
W
Chang'e
hаru
Chang'e
0
1
12
6
L
Neith
0
6
1
0.08
W
Thor
sunniе
Thor
12
0
10
17
W
Kumbhakarna
xoKhaleesii
Kumbhakarna
1
0
12
7
W
Gilgamesh
zOzymandias
Gilgamesh
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,407
Damage
20,332
39,026
Taken
58,116
25,444
Mitigated
33,348
7,920
Healing
9,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
18,747
2,856
0
710
6,296
2,768
32
2,079
4,217
41,135
0
L
Sylvanus
 
Sylvanus
4,720
292
1,352
3,254
14,966
11,587
0
6,073
8,414
8,380
0
L
Vamana
Saden-721
Vamana
2,617
844
0
2,582
13,169
9,190
0
6,471
6,484
0
10,437
L
Olorun
Sammuss
Olorun
4,190
2,502
114
1,371
9,690
3,949
0
3,441
6,108
20,050
0
L
3,702
491
0
274
11,103
4,009
0
5,306
5,591
0
13,995
W
Chang'e
hаru
Chang'e
3,105
285
2,415
2,302
4,745
1,926
683
1,368
3,377
13,623
0
L
Neith
5,103
1,938
0
557
9,188
4,613
0
4,146
4,775
0
10,945
W
Thor
sunniе
Thor
19,344
5,326
0
522
10,489
4,797
0
2,000
8,489
0
36,814
W
Kumbhakarna
xoKhaleesii
Kumbhakarna
4,192
74
0
1,485
10,875
9,850
89
1,045
9,830
16,412
0
W
Gilgamesh
zOzymandias
Gilgamesh
7,019
1,577
0
486
6,621
6,103
655
2,418
4,203
158
24,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,152
Gold Earned
31,748
208
Minions Killed
96
0
Camps Cleared
0
1,057,824
Distance Traveled
831,088
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,893
889
71
7
0
211,914
0
L
Sylvanus
6,567
657
12
1
0
162,715
1
L
Vamana
6,201
620
12
1
0
185,565
2
L
Olorun
6,331
633
33
3
0
161,356
2
L
Thor
6,529
653
21
2
0
171,793
2
W
Chang'e
6,845
685
22
2
0
193,733
0
L
Neith
6,120
612
18
2
0
149,659
1
W
Thor
9,245
925
45
5
0
221,085
3
W
Kumbhakarna
7,882
788
28
3
0
223,255
2
W
Gilgamesh
8,287
829
42
4
0
207,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role