Player Matchup

Atlas
Atlas
DECADEGANG35
Atlas
Level 84
God Stats
2W - 9L
1,115 SR
Queue Stats
5W - 17L
1,182 Elo+
Solo
King Arthur
King Arthur
Franco_Walker13
King Arthur
Level 85
God Stats
11W - 11L
1,559 SR
Queue Stats
139W - 145L
1,525 Elo+
Solo
Pele
Pele
IDoctoR tC
Pele
Level 80
God Stats
44W - 57L
1,360 SR
Queue Stats
143W - 160L
1,430 Elo+
Solo
Medusa
Medusa
Is3Inches0KFrFr
Medusa
Level 45
God Stats
2W - 2L
1,409 SR
Queue Stats
98W - 121L
1,419 Elo+
Solo
Zeus
Zeus
WaveKazeKage
Zeus
Level 83
God Stats
560W - 525L
1,532 SR
Queue Stats
738W - 812L
1,438 Elo+
Solo
Team Averages
Level 75
1,395 SR
1,399 Elo+

VS

Team Averages
Level 57
1,496 SR
1,513 Elo+
Yu Huang
Yu Huang
ActingFlipper
Yu Huang
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 32L
1,463 Elo+
Party 1
Thanatos
Thanatos
CraterFaceVI
Thanatos
Level 127
God Stats
88W - 99L
1,507 SR
Queue Stats
163W - 186L
1,423 Elo+
Solo
Sobek
Sobek
OGMudbone1234
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,719 Elo+
Party 2
Persephone
Persephone
YeTarnishedLlama
Persephone
Level 18
God Stats
1W - 2L
1,449 SR
Queue Stats
17W - 23L
1,654 Elo+
Party 1
Chaac
Chaac
silverback1256
Chaac
Level 49
God Stats
8W - 13L
1,523 SR
Queue Stats
14W - 26L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 12
10,611
1,061
9,725
9,781
9,551
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Franco_Walker13
King Arthur
16
3 / 3 / 9
10,778
1,078
17,290
15,269
16,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
7 / 1 / 6
11,758
1,176
11,469
9,971
4,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 0 / 10
10,697
1,070
12,814
4,123
1,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 0 / 11
10,885
1,089
22,552
5,888
2,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

260

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ActingFlipper
Yu Huang
15
0 / 3 / 5
9,664
966
8,221
13,489
6,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
CraterFaceVI
Thanatos
15
3 / 3 / 1
10,228
1,023
7,605
11,970
5,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
0 / 6 / 4
10,772
1,077
4,149
23,465
37,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
YeTarnishedLlama
Persephone
16
1 / 4 / 4
10,562
1,056
14,178
15,187
7,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 4
9,706
971
6,670
13,980
12,942
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
16
Kills
5
5
Deaths
16
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
ActingFlipper
Yu Huang
0
3
5
0.83
L
Thanatos
CraterFaceVI
Thanatos
3
3
1
1.17
W
0
1
12
6
W
King Arthur
Franco_Walker13
King Arthur
3
3
9
2.5
W
7
1
6
10
W
3
0
10
8
L
0
6
4
0.33
W
3
0
11
8.5
L
Persephone
YeTarnishedLlama
Persephone
1
4
4
0.75
L
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,850
Damage
40,823
45,032
Taken
78,091
34,266
Mitigated
69,197
6,260
Healing
11,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
ActingFlipper
Yu Huang
8,221
556
0
0
13,489
6,693
0
5,971
7,518
28,680
0
L
Thanatos
CraterFaceVI
Thanatos
7,605
868
0
4,519
11,970
5,380
0
5,412
6,558
0
19,600
W
9,725
2,912
1,109
955
9,781
9,551
0
5,972
3,809
18,453
0
W
King Arthur
Franco_Walker13
King Arthur
17,290
2,084
83
764
15,269
16,149
0
8,776
6,493
0
31,926
W
11,469
4,588
264
3,013
9,971
4,183
0
4,550
5,421
0
37,156
W
12,814
5,570
0
0
4,123
1,851
0
3,040
1,083
0
36,974
L
4,149
343
0
2,952
23,465
37,162
0
9,680
13,785
15,514
0
W
22,552
2,702
0
72
5,888
2,532
0
4,210
1,678
42,029
0
L
Persephone
YeTarnishedLlama
Persephone
14,178
707
0
1,762
15,187
7,020
0
5,237
9,946
38,602
0
L
6,670
1,484
0
2,619
13,980
12,942
0
5,977
8,003
0
21,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,729
Gold Earned
50,932
213
Minions Killed
189
12
Camps Cleared
5
1,027,127
Distance Traveled
992,096
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,664
966
50
5
1
193,112
0
L
Thanatos
10,228
1,023
22
2
2
212,833
0
W
Atlas
10,611
1,061
20
2
1
206,248
0
W
King Arthur
10,778
1,078
28
3
1
199,317
0
W
Pele
11,758
1,176
52
5
8
222,943
0
W
Medusa
10,697
1,070
59
6
0
216,824
0
L
Sobek
10,772
1,077
32
3
0
181,391
0
W
Zeus
10,885
1,089
54
5
2
181,795
1
L
Persephone
10,562
1,056
51
5
2
198,999
0
L
Chaac
9,706
971
34
3
0
205,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role