Player Matchup

Discordia
Discordia
Bethmazbell
Discordia
Level 63
God Stats
8W - 6L
1,516 SR
Queue Stats
121W - 102L
1,539 Elo+
Solo
Hercules
Hercules
Stormnight05
Hercules
Level 46
God Stats
1W - 0L
1,715 SR
Queue Stats
22W - 15L
1,567 Elo+
Party 3
Bacchus
Bacchus
TheAnchorman
Bacchus
Level 33
God Stats
1W - 0L
1,519 SR
Queue Stats
5W - 6L
1,420 Elo+
Party 3
Thanatos
Thanatos
WetMule
Thanatos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,712 Elo+
Party 3
Apollo
Apollo
carlos229
Apollo
Level 45
God Stats
4W - 1L
1,574 SR
Queue Stats
10W - 10L
1,499 Elo+
Party 3
Team Averages
Level 42
1,565 SR
1,547 Elo+

VS

Team Averages
Level 80
1,518 SR
1,427 Elo+
Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
BlackWolf5055
Cerberus
Level 18
God Stats
1W - 3L
1,771 SR
Queue Stats
23W - 39L
1,364 Elo+
Party 1
Thanatos
Thanatos
C0LDS0RE5
Thanatos
Level 4
God Stats
1W - 3L
1,496 SR
Queue Stats
1W - 5L
1,276 Elo+
Party 2
Nox
Nox
CheslieBear
Nox
Level 127
God Stats
0W - 2L
1,184 SR
Queue Stats
40W - 64L
1,376 Elo+
Party 1
Izanami
Izanami
Pysiphon
Izanami
Level 128
God Stats
3W - 3L
1,636 SR
Queue Stats
25W - 20L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bethmazbell
Discordia
17
3 / 1 / 22
10,726
1,073
19,560
4,569
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Stormnight05
Hercules
18
8 / 1 / 17
11,946
1,195
13,712
13,448
16,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
TheAnchorman
Bacchus
18
3 / 0 / 25
12,426
1,243
12,946
13,194
22,644
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
WetMule
Thanatos
18
13 / 2 / 13
12,078
1,208
23,037
13,686
7,891
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
carlos229
Apollo
18
7 / 5 / 19
11,021
1,102
24,166
13,782
7,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

261

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 4 / 4
10,144
1,014
14,174
19,053
22,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
BlackWolf5055
Cerberus
15
0 / 8 / 5
9,339
934
7,284
28,316
25,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
C0LDS0RE5
Thanatos
15
1 / 10 / 3
9,535
954
5,328
17,845
9,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 9 / 5
9,803
980
9,265
17,837
7,252
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Pysiphon
Izanami
15
5 / 3 / 2
10,923
1,092
16,003
15,031
6,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
28
34
Kills
9
9
Deaths
34
96
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
4
4
1.25
W
Discordia
Bethmazbell
Discordia
3
1
22
14
L
Cerberus
BlackWolf5055
Cerberus
0
8
5
0.31
L
Thanatos
C0LDS0RE5
Thanatos
1
10
3
0.25
L
0
9
5
0.28
L
Izanami
Pysiphon
Izanami
5
3
2
2
W
Hercules
Stormnight05
Hercules
8
1
17
16.5
W
Bacchus
TheAnchorman
Bacchus
3
0
25
15.5
W
Thanatos
WetMule
Thanatos
13
2
13
9.75
W
Apollo
carlos229
Apollo
7
5
19
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,421
Damage
52,054
58,679
Taken
98,082
56,273
Mitigated
70,536
18,109
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
14,174
3,152
0
3,350
19,053
22,721
0
6,207
12,509
0
20,718
W
Discordia
Bethmazbell
Discordia
19,560
2,145
0
588
4,569
1,865
0
1,125
3,406
33,034
0
L
Cerberus
BlackWolf5055
Cerberus
7,284
706
134
4,659
28,316
25,181
0
10,724
17,405
21,562
0
L
Thanatos
C0LDS0RE5
Thanatos
5,328
2,119
0
2,232
17,845
9,265
0
6,649
10,941
0
13,528
L
9,265
702
0
567
17,837
7,252
0
4,875
12,768
40,421
0
L
Izanami
Pysiphon
Izanami
16,003
11,353
0
0
15,031
6,117
0
4,051
10,792
0
35,138
W
Hercules
Stormnight05
Hercules
13,712
5,816
0
1,893
13,448
16,481
0
4,234
8,931
0
17,656
W
Bacchus
TheAnchorman
Bacchus
12,946
1,853
391
1,705
13,194
22,644
0
4,880
8,070
25,576
0
W
Thanatos
WetMule
Thanatos
23,037
9,280
0
10,653
13,686
7,891
0
2,961
10,442
0
43,464
W
Apollo
carlos229
Apollo
24,166
18,950
0
2,879
13,782
7,392
0
3,349
10,035
0
39,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,197
Gold Earned
49,744
152
Minions Killed
182
8
Camps Cleared
6
1,031,362
Distance Traveled
859,060
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,144
1,014
12
1
1
192,944
0
W
Discordia
10,726
1,073
32
3
1
209,273
1
L
Cerberus
9,339
934
38
4
0
164,124
0
L
Thanatos
9,535
954
24
2
1
146,077
2
L
Nox
9,803
980
73
7
1
180,973
0
L
Izanami
10,923
1,092
35
4
3
174,942
0
W
Hercules
11,946
1,195
19
2
0
207,963
0
W
Bacchus
12,426
1,243
25
3
1
231,749
1
W
Thanatos
12,078
1,208
52
5
3
220,739
1
W
Apollo
11,021
1,102
24
2
3
161,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role