Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Wh1te_death22
Sylvanus
Level 62
God Stats
9W - 7L
1,515 SR
Queue Stats
45W - 52L
1,417 Elo+
Party 1
Thanatos
Thanatos
invaderWL
Thanatos
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,130 Elo+
Party 1
Cernunnos
Cernunnos
ja306ck
Cernunnos
Level 121
God Stats
4W - 4L
1,727 SR
Queue Stats
339W - 310L
1,477 Elo+
Party 1
Merlin
Merlin
latinassasin01
Merlin
Level 66
God Stats
2W - 2L
1,688 SR
Queue Stats
9W - 11L
1,242 Elo+
Party 1
Team Averages
Level 78
1,586 SR
1,353 Elo+

VS

Team Averages
Level 129
1,543 SR
1,478 Elo+
Mulan
Mulan
FUN_AZN
Mulan
Level 115
God Stats
2W - 4L
1,404 SR
Queue Stats
83W - 81L
1,449 Elo+
Solo
Da Ji
Da Ji
Incubasu
Da Ji
Level 122
God Stats
1W - 1L
1,451 SR
Queue Stats
100W - 98L
1,478 Elo+
Solo
Ah Puch
Ah Puch
QUICKBUNNY97747
Ah Puch
Level 122
God Stats
12W - 4L
1,632 SR
Queue Stats
149W - 127L
1,502 Elo+
Party 2
Olorun
Olorun
RubBerDukyL96A1
Olorun
Level 127
God Stats
15W - 4L
1,646 SR
Queue Stats
522W - 505L
1,506 Elo+
Party 2
Geb
Geb
ZROXMAN
Geb
Level 158
God Stats
7W - 4L
1,582 SR
Queue Stats
192W - 197L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 0 / 0
5,127
513
1,392
4,042
2,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
Wh1te_death22
Sylvanus
7
1 / 0 / 1
5,254
525
1,569
4,984
3,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
invaderWL
Thanatos
6
0 / 4 / 0
4,216
422
1,357
8,994
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
ja306ck
Cernunnos
9
1 / 0 / 1
5,643
564
5,565
5,882
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 0
4,886
489
132
2,260
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FUN_AZN
Mulan
10
2 / 0 / 1
5,889
589
3,118
4,236
2,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Incubasu
Da Ji
9
1 / 1 / 3
5,396
540
3,011
7,956
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
1 / 0 / 2
6,069
607
2,237
2,357
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 1 / 0
4,874
487
2,735
4,980
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Geb
7
0 / 0 / 0
4,832
483
2,960
5,335
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
4
5
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
W
Mulan
FUN_AZN
Mulan
2
0
1
2.5
W
Da Ji
Incubasu
Da Ji
1
1
3
2.5
W
1
0
2
2
W
0
1
0
0
L
Sylvanus
Wh1te_death22
Sylvanus
1
0
1
1.5
W
Geb
0
0
0
0
L
Thanatos
invaderWL
Thanatos
0
4
0
0
L
Cernunnos
ja306ck
Cernunnos
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,015
Damage
14,061
26,162
Taken
24,864
11,855
Mitigated
10,066
12,101
Healing
11,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,392
171
0
1,839
4,042
2,940
0
0
3,664
26,569
0
W
Mulan
FUN_AZN
Mulan
3,118
408
0
1,730
4,236
2,410
218
1,209
3,027
0
32,560
W
Da Ji
Incubasu
Da Ji
3,011
745
0
3,660
7,956
2,719
0
242
7,714
0
35,339
W
2,237
120
0
1,166
2,357
841
0
132
2,225
43,675
0
W
2,735
795
197
2,394
4,980
1,716
0
711
4,269
27,881
6,195
L
Sylvanus
Wh1te_death22
Sylvanus
1,569
512
216
1,436
4,984
3,179
0
1,990
2,994
11,185
2,112
W
Geb
2,960
282
0
2,412
5,335
2,380
0
579
4,756
14,029
2,244
L
Thanatos
invaderWL
Thanatos
1,357
681
0
4,764
8,994
2,743
0
1,095
7,820
0
17,508
L
Cernunnos
ja306ck
Cernunnos
5,565
2,473
0
3,616
5,882
2,235
0
3,466
2,416
0
43,682
L
132
0
0
230
2,260
758
0
797
1,419
26,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,126
Gold Earned
27,060
267
Minions Killed
322
0
Camps Cleared
0
894,040
Distance Traveled
967,602
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,127
513
67
7
0
173,572
2
W
Mulan
5,889
589
69
7
0
208,165
2
W
Da Ji
5,396
540
72
7
0
216,428
1
W
Ah Puch
6,069
607
89
9
0
173,083
2
W
Olorun
4,874
487
65
7
0
169,901
2
L
Sylvanus
5,254
525
22
2
0
174,958
3
W
Geb
4,832
483
27
3
0
200,025
2
L
Thanatos
4,216
422
32
3
0
189,457
1
L
Cernunnos
5,643
564
81
8
0
184,794
1
L
Merlin
4,886
489
65
7
0
171,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role