Player Matchup

Gilgamesh
Gilgamesh
GrimboyD_205
Gilgamesh
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,391 Elo+
Party 2
Danzaburou
Danzaburou
Ryoharue
Danzaburou
Level 62
God Stats
2W - 1L
1,285 SR
Queue Stats
12W - 18L
1,288 Elo+
Party 2
Sol
Sol
floweyyyy
Sol
Level 66
God Stats
15W - 14L
1,465 SR
Queue Stats
140W - 138L
1,482 Elo+
Solo
Team Averages
Level 72
1,417 SR
1,387 Elo+

VS

Team Averages
Level 118
1,393 SR
1,346 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DamnedSaint33
Kumbhakarna
Level 127
God Stats
1W - 6L
1,250 SR
Queue Stats
124W - 165L
1,255 Elo+
Solo
Danzaburou
Danzaburou
GameFreak1_1
Danzaburou
Level 103
God Stats
4W - 6L
1,428 SR
Queue Stats
264W - 428L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GrimboyD_205
Gilgamesh
17
3 / 4 / 6
12,137
809
13,376
21,543
22,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Ryoharue
Danzaburou
16
1 / 4 / 7
10,745
716
15,721
15,461
8,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 1 / 4
11,598
773
24,386
16,416
7,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
3 / 4 / 3
9,931
662
15,657
21,176
17,419
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
DamnedSaint33
Kumbhakarna
16
3 / 1 / 6
11,195
746
10,016
24,379
33,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
GameFreak1_1
Danzaburou
15
2 / 4 / 4
10,366
691
13,322
20,573
11,062
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
9
Kills
8
9
Deaths
9
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
4
3
1.13
L
Kumbhakarna
DamnedSaint33
Kumbhakarna
3
1
6
6
L
Danzaburou
GameFreak1_1
Danzaburou
2
4
4
1
W
Gilgamesh
GrimboyD_205
Gilgamesh
3
4
6
1.5
W
Danzaburou
Ryoharue
Danzaburou
1
4
7
1.13
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,483
Damage
38,995
53,420
Taken
66,128
39,156
Mitigated
61,979
21,219
Healing
18,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
15,657
1,998
815
7,633
21,176
17,419
168
9,979
11,197
44,146
0
L
Kumbhakarna
DamnedSaint33
Kumbhakarna
10,016
776
1,369
3,451
24,379
33,498
203
7,160
17,219
23,610
0
L
Danzaburou
GameFreak1_1
Danzaburou
13,322
4,552
930
4,001
20,573
11,062
1,512
7,317
13,256
179
39,569
W
Gilgamesh
GrimboyD_205
Gilgamesh
13,376
2,648
2,793
4,550
21,543
22,995
1,055
9,676
11,867
0
33,252
W
Danzaburou
Ryoharue
Danzaburou
15,721
5,755
1,295
3,965
15,461
8,635
222
9,656
5,805
0
49,659
W
24,386
13,021
0
8,616
16,416
7,526
2,152
6,555
9,861
76,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,480
Gold Earned
31,492
203
Minions Killed
137
0
Camps Cleared
0
782,210
Distance Traveled
760,472
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,931
662
48
3
0
240,030
0
L
Kumbhakarna
11,195
746
22
1
0
270,281
0
L
Danzaburou
10,366
691
67
4
0
250,161
4
W
Gilgamesh
12,137
809
29
2
0
289,195
0
W
Danzaburou
10,745
716
81
5
0
231,003
0
W
Sol
11,598
773
93
6
0
262,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role