Player Matchup

Hera
Hera
 
Hera
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
GoggMSM
Ganesha
Level 123
God Stats
3W - 1L
1,791 SR
Queue Stats
10W - 2L
1,730 Elo+
Party 1
Hou Yi
Hou Yi
LOLKiD22
Hou Yi
Level 85
God Stats
6W - 6L
1,428 SR
Queue Stats
217W - 223L
1,501 Elo+
Party 1
Maui
Maui
Zogok
Maui
Level 125
God Stats
8W - 2L
1,831 SR
Queue Stats
13W - 5L
1,616 Elo+
Party 1
Shiva
Shiva
inky6131
Shiva
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 7L
1,616 Elo+
Party 1
Team Averages
Level 104
1,610 SR
1,593 Elo+

VS

Team Averages
Level 85
1,552 SR
1,565 Elo+
Nemesis
Nemesis
Aryane07
Nemesis
Level 8
God Stats
1W - 3L
1,735 SR
Queue Stats
2W - 3L
1,715 Elo+
Party 2
Chronos
Chronos
HomerGF1
Chronos
Level 124
God Stats
0W - 1L
1,681 SR
Queue Stats
59W - 49L
1,558 Elo+
Party 3
Medusa
Medusa
Kneeb0w
Medusa
Level 134
God Stats
0W - 2L
1,297 SR
Queue Stats
34W - 26L
1,596 Elo+
Party 3
Baba Yaga
Baba Yaga
MarcoliusB
Baba Yaga
Level 123
God Stats
0W - 2L
1,544 SR
Queue Stats
189W - 206L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Xaggerie
Cthulhu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
4 / 0 / 13
10,712
1,071
19,597
8,511
8,357
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
GoggMSM
Ganesha
18
0 / 0 / 23
12,376
1,238
14,218
13,389
20,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
LOLKiD22
Hou Yi
18
6 / 0 / 12
11,961
1,196
17,748
11,900
6,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Maui
Zogok
Maui
17
4 / 1 / 15
11,153
1,115
7,882
5,853
4,618
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
inky6131
Shiva
17
10 / 0 / 9
12,079
1,208
23,361
20,306
22,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

288

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aryane07
Nemesis
15
0 / 5 / 1
9,490
949
5,178
13,912
7,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
HomerGF1
Chronos
15
0 / 6 / 1
9,433
943
11,220
15,383
7,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Kneeb0w
Medusa
15
1 / 5 / 0
9,924
992
13,897
16,373
8,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baba Yaga
MarcoliusB
Baba Yaga
15
0 / 6 / 1
9,739
974
12,798
17,321
9,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Xaggerie
Cthulhu
15
0 / 2 / 1
10,416
1,042
11,728
23,552
33,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
5
24
Kills
1
1
Deaths
24
72
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
0
13
10.5
L
Nemesis
Aryane07
Nemesis
0
5
1
0.1
W
Ganesha
GoggMSM
Ganesha
0
0
23
11.5
L
Chronos
HomerGF1
Chronos
0
6
1
0.08
L
Medusa
Kneeb0w
Medusa
1
5
0
0.2
W
Hou Yi
LOLKiD22
Hou Yi
6
0
12
12
L
Baba Yaga
MarcoliusB
Baba Yaga
0
6
1
0.08
L
Cthulhu
Xaggerie
Cthulhu
0
2
1
0.25
W
Maui
Zogok
Maui
4
1
15
11.5
W
Shiva
inky6131
Shiva
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,806
Damage
54,821
59,959
Taken
86,541
62,246
Mitigated
65,393
11,230
Healing
6,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
19,597
4,893
0
0
8,511
8,357
0
5,363
3,148
29,085
0
L
Nemesis
Aryane07
Nemesis
5,178
865
0
808
13,912
7,322
0
6,229
7,683
0
17,536
W
Ganesha
GoggMSM
Ganesha
14,218
1,600
0
2,156
13,389
20,457
0
8,286
5,103
36,607
0
L
Chronos
HomerGF1
Chronos
11,220
5,145
0
1,086
15,383
7,139
0
6,955
8,428
24,294
0
L
Medusa
Kneeb0w
Medusa
13,897
5,628
0
97
16,373
8,339
0
8,395
7,978
0
39,984
W
Hou Yi
LOLKiD22
Hou Yi
17,748
10,513
0
3,519
11,900
6,528
0
7,205
4,695
0
60,712
L
Baba Yaga
MarcoliusB
Baba Yaga
12,798
976
0
1,918
17,321
9,124
0
8,641
8,680
39,088
0
L
Cthulhu
Xaggerie
Cthulhu
11,728
859
559
2,246
23,552
33,469
0
11,748
11,804
24,481
0
W
Maui
Zogok
Maui
7,882
1,994
0
170
5,853
4,618
0
3,116
2,737
16,134
0
W
Shiva
inky6131
Shiva
23,361
4,783
1,265
4,120
20,306
22,286
0
11,776
8,530
271
32,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,281
Gold Earned
49,002
216
Minions Killed
194
10
Camps Cleared
5
1,053,228
Distance Traveled
1,047,985
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,712
1,071
51
5
0
192,981
0
L
Nemesis
9,490
949
25
3
0
211,853
0
W
Ganesha
12,376
1,238
0
0
0
227,724
2
L
Chronos
9,433
943
32
3
1
208,227
0
L
Medusa
9,924
992
52
5
1
206,362
1
W
Hou Yi
11,961
1,196
101
10
6
181,869
1
L
Baba Yaga
9,739
974
53
5
1
203,234
0
L
Cthulhu
10,416
1,042
32
3
2
218,309
0
W
Maui
11,153
1,115
16
2
4
219,522
0
W
Shiva
12,079
1,208
48
5
0
231,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role