Player Matchup

Cupid
Cupid
DatMoistKnuck
Cupid
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 64L
1,663 Elo+
Party 2
Thoth
Thoth
JordyA1
Thoth
Level 160
God Stats
2W - 2L
1,719 SR
Queue Stats
98W - 72L
1,629 Elo+
Party 2
Artio
Artio
Logansuits55
Artio
Level 158
God Stats
0W - 1L
1,543 SR
Queue Stats
60W - 36L
1,674 Elo+
Party 2
Hun Batz
Hun Batz
Nice Dakida
Hun Batz
Level 145
God Stats
0W - 1L
1,595 SR
Queue Stats
38W - 21L
1,685 Elo+
Party 2
Scylla
Scylla
Nice SWINEE
Scylla
Level 134
God Stats
0W - 1L
1,908 SR
Queue Stats
27W - 16L
1,662 Elo+
Party 2
Team Averages
Level 146
1,653 SR
1,662 Elo+

VS

Team Averages
Level 139
1,526 SR
1,559 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
HiImTaylot
Olorun
Level 135
God Stats
1W - 1L
1,760 SR
Queue Stats
41W - 28L
1,605 Elo+
Solo
Discordia
Discordia
Morthanian
Discordia
Level 129
God Stats
2W - 0L
1,641 SR
Queue Stats
50W - 47L
1,545 Elo+
Party 1
Scylla
Scylla
Religione
Scylla
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,566 Elo+
Solo
Geb
Geb
Thirtiethh
Geb
Level 160
God Stats
1W - 0L
1,228 SR
Queue Stats
35W - 28L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 7
8,163
628
4,425
11,505
5,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
JordyA1
Thoth
18
5 / 5 / 4
10,526
810
13,528
13,687
6,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 5 / 7
8,859
681
5,260
19,205
23,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Nice Dakida
Hun Batz
14
3 / 6 / 5
8,861
682
10,294
13,389
7,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
14
1 / 6 / 6
8,560
658
6,148
11,421
4,790
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
7 / 1 / 17
11,307
870
14,845
10,323
5,630
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
HiImTaylot
Olorun
16
6 / 4 / 11
10,241
788
10,480
11,639
6,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Morthanian
Discordia
17
7 / 2 / 17
10,752
827
16,223
8,195
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Religione
Scylla
18
6 / 1 / 17
10,776
829
14,398
8,824
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 3 / 17
9,836
757
10,065
16,960
19,693
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
107
11
Kills
28
28
Deaths
11
29
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
17
15.5
L
1
6
7
0.75
W
Olorun
HiImTaylot
Olorun
6
4
11
2.88
L
Thoth
JordyA1
Thoth
5
5
4
1.4
L
1
5
7
0.9
W
Discordia
Morthanian
Discordia
7
2
17
7.75
L
Hun Batz
Nice Dakida
Hun Batz
3
6
5
0.92
L
Scylla
1
6
6
0.67
W
Scylla
Religione
Scylla
6
1
17
14.5
W
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,655
Damage
66,011
69,207
Taken
55,941
47,266
Mitigated
39,063
20,006
Healing
26,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
14,845
3,413
2,262
4,073
10,323
5,630
3,079
4,237
6,086
0
36,681
L
4,425
1,185
3,234
1,838
11,505
5,038
228
8,046
3,459
0
14,609
W
Olorun
HiImTaylot
Olorun
10,480
5,454
3,101
3,390
11,639
6,149
3,533
6,639
5,000
23,230
2,168
L
Thoth
JordyA1
Thoth
13,528
86
2,130
2,995
13,687
6,595
678
9,061
4,626
36,989
0
L
5,260
453
2,049
3,859
19,205
23,292
0
12,881
6,324
7,126
0
W
Discordia
Morthanian
Discordia
16,223
460
2,289
1,248
8,195
3,551
1,222
3,728
4,467
27,181
0
L
Hun Batz
Nice Dakida
Hun Batz
10,294
434
1,130
1,385
13,389
7,551
0
9,642
3,747
0
18,053
L
Scylla
6,148
375
354
1,032
11,421
4,790
282
10,073
1,348
17,655
0
W
Scylla
Religione
Scylla
14,398
1,392
0
814
8,824
4,040
1,168
5,139
3,685
31,474
0
W
10,065
592
3,902
5,271
16,960
19,693
168
5,193
11,767
16,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,969
Gold Earned
52,912
152
Minions Killed
138
0
Camps Cleared
0
1,019,187
Distance Traveled
1,265,198
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,307
870
34
3
0
276,106
1
L
Cupid
8,163
628
37
3
0
179,233
1
W
Olorun
10,241
788
32
2
0
211,008
2
L
Thoth
10,526
810
57
4
0
220,368
1
L
Artio
8,859
681
8
1
0
204,730
0
W
Discordia
10,752
827
14
1
0
260,312
2
L
Hun Batz
8,861
682
18
1
0
201,984
2
L
Scylla
8,560
658
32
2
0
212,872
1
W
Scylla
10,776
829
56
4
0
256,567
0
W
Geb
9,836
757
2
0
0
261,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role