Player Matchup

Baron Samedi
Baron Samedi
AdmAsperger
Baron Samedi
Level 54
God Stats
2W - 0L
1,614 SR
Queue Stats
30W - 51L
1,277 Elo+
Party 1
Odin
Odin
Quarantine541
Odin
Level 38
God Stats
3W - 8L
1,246 SR
Queue Stats
21W - 38L
1,267 Elo+
Party 1
Sobek
Sobek
senseichromy
Sobek
Level 78
God Stats
1W - 1L
1,353 SR
Queue Stats
48W - 84L
1,277 Elo+
Party 1
Team Averages
Level 57
1,404 SR
1,274 Elo+

VS

Team Averages
Level 88
1,340 SR
1,374 Elo+
Artemis
Artemis
KaMinsama-
Artemis
Level 65
God Stats
1W - 3L
1,351 SR
Queue Stats
12W - 26L
1,186 Elo+
Solo
Anubis
Anubis
MikeyDay17
Anubis
Level 90
God Stats
0W - 7L
1,064 SR
Queue Stats
11W - 28L
1,304 Elo+
Solo
Horus
Horus
XaviMessiah9
Horus
Level 109
God Stats
5W - 2L
1,604 SR
Queue Stats
8W - 14L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AdmAsperger
Baron Samedi
18
5 / 0 / 5
11,883
699
20,440
10,533
6,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 0 / 7
11,528
678
5,624
16,135
13,783
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
3 / 1 / 6
12,093
711
8,794
25,542
34,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KaMinsama-
Artemis
14
0 / 5 / 1
9,244
544
11,310
12,188
6,116
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
MikeyDay17
Anubis
16
1 / 2 / 0
10,175
599
12,480
9,921
9,500
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 3 / 1
9,626
566
13,620
21,115
14,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AdmAsperger
Baron Samedi
5
0
5
7.5
L
Artemis
KaMinsama-
Artemis
0
5
1
0.1
L
Anubis
MikeyDay17
Anubis
1
2
0
0.5
W
2
0
7
5.5
L
0
3
1
0.17
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,858
Damage
37,410
52,210
Taken
43,224
54,999
Mitigated
29,782
16,625
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AdmAsperger
Baron Samedi
20,440
2,612
6,600
4,428
10,533
6,743
766
2,254
8,018
73,569
0
L
Artemis
KaMinsama-
Artemis
11,310
5,706
0
1,472
12,188
6,116
0
7,898
4,290
0
26,325
L
Anubis
MikeyDay17
Anubis
12,480
917
0
0
9,921
9,500
0
7,665
2,256
48,260
0
W
5,624
2,239
0
0
16,135
13,783
1,999
3,905
11,953
0
41,624
L
13,620
6,052
1,858
5,875
21,115
14,166
0
13,717
7,398
611
37,825
W
8,794
1,187
825
4,772
25,542
34,473
78
6,936
17,832
25,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,504
Gold Earned
29,045
165
Minions Killed
132
0
Camps Cleared
0
862,413
Distance Traveled
761,258
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,883
699
87
5
0
293,346
1
L
Artemis
9,244
544
29
2
0
215,948
0
L
Anubis
10,175
599
61
4
0
262,026
2
W
Odin
11,528
678
49
3
0
295,078
4
L
Horus
9,626
566
42
2
0
283,284
2
W
Sobek
12,093
711
29
2
0
273,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role