Player Matchup

Anhur
Anhur
MistahNastee
Anhur
Level 160
God Stats
4W - 4L
1,446 SR
Queue Stats
233W - 175L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
PrancinPwney
Gilgamesh
Level 100
God Stats
27W - 21L
1,564 SR
Queue Stats
185W - 137L
1,518 Elo+
Party 1
Artio
Artio
sp0nss
Artio
Level 126
God Stats
9W - 2L
1,643 SR
Queue Stats
80W - 56L
1,590 Elo+
Party 1
Team Averages
Level 129
1,551 SR
1,530 Elo+

VS

Team Averages
Level 48
1,490 SR
1,446 Elo+
Jormungandr
Jormungandr
ChapoDeGuezmen
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,312 Elo+
Party 2
Erlang Shen
Erlang Shen
Khaothurz
Erlang Shen
Level 24
God Stats
0W - 1L
1,573 SR
Queue Stats
10W - 6L
1,580 Elo+
Party 2
Sol
Sol
TICTaCSMAK
Sol
Level 102
God Stats
0W - 2L
1,397 SR
Queue Stats
21W - 18L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 6
8,214
821
9,293
9,028
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
PrancinPwney
Gilgamesh
12
7 / 1 / 4
8,348
835
11,405
11,901
5,644
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
sp0nss
Artio
12
0 / 0 / 13
7,843
784
7,805
15,050
12,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChapoDeGuezmen
Jormungandr
10
0 / 5 / 0
6,507
651
7,677
12,756
8,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Khaothurz
Erlang Shen
10
0 / 5 / 0
6,442
644
6,947
11,544
4,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 0
6,316
632
10,496
8,746
2,521
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
14
Kills
1
1
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ChapoDeGuezmen
Jormungandr
0
5
0
0
L
Erlang Shen
Khaothurz
Erlang Shen
0
5
0
0
W
7
0
6
10
W
Gilgamesh
PrancinPwney
Gilgamesh
7
1
4
9
L
1
4
0
0.25
W
Artio
sp0nss
Artio
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,503
Damage
25,120
35,979
Taken
33,046
21,498
Mitigated
15,815
11,243
Healing
5,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ChapoDeGuezmen
Jormungandr
7,677
2,737
0
942
12,756
8,579
0
2,993
9,763
20,750
0
L
Erlang Shen
Khaothurz
Erlang Shen
6,947
4,001
932
2,350
11,544
4,715
0
2,327
9,217
0
14,566
W
9,293
4,942
0
2,792
9,028
3,760
995
4,101
4,927
0
35,535
W
Gilgamesh
PrancinPwney
Gilgamesh
11,405
4,621
0
1,562
11,901
5,644
564
6,246
5,655
0
24,343
L
10,496
5,908
0
1,214
8,746
2,521
0
2,520
6,226
30,043
0
W
Artio
sp0nss
Artio
7,805
1,445
1,459
5,430
15,050
12,094
0
7,857
7,193
17,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,405
Gold Earned
19,265
92
Minions Killed
92
0
Camps Cleared
0
577,683
Distance Traveled
503,661
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,507
651
33
3
0
161,409
1
L
Erlang Shen
6,442
644
19
2
0
176,933
1
W
Anhur
8,214
821
48
5
0
182,747
1
W
Gilgamesh
8,348
835
20
2
0
185,349
0
L
Sol
6,316
632
40
4
0
165,319
2
W
Artio
7,843
784
24
2
0
209,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role