Player Matchup

Horus
Horus
ChairmanMeow419
Horus
Level 43
God Stats
16W - 2L
1,887 SR
Queue Stats
172W - 38L
1,810 Elo+
Party 1
Mulan
Mulan
JrTripledMe
Mulan
Level 68
God Stats
2W - 0L
1,387 SR
Queue Stats
5W - 3L
1,509 Elo+
Party 2
Ne Zha
Ne Zha
KarllBarxx
Ne Zha
Level 77
God Stats
25W - 6L
1,841 SR
Queue Stats
467W - 183L
1,691 Elo+
Party 1
Sol
Sol
Meowssolini7993
Sol
Level 83
God Stats
6W - 1L
1,622 SR
Queue Stats
462W - 194L
1,660 Elo+
Party 1
Artemis
Artemis
PumpzGotDoubled
Artemis
Level 17
God Stats
1W - 1L
1,649 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 58
1,677 SR
1,634 Elo+

VS

Team Averages
Level 36
1,449 SR
1,364 Elo+
Baron Samedi
Baron Samedi
Bu11etStorm111
Baron Samedi
Level 16
God Stats
2W - 4L
1,307 SR
Queue Stats
7W - 9L
1,355 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Budbuck1
Ah Muzen Cab
Level 17
God Stats
1W - 2L
1,581 SR
Queue Stats
10W - 9L
1,355 Elo+
Party 3
Odin
Odin
Thundeyrn
Odin
Level 43
God Stats
14W - 13L
1,342 SR
Queue Stats
213W - 232L
1,337 Elo+
Solo
Fafnir
Fafnir
TripUltra
Fafnir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,355 Elo+
Party 3
Thor
Thor
UsurperShogi
Thor
Level 8
God Stats
3W - 3L
1,512 SR
Queue Stats
9W - 7L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 29
12,371
1,237
10,653
15,879
25,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

18
6 / 0 / 30
11,394
1,139
22,842
13,361
17,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
KarllBarxx
Ne Zha
18
15 / 0 / 23
11,889
1,189
28,478
10,467
7,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
11 / 0 / 21
12,294
1,229
30,735
14,124
8,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 0 / 22
11,389
1,139
15,998
9,530
5,247
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

330

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bu11etStorm111
Baron Samedi
14
0 / 8 / 0
9,062
906
14,183
23,495
11,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Budbuck1
Ah Muzen Cab
14
0 / 6 / 0
9,654
965
15,848
23,495
11,260
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
14
0 / 6 / 0
9,155
916
11,259
22,285
21,567
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
TripUltra
Fafnir
14
0 / 9 / 0
9,334
933
9,905
26,683
21,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 12 / 0
8,911
891
4,931
20,895
7,305
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
0
41
Kills
0
0
Deaths
41
125
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bu11etStorm111
Baron Samedi
0
8
0
0
L
Ah Muzen Cab
Budbuck1
Ah Muzen Cab
0
6
0
0
W
4
0
29
18.5
W
6
0
30
21
W
Ne Zha
KarllBarxx
Ne Zha
15
0
23
26.5
W
11
0
21
21.5
W
5
0
22
16
L
Odin
0
6
0
0
L
Fafnir
TripUltra
Fafnir
0
9
0
0
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,706
Damage
56,126
63,361
Taken
116,853
64,522
Mitigated
72,504
32,573
Healing
12,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bu11etStorm111
Baron Samedi
14,183
2,030
3,372
2,354
23,495
11,077
0
6,943
16,408
32,200
0
L
Ah Muzen Cab
Budbuck1
Ah Muzen Cab
15,848
3,726
1,441
2,315
23,495
11,260
0
6,136
17,109
0
42,471
W
10,653
4,056
2,212
8,116
15,879
25,863
0
6,984
8,587
0
17,243
W
22,842
2,465
0
7,230
13,361
17,211
0
4,799
8,396
0
36,392
W
Ne Zha
KarllBarxx
Ne Zha
28,478
11,209
0
5,246
10,467
7,264
0
4,438
5,839
0
42,372
W
30,735
11,833
0
7,331
14,124
8,937
0
5,562
8,532
49,104
3,923
W
15,998
9,313
0
2,438
9,530
5,247
0
4,621
4,591
0
37,935
L
Odin
11,259
2,247
0
0
22,285
21,567
0
5,684
16,224
8,920
14,506
L
Fafnir
TripUltra
Fafnir
9,905
1,779
272
2,457
26,683
21,295
0
7,107
19,054
18,849
0
L
4,931
629
0
0
20,895
7,305
0
1,895
18,685
0
19,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,337
Gold Earned
46,116
232
Minions Killed
158
6
Camps Cleared
4
996,459
Distance Traveled
849,580
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,062
906
38
4
1
172,822
0
L
Ah Muzen Cab
9,654
965
50
5
2
179,605
0
W
Horus
12,371
1,237
25
3
1
198,907
2
W
Mulan
11,394
1,139
27
3
0
200,249
3
W
Ne Zha
11,889
1,189
40
4
2
222,498
0
W
Sol
12,294
1,229
68
7
0
181,307
1
W
Artemis
11,389
1,139
72
7
3
193,498
1
L
Odin
9,155
916
21
2
0
179,147
0
L
Fafnir
9,334
933
20
2
1
170,519
1
L
Thor
8,911
891
29
3
0
147,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role