Player Matchup

King Arthur
King Arthur
MrGimmi
King Arthur
Level 65
God Stats
1W - 4L
1,358 SR
Queue Stats
32W - 42L
1,347 Elo+
Party 2
Pele
Pele
Natouki
Pele
Level 23
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 11L
1,254 Elo+
Party 2
Hera
Hera
alexzero
Hera
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 36L
1,422 Elo+
Party 2
Team Averages
Level 39
1,453 SR
1,341 Elo+

VS

Team Averages
Level 22
1,245 SR
1,109 Elo+
Hel
Hel
BujeeBird
Hel
Level 33
God Stats
0W - 3L
1,275 SR
Queue Stats
1W - 15L
1,109 Elo+
Party 1
Thanatos
Thanatos
BujeeCrayfish
Thanatos
Level 29
God Stats
1W - 5L
1,185 SR
Queue Stats
1W - 15L
1,109 Elo+
Party 1
Bellona
Bellona
GeorgeFI0yd
Bellona
Level 5
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 15L
1,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MrGimmi
King Arthur
19
13 / 2 / 6
12,733
849
15,230
10,606
10,462
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
Natouki
Pele
16
3 / 4 / 13
11,171
745
9,878
11,770
5,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
18
5 / 1 / 13
11,713
781
17,070
6,583
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 1
11,211
747
10,665
16,785
7,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
BujeeCrayfish
Thanatos
15
1 / 5 / 2
9,630
642
3,722
17,207
9,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
GeorgeFI0yd
Bellona
12
1 / 8 / 3
9,233
616
2,950
17,004
16,983
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
21
Kills
6
7
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
8
1
0.56
L
Thanatos
BujeeCrayfish
Thanatos
1
5
2
0.4
L
Bellona
GeorgeFI0yd
Bellona
1
8
3
0.31
W
King Arthur
MrGimmi
King Arthur
13
2
6
8
W
Pele
Natouki
Pele
3
4
13
2.38
W
Hera
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,178
Damage
17,337
28,959
Taken
50,996
18,940
Mitigated
33,341
2,968
Healing
10,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,665
822
1,668
3,530
16,785
7,181
226
3,589
13,196
56,224
0
L
Thanatos
BujeeCrayfish
Thanatos
3,722
253
0
4,369
17,207
9,177
986
8,092
9,115
0
26,651
L
Bellona
GeorgeFI0yd
Bellona
2,950
662
0
623
17,004
16,983
127
5,859
11,145
0
12,358
W
King Arthur
MrGimmi
King Arthur
15,230
965
0
150
10,606
10,462
251
2,569
8,037
0
43,551
W
Pele
Natouki
Pele
9,878
1,354
0
2,088
11,770
5,457
1,048
5,573
6,197
0
30,043
W
Hera
17,070
3,664
0
730
6,583
3,021
1,307
2,569
4,014
61,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,617
Gold Earned
30,074
175
Minions Killed
132
0
Camps Cleared
0
822,352
Distance Traveled
732,767
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,211
747
74
5
0
224,705
0
L
Thanatos
9,630
642
44
3
0
266,792
1
L
Bellona
9,233
616
14
1
0
241,270
0
W
King Arthur
12,733
849
57
4
0
274,646
2
W
Pele
11,171
745
38
3
0
277,058
1
W
Hera
11,713
781
80
5
0
270,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role