Player Matchup

Ah Muzen Cab
Ah Muzen Cab
fasfasfsafsaf
Ah Muzen Cab
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,305 Elo+
Party 1
Khepri
Khepri
mephisto-017
Khepri
Level 114
God Stats
87W - 93L
1,457 SR
Queue Stats
210W - 271L
1,365 Elo+
Solo
Anubis
Anubis
striped-stag8
Anubis
Level 18
God Stats
1W - 0L
1,277 SR
Queue Stats
1W - 4L
1,180 Elo+
Party 1
Team Averages
Level 86
1,411 SR
1,283 Elo+

VS

Team Averages
Level 69
1,562 SR
1,430 Elo+
Hercules
Hercules
CrazyChicken121
Hercules
Level 95
God Stats
0W - 1L
1,690 SR
Queue Stats
7W - 11L
1,537 Elo+
Party 2
Tiamat
Tiamat
JammyTortoise
Tiamat
Level 46
God Stats
3W - 7L
1,506 SR
Queue Stats
19W - 34L
1,394 Elo+
Party 2
Chaac
Chaac
zailockett11
Chaac
Level 65
God Stats
23W - 26L
1,489 SR
Queue Stats
416W - 495L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
fasfasfsafsaf
Ah Muzen Cab
18
3 / 3 / 2
12,237
680
20,730
15,525
8,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
18
1 / 0 / 5
12,392
688
5,211
8,922
16,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 5 / 3
12,010
667
12,095
18,818
10,114
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
3 / 2 / 5
12,016
668
12,214
25,685
34,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

1
0 / 0 / 0
6,516
362
0
0
0
18
5 / 4 / 3
11,883
660
20,851
24,054
23,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
6
Kills
8
8
Deaths
6
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
2
5
2.75
L
0
0
0
0
W
Ah Muzen Cab
fasfasfsafsaf
Ah Muzen Cab
3
3
2
1.33
W
Khepri
1
0
5
3.5
W
2
5
3
0.7
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,036
Damage
33,065
43,265
Taken
49,739
34,613
Mitigated
57,647
10,080
Healing
18,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
12,214
2,844
858
8,118
25,685
34,591
330
8,348
17,337
0
35,492
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
fasfasfsafsaf
Ah Muzen Cab
20,730
10,065
0
2,182
15,525
8,160
1,472
0
15,525
0
61,176
W
Khepri
5,211
347
0
1,974
8,922
16,339
333
0
8,922
21,378
0
W
12,095
1,170
0
5,924
18,818
10,114
319
0
18,818
45,673
0
L
20,851
3,562
229
8,874
24,054
23,056
358
9,057
14,997
0
60,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,639
Gold Earned
30,415
170
Minions Killed
121
0
Camps Cleared
0
933,561
Distance Traveled
614,049
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,016
668
50
3
0
321,134
0
L
Tiamat
6,516
362
0
0
0
0
0
W
Ah Muzen Cab
12,237
680
85
5
0
305,207
1
W
Khepri
12,392
688
17
1
0
368,813
1
W
Anubis
12,010
667
68
4
0
259,541
0
L
Chaac
11,883
660
71
4
0
292,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role