Player Matchup

Loki
Loki
ElderStifNoodle
Loki
Level 125
God Stats
22W - 10L
1,685 SR
Queue Stats
359W - 335L
1,566 Elo+
Party 3
Ra
Ra
KelsaDilla
Ra
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,451 Elo+
Solo
Cerberus
Cerberus
Morrigan8262
Cerberus
Level 104
God Stats
0W - 1L
1,918 SR
Queue Stats
185W - 212L
1,507 Elo+
Party 1
Vamana
Vamana
Naimad1996
Vamana
Level 95
God Stats
9W - 10L
1,536 SR
Queue Stats
148W - 177L
1,482 Elo+
Party 1
Hachiman
Hachiman
Timtim01
Hachiman
Level 139
God Stats
0W - 4L
1,173 SR
Queue Stats
224W - 204L
1,540 Elo+
Party 3
Team Averages
Level 99
1,562 SR
1,509 Elo+

VS

Team Averages
Level 79
1,513 SR
1,490 Elo+
Bacchus
Bacchus
Aziz_molxo
Bacchus
Level 38
God Stats
1W - 0L
1,280 SR
Queue Stats
8W - 11L
1,439 Elo+
Solo
Izanami
Izanami
BeauLandry
Izanami
Level 103
God Stats
169W - 146L
1,561 SR
Queue Stats
300W - 302L
1,498 Elo+
Party 2
Pele
Pele
PanduhTea
Pele
Level 119
God Stats
14W - 12L
1,692 SR
Queue Stats
247W - 221L
1,566 Elo+
Party 2
Hades
Hades
WARTOOTH_PK
Hades
Level 100
God Stats
55W - 50L
1,530 SR
Queue Stats
257W - 278L
1,444 Elo+
Party 2
Guan Yu
Guan Yu
lokorey05
Guan Yu
Level 36
God Stats
4W - 1L
1,500 SR
Queue Stats
57W - 78L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
8,795
366
4,415
8,002
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 8 / 2
13,150
548
15,662
21,661
10,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Morrigan8262
Cerberus
16
0 / 6 / 6
10,322
430
7,400
30,202
35,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Naimad1996
Vamana
19
5 / 9 / 1
12,565
524
22,555
32,338
23,886
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
Timtim01
Hachiman
8
0 / 5 / 1
7,674
320
4,999
8,608
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aziz_molxo
Bacchus
18
7 / 1 / 10
13,267
553
13,233
22,561
37,362
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
BeauLandry
Izanami
20
6 / 2 / 7
15,681
653
22,227
15,937
8,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
20
10 / 5 / 4
15,411
642
17,523
24,111
11,685
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 5 / 8
11,848
494
11,933
21,434
17,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
lokorey05
Guan Yu
19
3 / 1 / 11
12,862
536
18,240
27,800
31,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
14
Kills
30
30
Deaths
14
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aziz_molxo
Bacchus
7
1
10
12
W
Izanami
BeauLandry
Izanami
6
2
7
4.75
L
2
2
0
1
L
7
8
2
1
L
Cerberus
Morrigan8262
Cerberus
0
6
6
0.5
L
Vamana
Naimad1996
Vamana
5
9
1
0.61
W
Pele
10
5
4
2.4
L
Hachiman
Timtim01
Hachiman
0
5
1
0.1
W
4
5
8
1.6
W
Guan Yu
lokorey05
Guan Yu
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,031
Damage
83,156
100,811
Taken
111,843
74,299
Mitigated
106,834
24,065
Healing
37,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aziz_molxo
Bacchus
13,233
2,498
875
5,761
22,561
37,362
807
3,099
19,462
69,186
0
W
Izanami
BeauLandry
Izanami
22,227
13,289
0
4,025
15,937
8,493
9,286
3,448
12,224
0
189,501
L
4,415
2,141
0
3,595
8,002
2,728
0
1,638
6,364
0
40,881
L
15,662
1,097
902
6,225
21,661
10,115
354
8,722
12,939
113,810
0
L
Cerberus
Morrigan8262
Cerberus
7,400
526
1,755
3,988
30,202
35,309
0
9,902
20,300
57,793
0
L
Vamana
Naimad1996
Vamana
22,555
10,850
0
5,912
32,338
23,886
0
4,009
28,329
0
98,983
W
Pele
17,523
4,251
0
2,210
24,111
11,685
3,639
5,426
18,685
0
156,525
L
Hachiman
Timtim01
Hachiman
4,999
3,046
0
1,688
8,608
2,261
0
1,274
7,334
0
30,364
W
11,933
943
678
4,690
21,434
17,668
2,057
7,580
13,854
61,773
0
W
Guan Yu
lokorey05
Guan Yu
18,240
3,900
5,988
13,548
27,800
31,626
2,242
3,509
24,291
1,060
92,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,506
Gold Earned
69,069
632
Minions Killed
800
0
Camps Cleared
0
1,576,316
Distance Traveled
2,284,110
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,267
553
84
4
0
454,905
7
W
Izanami
15,681
653
272
11
0
420,543
2
L
Loki
8,795
366
84
4
0
226,299
0
L
Ra
13,150
548
217
9
0
395,642
16
L
Cerberus
10,322
430
133
6
0
392,786
3
L
Vamana
12,565
524
149
6
0
389,549
3
W
Pele
15,411
642
212
9
0
486,971
0
L
Hachiman
7,674
320
49
2
0
172,040
2
W
Hades
11,848
494
109
5
0
433,405
0
W
Guan Yu
12,862
536
123
5
0
488,286
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role