Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
DrSteampnk
Chang'e
Level 128
God Stats
29W - 49L
1,388 SR
Queue Stats
2,207W - 2,397L
1,445 Elo+
Solo
Izanami
Izanami
RedDeathRevenant
Izanami
Level 147
God Stats
4W - 2L
1,847 SR
Queue Stats
442W - 473L
1,501 Elo+
Solo
Nemesis
Nemesis
kovesh
Nemesis
Level 149
God Stats
108W - 119L
1,479 SR
Queue Stats
1,034W - 1,047L
1,417 Elo+
Party 1
Team Averages
Level 138
1,543 SR
1,473 Elo+

VS

Team Averages
Level 121
1,648 SR
1,717 Elo+
Horus
Horus
CrazyGames101
Horus
Level 125
God Stats
1W - 1L
1,715 SR
Queue Stats
36W - 18L
1,709 Elo+
Party 2
Cthulhu
Cthulhu
Dream1048
Cthulhu
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,682 Elo+
Party 2
Ganesha
Ganesha
IllusioN20XX
Ganesha
Level 159
God Stats
1W - 0L
1,671 SR
Queue Stats
70W - 32L
1,697 Elo+
Party 2
Ymir
Ymir
OurMemeMachine
Ymir
Level 158
God Stats
2W - 0L
1,854 SR
Queue Stats
81W - 38L
1,697 Elo+
Party 2
Gilgamesh
Gilgamesh
Veswevulance
Gilgamesh
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,801 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 8 / 1
6,553
1,311
6,925
15,675
13,973
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Terra
 
Terra
10
0 / 5 / 2
6,012
1,202
6,474
13,699
7,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
DrSteampnk
Chang'e
11
1 / 3 / 2
6,659
1,332
9,172
8,940
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 0 / 0
5,427
1,085
0
0
0
Nemesis
kovesh
Nemesis
11
0 / 5 / 2
6,003
1,201
7,306
14,315
7,546
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

266

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 11
6,951
1,390
7,412
5,698
2,309
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Dream1048
Cthulhu
12
6 / 0 / 14
8,214
1,643
11,190
8,746
4,845
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
IllusioN20XX
Ganesha
13
0 / 1 / 20
6,909
1,382
8,447
7,265
2,928
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
7 / 1 / 11
7,655
1,531
7,316
5,488
2,946
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Veswevulance
Gilgamesh
13
5 / 0 / 10
7,636
1,527
13,715
7,846
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
87
3
Kills
21
21
Deaths
3
7
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
8
1
0.31
L
Terra
 
Terra
0
5
2
0.2
W
3
1
11
8.5
L
Chang'e
DrSteampnk
Chang'e
1
3
2
0.67
W
Cthulhu
Dream1048
Cthulhu
6
0
14
13
W
Ganesha
IllusioN20XX
Ganesha
0
1
20
10
W
7
1
11
12.5
L
0
0
0
0
W
Gilgamesh
Veswevulance
Gilgamesh
5
0
10
10
L
Nemesis
kovesh
Nemesis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,877
Damage
48,080
52,629
Taken
35,043
31,947
Mitigated
16,766
5,499
Healing
14,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,925
1,926
0
658
15,675
13,973
0
8,420
7,255
0
12,727
L
Terra
 
Terra
6,474
1,737
1,103
1,126
13,699
7,390
0
8,895
4,804
12,769
0
W
7,412
4,058
2,225
1,015
5,698
2,309
0
2,787
2,911
0
12,454
L
Chang'e
DrSteampnk
Chang'e
9,172
1,142
919
846
8,940
3,038
0
4,362
4,578
21,553
0
W
Cthulhu
Dream1048
Cthulhu
11,190
1,496
592
2,055
8,746
4,845
0
3,455
5,291
23,769
0
W
Ganesha
IllusioN20XX
Ganesha
8,447
1,275
832
1,827
7,265
2,928
0
3,381
3,884
13,340
0
W
7,316
2,102
1,064
246
5,488
2,946
0
3,127
2,361
10,998
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Veswevulance
Gilgamesh
13,715
5,901
1,629
2,856
7,846
3,738
0
2,896
4,950
0
26,012
L
Nemesis
kovesh
Nemesis
7,306
2,914
0
847
14,315
7,546
0
5,276
9,039
0
11,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,654
Gold Earned
37,365
66
Minions Killed
93
1
Camps Cleared
6
407,496
Distance Traveled
534,539
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,553
1,311
6
1
1
97,577
0
L
Terra
6,012
1,202
19
4
0
100,126
0
W
Horus
6,951
1,390
5
1
1
96,478
0
L
Chang'e
6,659
1,332
30
6
0
104,993
0
W
Cthulhu
8,214
1,643
40
8
0
129,028
2
W
Ganesha
6,909
1,382
0
0
0
102,877
0
W
Ymir
7,655
1,531
19
4
3
85,189
0
L
Izanami
5,427
1,085
0
0
0
0
0
W
Gilgamesh
7,636
1,527
29
6
2
120,967
0
L
Nemesis
6,003
1,201
11
2
0
104,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role