Player Matchup

He Bo
He Bo
CurryDaddy
He Bo
Level 160
God Stats
3W - 2L
1,508 SR
Queue Stats
106W - 113L
1,548 Elo+
Solo
Artemis
Artemis
MootLucifer26
Artemis
Level 96
God Stats
1W - 0L
1,503 SR
Queue Stats
17W - 18L
1,585 Elo+
Solo
Chang'e
Chang'e
RipJoeMama
Chang'e
Level 133
God Stats
1W - 0L
1,584 SR
Queue Stats
12W - 16L
1,554 Elo+
Solo
Thor
Thor
XKingxDonovanX
Thor
Level 141
God Stats
6W - 5L
1,699 SR
Queue Stats
625W - 614L
1,551 Elo+
Solo
Cerberus
Cerberus
freakyj92
Cerberus
Level 154
God Stats
5W - 2L
1,574 SR
Queue Stats
182W - 172L
1,556 Elo+
Solo
Team Averages
Level 137
1,574 SR
1,559 Elo+

VS

Team Averages
Level 119
1,607 SR
1,531 Elo+
Chernobog
Chernobog
 
Chernobog
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
MASTER1CARLOS
Izanami
Level 109
God Stats
5W - 4L
1,608 SR
Queue Stats
163W - 153L
1,592 Elo+
Party 1
Ra
Ra
Theratinthehat
Ra
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,509 Elo+
Party 1
Eset
Eset
Torqanada
Eset
Level 107
God Stats
6W - 1L
1,924 SR
Queue Stats
144W - 146L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
4 / 4 / 10
10,568
813
16,022
14,535
6,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
16
4 / 2 / 11
9,938
764
18,953
8,139
4,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
RipJoeMama
Chang'e
19
7 / 3 / 14
11,085
853
13,822
21,164
11,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 3 / 17
10,757
827
14,709
29,202
16,456
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
freakyj92
Cerberus
16
3 / 5 / 15
10,532
810
5,441
26,128
33,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
4 / 5 / 9
10,363
797
15,638
14,034
6,959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
 
Freya
16
4 / 5 / 6
9,288
714
16,118
17,825
7,665
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
15
3 / 4 / 7
8,878
683
11,040
11,808
5,432
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 5 / 12
9,469
728
15,472
15,006
6,831
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
17
4 / 4 / 12
9,889
761
19,773
14,058
6,259
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
63
23
Kills
17
17
Deaths
23
67
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
4
5
9
1.7
L
Freya
 
Freya
4
5
6
1.4
W
He Bo
4
4
10
2.25
L
Izanami
3
4
7
1.63
W
Artemis
4
2
11
4.75
W
Chang'e
RipJoeMama
Chang'e
7
3
14
4.67
L
2
5
12
1.6
L
Eset
4
4
12
2.5
W
5
3
17
4.5
W
Cerberus
freakyj92
Cerberus
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,947
Damage
78,041
99,168
Taken
72,731
73,317
Mitigated
33,146
49,618
Healing
22,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
15,638
7,387
494
1,867
14,034
6,959
0
7,707
6,201
0
25,747
L
Freya
 
Freya
16,118
4,631
301
7,226
17,825
7,665
640
6,924
10,669
24,024
0
W
He Bo
16,022
499
2,334
2,242
14,535
6,997
1,251
9,921
4,614
30,481
0
L
Izanami
11,040
4,152
420
1,530
11,808
5,432
720
4,798
6,886
0
27,317
W
Artemis
18,953
4,546
1,263
1,035
8,139
4,458
3,865
4,310
3,829
0
32,417
W
Chang'e
RipJoeMama
Chang'e
13,822
1,051
16,473
11,310
21,164
11,409
1,136
11,135
10,029
33,012
0
L
15,472
2,563
3,923
3,308
15,006
6,831
264
7,423
7,487
31,479
0
L
Eset
19,773
701
1,450
1,701
14,058
6,259
0
7,743
6,203
26,758
0
W
14,709
1,349
2,013
7,633
29,202
16,456
1,062
14,926
14,276
0
29,791
W
Cerberus
freakyj92
Cerberus
5,441
82
764
4,551
26,128
33,997
183
11,071
15,057
12,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,880
Gold Earned
47,887
133
Minions Killed
128
0
Camps Cleared
0
1,204,087
Distance Traveled
1,049,056
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,363
797
28
2
0
202,600
0
L
Freya
9,288
714
10
1
0
195,186
0
W
He Bo
10,568
813
33
3
0
211,114
0
L
Izanami
8,878
683
34
3
0
193,656
0
W
Artemis
9,938
764
30
2
0
213,061
10
W
Chang'e
11,085
853
43
3
0
273,209
1
L
Ra
9,469
728
42
3
0
212,760
0
L
Eset
9,889
761
14
1
0
244,854
0
W
Thor
10,757
827
14
1
0
262,645
2
W
Cerberus
10,532
810
13
1
0
244,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role