Player Matchup

Agni
Agni
Death Da Kid702
Agni
Level 160
God Stats
8W - 3L
1,604 SR
Queue Stats
570W - 628L
1,493 Elo+
Solo
Kukulkan
Kukulkan
JeffBingBong
Kukulkan
Level 147
God Stats
5W - 7L
1,311 SR
Queue Stats
541W - 607L
1,533 Elo+
Solo
Ao Kuang
Ao Kuang
SnubThree87
Ao Kuang
Level 125
God Stats
4W - 5L
1,616 SR
Queue Stats
207W - 196L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
Xavi2717
Cthulhu
Level 126
God Stats
2W - 0L
1,772 SR
Queue Stats
252W - 250L
1,506 Elo+
Solo
Guan Yu
Guan Yu
forsomereason
Guan Yu
Level 148
God Stats
2W - 2L
1,476 SR
Queue Stats
202W - 206L
1,498 Elo+
Party 1
Team Averages
Level 141
1,556 SR
1,508 Elo+

VS

Team Averages
Level 119
1,508 SR
1,541 Elo+
Chang'e
Chang'e
 
Chang'e
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bendejo
Cu Chulainn
Level 146
God Stats
6W - 4L
1,757 SR
Queue Stats
185W - 168L
1,556 Elo+
Party 2
Susano
Susano
GodTier Nub
Susano
Level 89
God Stats
0W - 2L
1,281 SR
Queue Stats
88W - 69L
1,540 Elo+
Solo
Jormungandr
Jormungandr
Helios915
Jormungandr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,515 Elo+
Solo
Izanami
Izanami
Jaimeezy
Izanami
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 147L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 9
10,546
879
18,163
11,186
6,361
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
JeffBingBong
Kukulkan
17
4 / 4 / 11
10,316
860
14,581
12,837
7,020
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
SnubThree87
Ao Kuang
17
11 / 3 / 10
10,774
898
13,429
11,593
6,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Xavi2717
Cthulhu
16
1 / 2 / 20
10,295
858
14,104
15,101
16,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
15
4 / 5 / 14
9,728
811
14,574
18,047
21,343
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 5 / 11
9,872
823
12,273
18,128
10,635
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Bendejo
Cu Chulainn
16
2 / 7 / 11
9,201
767
16,052
20,236
25,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
14
2 / 6 / 7
8,278
690
7,787
13,744
6,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Helios915
Jormungandr
19
8 / 4 / 7
11,386
949
14,063
17,356
22,930
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Jaimeezy
Izanami
14
1 / 5 / 10
8,389
699
9,138
11,518
6,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
63
27
Kills
17
17
Deaths
27
64
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
5
11
1.9
L
Cu Chulainn
Bendejo
Cu Chulainn
2
7
11
1.07
W
7
3
9
3.83
L
Susano
2
6
7
0.92
L
Jormungandr
Helios915
Jormungandr
8
4
7
2.88
L
Izanami
Jaimeezy
Izanami
1
5
10
1.2
W
Kukulkan
JeffBingBong
Kukulkan
4
4
11
2.38
W
Ao Kuang
SnubThree87
Ao Kuang
11
3
10
5.33
W
Cthulhu
Xavi2717
Cthulhu
1
2
20
5.5
W
Guan Yu
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,851
Damage
59,313
68,764
Taken
80,982
57,938
Mitigated
71,930
23,231
Healing
24,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,273
968
7,053
5,265
18,128
10,635
382
14,241
3,887
22,325
0
L
Cu Chulainn
Bendejo
Cu Chulainn
16,052
2,207
2,751
2,891
20,236
25,625
0
14,184
6,052
0
24,433
W
18,163
1,250
2,086
2,114
11,186
6,361
764
4,725
6,414
29,882
0
L
Susano
7,787
411
772
687
13,744
6,251
0
10,229
3,515
0
11,819
L
Jormungandr
Helios915
Jormungandr
14,063
2,481
566
2,007
17,356
22,930
80
11,558
5,798
32,749
0
L
Izanami
Jaimeezy
Izanami
9,138
6,584
1,044
1,933
11,518
6,489
1,445
10,065
1,453
0
20,816
W
Kukulkan
JeffBingBong
Kukulkan
14,581
2,064
954
2,594
12,837
7,020
1,761
4,907
7,609
37,949
0
W
Ao Kuang
SnubThree87
Ao Kuang
13,429
3,695
1,396
3,420
11,593
6,408
1,845
4,389
6,969
19,652
0
W
Cthulhu
Xavi2717
Cthulhu
14,104
725
2,146
2,330
15,101
16,806
340
4,489
10,376
24,958
0
W
Guan Yu
14,574
732
2,820
3,371
18,047
21,343
490
7,826
9,980
0
18,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,659
Gold Earned
47,126
142
Minions Killed
122
0
Camps Cleared
0
1,096,366
Distance Traveled
1,081,750
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,872
823
21
2
0
222,540
3
L
Cu Chulainn
9,201
767
24
2
0
202,640
3
W
Agni
10,546
879
21
2
0
211,224
0
L
Susano
8,278
690
12
1
0
227,849
0
L
Jormungandr
11,386
949
39
3
0
212,953
0
L
Izanami
8,389
699
26
2
0
215,768
3
W
Kukulkan
10,316
860
71
6
0
210,360
1
W
Ao Kuang
10,774
898
25
2
0
227,967
0
W
Cthulhu
10,295
858
15
1
0
228,151
0
W
Guan Yu
9,728
811
10
1
0
218,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role