Player Matchup

Cthulhu
Cthulhu
Crumb Snatcherz
Cthulhu
Level 126
God Stats
0W - 2L
1,375 SR
Queue Stats
148W - 160L
1,432 Elo+
Party 3
Hera
Hera
FAKED5921
Hera
Level 118
God Stats
13W - 6L
1,587 SR
Queue Stats
436W - 422L
1,440 Elo+
Party 2
Mercury
Mercury
GraveVessel
Mercury
Level 86
God Stats
0W - 3L
1,487 SR
Queue Stats
44W - 54L
1,410 Elo+
Party 2
Rama
Rama
Rawrnificent
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 89L
1,441 Elo+
Party 3
Odin
Odin
TheKingLeo25
Odin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,419 Elo+
Party 3
Team Averages
Level 92
1,490 SR
1,428 Elo+

VS

Team Averages
Level 102
1,567 SR
1,454 Elo+
Morgan Le Fay
Morgan Le Fay
BMillsofHC
Morgan Le Fay
Level 126
God Stats
4W - 5L
1,486 SR
Queue Stats
255W - 275L
1,378 Elo+
Solo
Ah Puch
Ah Puch
HadoukenWave
Ah Puch
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,448 Elo+
Party 1
Da Ji
Da Ji
NassimoBeam
Da Ji
Level 142
God Stats
3W - 10L
1,500 SR
Queue Stats
170W - 161L
1,493 Elo+
Party 1
Osiris
Osiris
Quad08
Osiris
Level 89
God Stats
2W - 0L
1,682 SR
Queue Stats
62W - 65L
1,466 Elo+
Party 1
Khepri
Khepri
Vespatian
Khepri
Level 128
God Stats
2W - 2L
1,667 SR
Queue Stats
90W - 93L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,336
667
5,026
13,782
16,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
15
2 / 5 / 1
8,237
749
7,969
8,646
3,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
GraveVessel
Mercury
12
2 / 4 / 2
7,500
682
4,208
8,047
3,891
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 4
7,787
708
9,965
8,978
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 3
7,050
641
3,521
11,713
12,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BMillsofHC
Morgan Le Fay
18
6 / 0 / 13
9,519
865
12,387
5,349
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
HadoukenWave
Ah Puch
15
3 / 3 / 15
8,613
783
13,615
7,616
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
13 / 2 / 9
9,863
897
8,991
6,004
4,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Quad08
Osiris
15
1 / 2 / 18
8,307
755
4,474
9,103
12,257
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Vespatian
Khepri
15
1 / 1 / 20
9,038
822
4,639
12,452
15,142
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
99
7
Kills
24
24
Deaths
8
11
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BMillsofHC
Morgan Le Fay
6
0
13
12.5
L
1
6
1
0.25
L
Hera
2
5
1
0.5
L
Mercury
GraveVessel
Mercury
2
4
2
0.75
W
Ah Puch
HadoukenWave
Ah Puch
3
3
15
3.5
W
13
2
9
8.75
W
Osiris
Quad08
Osiris
1
2
18
5
L
2
4
4
1
L
0
5
3
0.3
W
Khepri
Vespatian
Khepri
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,689
Damage
44,106
51,166
Taken
40,524
41,512
Mitigated
38,715
6,129
Healing
17,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BMillsofHC
Morgan Le Fay
12,387
2,225
1,258
1,587
5,349
3,157
1,604
2,231
3,118
37,271
0
L
5,026
135
389
648
13,782
16,036
0
9,585
4,197
15,960
0
L
Hera
7,969
888
72
696
8,646
3,974
45
4,576
4,070
24,684
0
L
Mercury
GraveVessel
Mercury
4,208
2,378
748
1,401
8,047
3,891
0
4,351
3,696
0
6,335
W
Ah Puch
HadoukenWave
Ah Puch
13,615
1,256
0
588
7,616
4,123
1,564
2,729
4,887
24,151
0
W
8,991
3,036
1,442
1,181
6,004
4,036
0
1,049
4,955
0
10,130
W
Osiris
Quad08
Osiris
4,474
1,233
2,491
1,803
9,103
12,257
896
3,088
6,015
0
8,863
L
9,965
7,773
0
1,300
8,978
4,932
192
5,509
3,469
0
18,936
L
3,521
218
371
504
11,713
12,679
0
6,620
5,093
0
6,013
W
Khepri
Vespatian
Khepri
4,639
290
2,890
4,721
12,452
15,142
0
3,898
8,554
7,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,910
Gold Earned
45,340
112
Minions Killed
106
0
Camps Cleared
0
933,696
Distance Traveled
997,295
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,519
865
49
4
0
225,347
0
L
Cthulhu
7,336
667
16
1
0
172,145
1
L
Hera
8,237
749
45
4
0
204,698
1
L
Mercury
7,500
682
15
1
0
212,941
0
W
Ah Puch
8,613
783
32
3
0
170,140
0
W
Da Ji
9,863
897
5
0
0
192,124
0
W
Osiris
8,307
755
17
2
0
185,735
0
L
Rama
7,787
708
29
3
0
165,195
0
L
Odin
7,050
641
7
1
0
178,717
0
W
Khepri
9,038
822
3
0
0
223,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role