Player Matchup

Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Damir777
Mercury
Level 117
God Stats
1W - 2L
1,542 SR
Queue Stats
75W - 69L
1,500 Elo+
Party 1
Tiamat
Tiamat
I SnowBuD xX
Tiamat
Level 149
God Stats
6W - 7L
1,509 SR
Queue Stats
428W - 463L
1,444 Elo+
Party 2
Hades
Hades
Nikola40k
Hades
Level 107
God Stats
0W - 3L
1,210 SR
Queue Stats
77W - 69L
1,501 Elo+
Party 1
Team Averages
Level 121
1,452 SR
1,489 Elo+

VS

Team Averages
Level 94
1,526 SR
1,503 Elo+
Hachiman
Hachiman
 
Hachiman
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Ald4nat0r
Fenrir
Level 160
God Stats
2W - 3L
1,465 SR
Queue Stats
198W - 197L
1,535 Elo+
Solo
Xing Tian
Xing Tian
Gvandelin
Xing Tian
Level 29
God Stats
2W - 2L
1,494 SR
Queue Stats
27W - 19L
1,537 Elo+
Solo
Horus
Horus
L19htn1n97911789
Horus
Level 137
God Stats
4W - 1L
1,446 SR
Queue Stats
116W - 123L
1,445 Elo+
Solo
Jormungandr
Jormungandr
iMrCoxy
Jormungandr
Level 109
God Stats
4W - 1L
1,724 SR
Queue Stats
110W - 117L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 4 / 11
8,903
809
6,031
18,449
24,495
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
 
Horus
13
2 / 3 / 6
7,778
707
5,820
11,805
11,183
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Damir777
Mercury
16
5 / 6 / 4
8,645
786
11,549
12,803
7,009
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
14
3 / 4 / 5
7,986
726
9,728
9,611
7,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
Nikola40k
Hades
13
0 / 7 / 6
7,304
664
9,047
15,671
11,618
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
8 / 2 / 9
9,950
905
16,965
11,840
7,086
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Ald4nat0r
Fenrir
17
10 / 2 / 8
10,168
924
12,965
14,318
10,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Gvandelin
Xing Tian
16
4 / 4 / 14
10,063
915
8,860
17,743
20,975
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 6 / 13
8,315
756
5,266
15,937
19,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
iMrCoxy
Jormungandr
17
0 / 1 / 20
10,255
932
14,472
16,336
18,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
88
12
Kills
24
24
Deaths
15
32
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
11
1.88
L
Horus
 
Horus
2
3
6
1.67
W
Hachiman
 
Hachiman
8
2
9
6.25
W
Fenrir
Ald4nat0r
Fenrir
10
2
8
7
L
Mercury
Damir777
Mercury
5
6
4
1.17
W
Xing Tian
Gvandelin
Xing Tian
4
4
14
2.75
L
Tiamat
3
4
5
1.38
W
2
6
13
1.42
L
Hades
Nikola40k
Hades
0
7
6
0.43
W
Jormungandr
iMrCoxy
Jormungandr
0
1
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,175
Damage
58,528
68,339
Taken
76,174
61,731
Mitigated
76,933
17,480
Healing
24,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,031
612
1,384
4,027
18,449
24,495
0
6,887
11,020
15,201
0
L
Horus
 
Horus
5,820
2,407
2,697
2,490
11,805
11,183
41
5,517
6,210
40
8,612
W
Hachiman
 
Hachiman
16,965
13,466
1,542
3,016
11,840
7,086
1,589
2,423
9,417
0
27,882
W
Fenrir
Ald4nat0r
Fenrir
12,965
1,749
3,940
3,598
14,318
10,961
1,394
4,415
9,903
0
23,293
L
Mercury
Damir777
Mercury
11,549
4,670
1,650
737
12,803
7,009
445
3,514
9,289
0
17,362
W
Xing Tian
Gvandelin
Xing Tian
8,860
661
1,485
1,835
17,743
20,975
431
6,541
11,202
13,479
0
L
Tiamat
9,728
1,273
87
990
9,611
7,426
134
2,620
6,862
20,127
0
W
5,266
1,704
1,420
2,260
15,937
19,418
93
5,084
10,853
2,912
5,664
L
Hades
Nikola40k
Hades
9,047
1,062
805
2,613
15,671
11,618
141
6,352
9,156
18,270
0
W
Jormungandr
iMrCoxy
Jormungandr
14,472
2,128
1,788
4,067
16,336
18,493
351
6,383
9,953
40,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,616
Gold Earned
48,751
83
Minions Killed
132
0
Camps Cleared
0
877,884
Distance Traveled
1,061,084
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,903
809
8
1
0
197,651
0
L
Horus
7,778
707
5
0
0
142,809
0
W
Hachiman
9,950
905
23
2
0
195,347
0
W
Fenrir
10,168
924
31
3
0
251,676
2
L
Mercury
8,645
786
15
1
0
201,085
0
W
Xing Tian
10,063
915
13
1
0
218,672
0
L
Tiamat
7,986
726
32
3
0
175,133
1
W
Horus
8,315
756
8
1
0
174,860
0
L
Hades
7,304
664
23
2
0
161,206
0
W
Jormungandr
10,255
932
57
5
0
220,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role