Player Matchup

Izanami
Izanami
DrunkNinja28
Izanami
Level 38
God Stats
2W - 2L
1,610 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Rokkwilder
Gilgamesh
Level 160
God Stats
3W - 0L
1,728 SR
Queue Stats
196W - 192L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
WoodLmiche
Cthulhu
Level 158
God Stats
12W - 17L
1,515 SR
Queue Stats
550W - 582L
1,505 Elo+
Solo
Janus
Janus
ronneyaires
Janus
Level 143
God Stats
61W - 67L
1,447 SR
Queue Stats
276W - 311L
1,392 Elo+
Solo
Zeus
Zeus
thewitcherjoe
Zeus
Level 84
God Stats
1W - 1L
1,276 SR
Queue Stats
6W - 7L
1,637 Elo+
Party 2
Team Averages
Level 117
1,515 SR
1,506 Elo+

VS

Team Averages
Level 44
1,419 SR
1,485 Elo+
Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AliceZKiller
Nu Wa
Level 18
God Stats
14W - 13L
1,500 SR
Queue Stats
48W - 58L
1,421 Elo+
Party 1
Hachiman
Hachiman
GalickGUN05
Hachiman
Level 5
God Stats
1W - 1L
1,465 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Keloka101
Neith
Level 4
God Stats
3W - 9L
1,138 SR
Queue Stats
4W - 9L
1,409 Elo+
Party 1
Baba Yaga
Baba Yaga
Waddster
Baba Yaga
Level 64
God Stats
4W - 6L
1,490 SR
Queue Stats
46W - 36L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrunkNinja28
Izanami
16
6 / 1 / 10
9,164
833
10,975
8,206
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Rokkwilder
Gilgamesh
17
8 / 0 / 11
9,352
850
8,789
9,445
8,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
WoodLmiche
Cthulhu
16
4 / 1 / 8
8,510
774
8,175
11,397
8,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
1 / 2 / 9
7,803
709
4,596
7,276
3,359
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 2 / 9
8,886
808
10,775
7,261
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
5 / 6 / 0
8,160
742
10,215
15,695
18,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 5 / 1
7,020
638
3,446
8,903
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
GalickGUN05
Hachiman
11
0 / 7 / 1
6,649
604
3,873
9,908
3,493
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Keloka101
Neith
13
0 / 4 / 0
6,909
628
3,151
8,106
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Waddster
Baba Yaga
15
1 / 2 / 1
8,205
746
9,738
8,618
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
9
24
Kills
6
6
Deaths
24
47
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
6
0
0.83
L
0
5
1
0.1
W
Izanami
DrunkNinja28
Izanami
6
1
10
11
L
Hachiman
GalickGUN05
Hachiman
0
7
1
0.07
L
Neith
Keloka101
Neith
0
4
0
0
W
Gilgamesh
Rokkwilder
Gilgamesh
8
0
11
13.5
L
Baba Yaga
Waddster
Baba Yaga
1
2
1
0.75
W
Cthulhu
WoodLmiche
Cthulhu
4
1
8
8
W
1
2
9
2.75
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,310
Damage
30,423
43,585
Taken
51,230
26,981
Mitigated
34,308
9,736
Healing
2,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,215
1,836
0
732
15,695
18,356
0
6,581
8,735
0
15,651
L
3,446
1,119
0
0
8,903
3,843
0
4,203
4,514
12,973
0
W
Izanami
DrunkNinja28
Izanami
10,975
7,503
0
1,295
8,206
3,772
892
3,237
4,969
0
32,287
L
Hachiman
GalickGUN05
Hachiman
3,873
1,513
0
533
9,908
3,493
0
3,708
6,118
0
10,758
L
Neith
Keloka101
Neith
3,151
672
0
473
8,106
4,002
0
3,437
4,352
0
15,521
W
Gilgamesh
Rokkwilder
Gilgamesh
8,789
2,580
0
2,205
9,445
8,001
0
3,115
6,330
0
28,817
L
Baba Yaga
Waddster
Baba Yaga
9,738
422
0
1,006
8,618
4,614
210
4,579
3,965
38,270
0
W
Cthulhu
WoodLmiche
Cthulhu
8,175
461
664
3,477
11,397
8,566
531
2,875
8,522
28,971
0
W
4,596
273
304
1,118
7,276
3,359
390
1,079
6,197
24,430
0
W
10,775
1,801
0
673
7,261
3,283
285
2,878
4,383
39,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,715
Gold Earned
36,943
242
Minions Killed
137
0
Camps Cleared
0
1,094,585
Distance Traveled
947,403
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,160
742
11
1
0
207,026
0
L
Nu Wa
7,020
638
31
3
0
192,231
0
W
Izanami
9,164
833
69
6
0
209,685
1
L
Hachiman
6,649
604
8
1
0
157,171
0
L
Neith
6,909
628
29
3
0
180,320
0
W
Gilgamesh
9,352
850
41
4
0
261,094
0
L
Baba Yaga
8,205
746
58
5
0
210,655
0
W
Cthulhu
8,510
774
40
4
0
219,812
4
W
Janus
7,803
709
26
2
0
200,746
2
W
Zeus
8,886
808
66
6
0
203,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role