Player Matchup

Bacchus
Bacchus
Raw dog4986
Bacchus
Level 56
God Stats
13W - 3L
1,836 SR
Queue Stats
492W - 35L
1,970 Elo+
Party 2
Chiron
Chiron
WhiteClawGuy
Chiron
Level 79
God Stats
11W - 6L
1,609 SR
Queue Stats
134W - 58L
1,780 Elo+
Party 2
Awilix
Awilix
sllutfortofu
Awilix
Level 62
God Stats
25W - 4L
1,949 SR
Queue Stats
518W - 78L
1,811 Elo+
Party 2
Team Averages
Level 66
1,798 SR
1,854 Elo+

VS

Team Averages
Level 137
1,709 SR
1,760 Elo+
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Sammolino55
Shiva
Level 128
God Stats
13W - 3L
2,028 SR
Queue Stats
363W - 168L
1,889 Elo+
Party 1
Fenrir
Fenrir
Schnickolas
Fenrir
Level 125
God Stats
0W - 2L
1,600 SR
Queue Stats
348W - 144L
1,890 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Raw dog4986
Bacchus
12
1 / 0 / 12
7,991
799
7,626
11,315
12,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
12
3 / 1 / 8
7,575
758
7,646
8,115
3,666
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
13
9 / 0 / 4
8,515
852
10,451
8,470
4,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
0 / 4 / 0
5,804
580
3,640
5,532
1,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 5 / 0
6,937
694
7,645
12,989
10,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
10
0 / 4 / 0
6,519
652
3,968
12,376
6,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
13
Kills
1
1
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
0
0
W
Bacchus
Raw dog4986
Bacchus
1
0
12
7
L
1
5
0
0.2
L
Fenrir
0
4
0
0
W
Chiron
3
1
8
7
W
Awilix
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,723
Damage
15,253
27,900
Taken
30,897
20,869
Mitigated
18,684
12,561
Healing
7,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,640
985
0
656
5,532
1,970
0
1,603
3,802
18,674
0
W
Bacchus
Raw dog4986
Bacchus
7,626
739
2,154
4,084
11,315
12,595
63
1,278
9,657
17,279
0
L
7,645
481
424
2,597
12,989
10,404
0
3,697
8,907
0
29,875
L
Fenrir
3,968
687
856
2,894
12,376
6,310
0
2,395
9,714
0
14,466
W
Chiron
7,646
3,040
924
1,962
8,115
3,666
553
1,406
6,530
0
33,130
W
Awilix
10,451
3,779
0
3,437
8,470
4,608
442
1,033
7,228
0
28,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,081
Gold Earned
19,260
111
Minions Killed
98
0
Camps Cleared
0
610,214
Distance Traveled
521,243
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,804
580
34
3
0
152,622
2
W
Bacchus
7,991
799
16
2
0
207,309
5
L
Shiva
6,937
694
46
5
0
185,904
2
L
Fenrir
6,519
652
18
2
0
182,717
1
W
Chiron
7,575
758
56
6
0
174,726
0
W
Awilix
8,515
852
39
4
0
228,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role