Player Matchup

Scylla
Scylla
Brandee65zy
Scylla
Level 66
God Stats
3W - 0L
1,340 SR
Queue Stats
46W - 45L
1,486 Elo+
Party 1
Fenrir
Fenrir
KingChxrles98
Fenrir
Level 128
God Stats
6W - 2L
1,687 SR
Queue Stats
153W - 122L
1,559 Elo+
Party 1
Mulan
Mulan
TheRealCeltic
Mulan
Level 49
God Stats
2W - 1L
1,669 SR
Queue Stats
21W - 13L
1,540 Elo+
Party 1
Ravana
Ravana
TsunxmiPapi
Ravana
Level 129
God Stats
1W - 2L
1,575 SR
Queue Stats
153W - 106L
1,660 Elo+
Party 1
Vulcan
Vulcan
mshads
Vulcan
Level 56
God Stats
1W - 1L
1,417 SR
Queue Stats
82W - 85L
1,550 Elo+
Solo
Team Averages
Level 86
1,538 SR
1,559 Elo+

VS

Team Averages
Level 119
1,474 SR
1,488 Elo+
Cu Chulainn
Cu Chulainn
ChinoShip156
Cu Chulainn
Level 155
God Stats
6W - 3L
1,491 SR
Queue Stats
401W - 408L
1,497 Elo+
Solo
He Bo
He Bo
JORDI_ELNINO_
He Bo
Level 88
God Stats
2W - 3L
1,411 SR
Queue Stats
58W - 66L
1,456 Elo+
Party 2
Ganesha
Ganesha
LeekBBQ
Ganesha
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 59L
1,519 Elo+
Solo
Raijin
Raijin
MasterSlignSh0t
Raijin
Level 123
God Stats
1W - 2L
1,422 SR
Queue Stats
208W - 209L
1,463 Elo+
Party 2
Izanami
Izanami
RPFAdam
Izanami
Level 142
God Stats
3W - 2L
1,545 SR
Queue Stats
61W - 53L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 2 / 16
8,303
755
8,459
6,543
3,113
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 2 / 16
8,694
790
5,388
14,481
19,563
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
9 / 2 / 11
9,908
901
11,747
15,471
13,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
17
12 / 2 / 13
10,446
950
13,114
11,018
6,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
mshads
Vulcan
17
3 / 2 / 19
9,060
824
17,101
8,922
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChinoShip156
Cu Chulainn
14
1 / 7 / 7
8,096
736
4,838
14,784
11,490
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 7 / 7
7,622
693
5,070
10,665
4,218
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
LeekBBQ
Ganesha
14
0 / 3 / 8
8,083
735
6,809
20,536
17,454
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 4 / 5
7,659
696
14,103
8,017
3,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
RPFAdam
Izanami
13
4 / 5 / 4
8,029
730
11,894
12,934
5,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
39
26
Kills
8
10
Deaths
26
75
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Scylla
1
2
16
4.5
L
Cu Chulainn
ChinoShip156
Cu Chulainn
1
7
7
0.64
L
1
7
7
0.64
W
1
2
16
4.5
L
Ganesha
LeekBBQ
Ganesha
0
3
8
1.33
L
2
4
5
1.13
L
Izanami
RPFAdam
Izanami
4
5
4
1.2
W
9
2
11
7.25
W
Ravana
12
2
13
9.25
W
Vulcan
mshads
Vulcan
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,809
Damage
42,714
56,435
Taken
66,936
47,990
Mitigated
42,673
28,768
Healing
17,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
8,459
277
1,990
1,504
6,543
3,113
934
3,078
3,465
17,285
0
L
Cu Chulainn
ChinoShip156
Cu Chulainn
4,838
451
0
240
14,784
11,490
0
3,864
10,920
0
12,587
L
5,070
148
369
744
10,665
4,218
99
3,968
6,697
19,147
0
W
5,388
1,409
4,092
3,822
14,481
19,563
532
6,565
7,916
0
8,478
L
Ganesha
LeekBBQ
Ganesha
6,809
486
1,114
9,109
20,536
17,454
0
10,947
9,589
13,334
0
L
14,103
1,012
1,568
988
8,017
3,605
0
2,799
5,218
27,144
0
L
Izanami
RPFAdam
Izanami
11,894
5,108
376
2,571
12,934
5,906
161
3,982
8,952
0
27,485
W
11,747
1,427
902
5,923
15,471
13,754
407
6,647
8,824
0
19,754
W
Ravana
13,114
2,474
2,517
4,614
11,018
6,734
793
5,502
5,516
0
24,150
W
Vulcan
mshads
Vulcan
17,101
9,375
1,471
1,933
8,922
4,826
403
4,190
4,732
37,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,411
Gold Earned
39,489
124
Minions Killed
140
0
Camps Cleared
0
1,163,607
Distance Traveled
962,374
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,303
755
27
2
0
213,533
1
L
Cu Chulainn
8,096
736
14
1
0
198,681
3
L
He Bo
7,622
693
45
4
0
196,043
1
W
Fenrir
8,694
790
4
0
0
247,700
0
L
Ganesha
8,083
735
0
0
0
206,653
0
L
Raijin
7,659
696
36
3
0
190,000
0
L
Izanami
8,029
730
45
4
0
170,997
0
W
Mulan
9,908
901
14
1
0
224,582
0
W
Ravana
10,446
950
39
4
0
249,907
0
W
Vulcan
9,060
824
40
4
0
227,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role