Player Matchup

Ra
Ra
BigStu1217
Ra
Level 118
God Stats
33W - 30L
1,587 SR
Queue Stats
519W - 441L
1,659 Elo+
Party 3
Olorun
Olorun
JungusMungus
Olorun
Level 67
God Stats
5W - 8L
1,353 SR
Queue Stats
118W - 99L
1,580 Elo+
Party 3
Apollo
Apollo
MikeMShadow
Apollo
Level 160
God Stats
1W - 1L
1,349 SR
Queue Stats
92W - 75L
1,639 Elo+
Party 1
Sun Wukong
Sun Wukong
MouseKeeper12
Sun Wukong
Level 138
God Stats
7W - 6L
1,543 SR
Queue Stats
339W - 326L
1,592 Elo+
Solo
Fafnir
Fafnir
SynesterGx
Fafnir
Level 160
God Stats
3W - 1L
1,501 SR
Queue Stats
89W - 104L
1,533 Elo+
Party 1
Team Averages
Level 129
1,467 SR
1,601 Elo+

VS

Team Averages
Level 142
1,523 SR
1,506 Elo+
Thor
Thor
GSxSkies
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,283 Elo+
Solo
Kuzenbo
Kuzenbo
Khazardum
Kuzenbo
Level 128
God Stats
0W - 1L
1,316 SR
Queue Stats
121W - 142L
1,477 Elo+
Party 2
Hachiman
Hachiman
ROBÍNHOOD
Hachiman
Level 158
God Stats
1W - 1L
1,591 SR
Queue Stats
126W - 139L
1,489 Elo+
Party 2
Fenrir
Fenrir
ShieldBeare
Fenrir
Level 158
God Stats
1W - 1L
1,592 SR
Queue Stats
80W - 72L
1,649 Elo+
Party 2
Anubis
Anubis
sniffless
Anubis
Level 159
God Stats
4W - 3L
1,614 SR
Queue Stats
155W - 152L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 6
13,575
543
17,604
17,875
8,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
20
10 / 2 / 5
14,531
581
23,415
19,734
10,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
20
14 / 4 / 5
15,104
604
29,559
27,786
12,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
MouseKeeper12
Sun Wukong
20
8 / 3 / 7
15,436
617
23,103
30,295
28,645
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
SynesterGx
Fafnir
17
0 / 4 / 20
12,474
499
7,958
27,701
22,550
Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
4 / 8 / 5
11,314
453
13,370
27,468
23,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Khazardum
Kuzenbo
17
4 / 5 / 6
11,544
462
11,481
28,468
52,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
ROBÍNHOOD
Hachiman
18
2 / 8 / 4
11,954
478
8,584
24,819
10,546
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
19
6 / 7 / 4
12,310
492
9,887
27,728
17,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
sniffless
Anubis
19
2 / 8 / 6
11,948
478
16,200
20,177
10,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
43
36
Kills
18
18
Deaths
36
43
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
5
6
1.4
L
Thor
4
8
5
0.81
W
Olorun
10
2
5
6.25
L
Kuzenbo
Khazardum
Kuzenbo
4
5
6
1.4
W
Apollo
14
4
5
4.13
W
Sun Wukong
MouseKeeper12
Sun Wukong
8
3
7
3.83
L
Hachiman
ROBÍNHOOD
Hachiman
2
8
4
0.5
L
Fenrir
6
7
4
1.14
W
Fafnir
SynesterGx
Fafnir
0
4
20
2.5
L
Anubis
sniffless
Anubis
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,639
Damage
59,522
123,391
Taken
128,660
82,681
Mitigated
115,132
47,299
Healing
23,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,604
1,316
1,919
5,088
17,875
8,318
0
4,354
13,423
143,616
0
L
Thor
13,370
3,685
0
1,944
27,468
23,573
0
8,158
19,164
599
57,249
W
Olorun
23,415
11,681
860
10,894
19,734
10,241
2,625
5,927
13,585
118,500
17,649
L
Kuzenbo
Khazardum
Kuzenbo
11,481
3,494
0
2,228
28,468
52,417
0
13,891
14,133
40,913
0
W
Apollo
29,559
19,871
0
6,912
27,786
12,927
4,656
7,839
19,793
0
153,268
W
Sun Wukong
MouseKeeper12
Sun Wukong
23,103
3,832
0
12,886
30,295
28,645
1,790
6,971
22,545
0
131,688
L
Hachiman
ROBÍNHOOD
Hachiman
8,584
4,345
0
7,907
24,819
10,546
384
12,115
12,662
0
78,024
L
Fenrir
9,887
2,489
0
7,826
27,728
17,650
88
5,372
22,178
0
83,090
W
Fafnir
SynesterGx
Fafnir
7,958
1,817
771
7,969
27,701
22,550
869
4,441
21,269
31,831
0
L
Anubis
sniffless
Anubis
16,200
513
0
3,524
20,177
10,946
0
5,227
14,764
96,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,120
Gold Earned
59,070
763
Minions Killed
518
0
Camps Cleared
0
2,371,648
Distance Traveled
2,136,441
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,575
543
198
8
0
519,572
4
L
Thor
11,314
453
87
3
0
402,654
3
W
Olorun
14,531
581
165
7
0
443,323
1
L
Kuzenbo
11,544
462
51
2
0
461,023
6
W
Apollo
15,104
604
183
7
0
465,644
4
W
Sun Wukong
15,436
617
193
8
0
460,578
2
L
Hachiman
11,954
478
116
5
0
398,354
4
L
Fenrir
12,310
492
106
4
0
470,883
2
W
Fafnir
12,474
499
24
1
0
482,531
15
L
Anubis
11,948
478
158
6
0
403,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role