Player Matchup

Serqet
Serqet
StealthBear31
Serqet
Level 87
God Stats
1W - 1L
1,694 SR
Queue Stats
41W - 53L
1,330 Elo+
Party 2
Gilgamesh
Gilgamesh
TheLGBAllies
Gilgamesh
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 49L
1,356 Elo+
Party 2
Scylla
Scylla
TurretsFTW
Scylla
Level 128
God Stats
1W - 1L
1,699 SR
Queue Stats
130W - 125L
1,378 Elo+
Solo
Medusa
Medusa
VM_AN
Medusa
Level 25
God Stats
0W - 2L
1,289 SR
Queue Stats
25W - 26L
1,367 Elo+
Party 2
Ganesha
Ganesha
jettyboomboom
Ganesha
Level 28
God Stats
1W - 4L
1,510 SR
Queue Stats
36W - 43L
1,343 Elo+
Party 2
Team Averages
Level 59
1,538 SR
1,355 Elo+

VS

Team Averages
Level 94
1,464 SR
1,361 Elo+
Atlas
Atlas
JollyKitten158
Atlas
Level 103
God Stats
186W - 171L
1,516 SR
Queue Stats
296W - 328L
1,387 Elo+
Party 1
Bellona
Bellona
PaviniDOz
Bellona
Level 105
God Stats
6W - 11L
1,430 SR
Queue Stats
180W - 210L
1,335 Elo+
Solo
Bakasura
Bakasura
TorqdHammer
Bakasura
Level 107
God Stats
43W - 48L
1,491 SR
Queue Stats
373W - 415L
1,390 Elo+
Party 1
Neith
Neith
YaBoyAlfred
Neith
Level 26
God Stats
13W - 11L
1,505 SR
Queue Stats
55W - 65L
1,363 Elo+
Party 1
Zhong Kui
Zhong Kui
bce360
Zhong Kui
Level 127
God Stats
30W - 27L
1,377 SR
Queue Stats
281W - 272L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
6,433
495
3,833
12,176
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
TheLGBAllies
Gilgamesh
11
0 / 4 / 3
6,288
484
5,552
12,022
8,489
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Scylla
TurretsFTW
Scylla
12
1 / 1 / 0
6,769
521
4,865
9,823
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
VM_AN
Medusa
10
1 / 2 / 0
5,597
431
3,296
8,715
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
9
0 / 2 / 0
5,834
449
2,978
9,832
4,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
6,556
504
5,391
9,094
6,487
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
PaviniDOz
Bellona
12
3 / 0 / 1
7,912
609
6,625
8,897
8,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
TorqdHammer
Bakasura
13
5 / 3 / 3
8,037
618
8,914
11,656
5,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 5
7,074
544
10,212
6,774
3,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
bce360
Zhong Kui
13
0 / 1 / 1
7,475
575
5,099
6,943
5,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
11
13
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Bellona
PaviniDOz
Bellona
3
0
1
3.5
L
3
4
2
1
L
Gilgamesh
TheLGBAllies
Gilgamesh
0
4
3
0.38
W
Bakasura
TorqdHammer
Bakasura
5
3
3
2.17
L
Scylla
TurretsFTW
Scylla
1
1
0
1
L
Medusa
VM_AN
Medusa
1
2
0
0.5
W
2
1
5
4.5
W
Zhong Kui
bce360
Zhong Kui
0
1
1
0.5
L
Ganesha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,524
Damage
36,241
52,568
Taken
43,364
24,454
Mitigated
28,427
15,243
Healing
14,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,391
1,793
306
1,251
9,094
6,487
35
2,827
6,267
18,461
6,653
W
Bellona
PaviniDOz
Bellona
6,625
1,900
0
2,587
8,897
8,290
0
0
8,315
1,197
47,423
L
3,833
925
0
4,228
12,176
4,927
0
1,189
10,735
0
35,144
L
Gilgamesh
TheLGBAllies
Gilgamesh
5,552
1,814
0
1,765
12,022
8,489
0
0
10,856
0
40,361
W
Bakasura
TorqdHammer
Bakasura
8,914
5,693
0
5,010
11,656
5,387
0
1,351
9,782
0
48,606
L
Scylla
TurretsFTW
Scylla
4,865
478
0
2,382
9,823
3,639
0
4,241
5,336
51,733
0
L
Medusa
VM_AN
Medusa
3,296
1,338
137
3,226
8,715
2,449
0
1,737
6,623
0
31,875
W
10,212
5,332
0
2,056
6,774
3,248
1,991
1,093
5,681
0
52,410
W
Zhong Kui
bce360
Zhong Kui
5,099
296
0
3,335
6,943
5,015
922
2,572
4,227
51,591
0
L
Ganesha
2,978
354
322
3,183
9,832
4,950
0
2,771
7,061
22,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,921
Gold Earned
37,054
331
Minions Killed
391
0
Camps Cleared
0
1,263,059
Distance Traveled
1,302,797
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,556
504
30
2
0
262,234
8
W
Bellona
7,912
609
90
7
0
264,373
1
L
Serqet
6,433
495
65
5
0
274,027
1
L
Gilgamesh
6,288
484
75
6
0
237,182
2
W
Bakasura
8,037
618
99
8
0
293,080
4
L
Scylla
6,769
521
103
8
0
243,838
1
L
Medusa
5,597
431
75
6
0
258,302
2
W
Neith
7,074
544
83
6
0
227,400
3
W
Zhong Kui
7,475
575
89
7
0
255,710
3
L
Ganesha
5,834
449
13
1
0
249,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role