Player Matchup

Morgan Le Fay
Morgan Le Fay
ItsPuddinPopTime
Morgan Le Fay
Level 47
God Stats
2W - 4L
1,550 SR
Queue Stats
99W - 142L
1,478 Elo+
Party 2
King Arthur
King Arthur
Picopacorico
King Arthur
Level 29
God Stats
2W - 7L
1,215 SR
Queue Stats
57W - 70L
1,505 Elo+
Party 2
Bakasura
Bakasura
kmmd
Bakasura
Level 44
God Stats
2W - 2L
1,268 SR
Queue Stats
65W - 74L
1,346 Elo+
Solo
Team Averages
Level 40
1,344 SR
1,443 Elo+

VS

Team Averages
Level 82
1,530 SR
1,430 Elo+
Odin
Odin
JuldannicOp
Odin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 48L
1,353 Elo+
Party 1
Thor
Thor
MAXGAMEXD
Thor
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 32L
1,353 Elo+
Party 1
Hel
Hel
RoseFJ
Hel
Level 127
God Stats
8W - 4L
1,591 SR
Queue Stats
14W - 9L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ItsPuddinPopTime
Morgan Le Fay
17
0 / 3 / 8
11,118
654
17,709
17,868
9,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Picopacorico
King Arthur
17
5 / 4 / 2
11,637
685
12,041
25,434
23,065
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
kmmd
Bakasura
16
4 / 4 / 2
11,579
681
14,382
22,051
14,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 7
11,360
668
11,434
17,993
18,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
17
5 / 3 / 6
12,688
746
18,708
19,332
9,106
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
RoseFJ
Hel
19
3 / 3 / 6
12,716
748
23,426
18,206
13,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
9
Kills
11
11
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ItsPuddinPopTime
Morgan Le Fay
0
3
8
1.33
W
3
3
7
2.17
W
Thor
5
3
6
2.67
L
King Arthur
Picopacorico
King Arthur
5
4
2
1.5
W
Hel
RoseFJ
Hel
3
3
6
2
L
Bakasura
kmmd
Bakasura
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,132
Damage
53,568
65,353
Taken
55,531
46,974
Mitigated
40,416
13,114
Healing
22,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ItsPuddinPopTime
Morgan Le Fay
17,709
1,776
226
3,473
17,868
9,708
658
4,001
13,702
53,414
0
W
11,434
1,597
0
2,865
17,993
18,284
522
6,553
10,701
159
26,280
W
Thor
18,708
3,201
581
830
19,332
9,106
984
5,973
12,651
0
68,233
L
King Arthur
Picopacorico
King Arthur
12,041
2,827
0
1,810
25,434
23,065
390
10,699
14,201
0
33,414
W
Hel
RoseFJ
Hel
23,426
1,295
6,539
11,574
18,206
13,026
1,135
5,721
11,925
97,046
0
L
Bakasura
kmmd
Bakasura
14,382
9,647
449
7,156
22,051
14,201
2,235
8,941
12,614
0
42,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,334
Gold Earned
36,764
183
Minions Killed
244
0
Camps Cleared
0
951,339
Distance Traveled
974,692
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,118
654
65
4
0
307,260
0
W
Odin
11,360
668
27
2
0
317,749
3
W
Thor
12,688
746
63
4
0
331,203
0
L
King Arthur
11,637
685
31
2
0
289,078
2
W
Hel
12,716
748
154
9
0
325,740
3
L
Bakasura
11,579
681
87
5
0
355,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role