Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DeGam3r
Neith
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 40L
1,469 Elo+
Party 2
Cabrakan
Cabrakan
OurSins
Cabrakan
Level 68
God Stats
19W - 14L
1,539 SR
Queue Stats
39W - 43L
1,496 Elo+
Solo
Khepri
Khepri
ST3ALTHYZ
Khepri
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,469 Elo+
Party 2
Sun Wukong
Sun Wukong
YoungHorus
Sun Wukong
Level 126
God Stats
1W - 1L
1,263 SR
Queue Stats
90W - 99L
1,511 Elo+
Solo
Team Averages
Level 97
1,460 SR
1,489 Elo+

VS

Team Averages
Level 109
1,473 SR
1,509 Elo+
Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Misfortunℯ
Scylla
Level 129
God Stats
4W - 4L
1,606 SR
Queue Stats
537W - 518L
1,515 Elo+
Party 3
Hachiman
Hachiman
Scheffman01
Hachiman
Level 66
God Stats
0W - 2L
1,274 SR
Queue Stats
98W - 120L
1,506 Elo+
Solo
Mercury
Mercury
SyndicateSinner
Mercury
Level 117
God Stats
0W - 2L
1,397 SR
Queue Stats
205W - 196L
1,506 Elo+
Party 1
Mulan
Mulan
llamaluvr11
Mulan
Level 105
God Stats
7W - 6L
1,587 SR
Queue Stats
156W - 146L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 0 / 4
8,712
484
7,688
6,674
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
DeGam3r
Neith
15
1 / 1 / 3
8,562
476
9,042
7,833
3,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cabrakan
OurSins
Cabrakan
17
6 / 0 / 3
10,458
581
15,970
12,284
12,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
ST3ALTHYZ
Khepri
14
1 / 1 / 5
8,415
468
6,828
12,333
11,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
YoungHorus
Sun Wukong
15
7 / 1 / 5
9,518
529
7,497
12,495
7,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 2 / 2
7,603
422
4,555
14,999
13,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
13
0 / 3 / 1
7,712
428
4,304
11,034
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Scheffman01
Hachiman
14
1 / 2 / 0
8,236
458
8,897
12,676
5,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 6 / 0
8,238
458
6,243
15,497
6,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 0
7,824
435
7,605
15,445
10,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
16
Kills
3
3
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
4
3
L
Ymir
 
Ymir
0
2
2
0.5
W
Neith
DeGam3r
Neith
1
1
3
2.5
L
Scylla
0
3
1
0.17
W
Cabrakan
OurSins
Cabrakan
6
0
3
7.5
W
Khepri
ST3ALTHYZ
Khepri
1
1
5
3.5
L
Hachiman
Scheffman01
Hachiman
1
2
0
0.5
L
2
6
0
0.33
W
Sun Wukong
YoungHorus
Sun Wukong
7
1
5
9.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,025
Damage
31,604
51,619
Taken
69,651
40,376
Mitigated
40,012
15,191
Healing
14,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,688
571
91
2,771
6,674
5,834
565
2,062
4,563
66,275
0
L
Ymir
 
Ymir
4,555
1,928
0
2,485
14,999
13,914
0
6,166
8,777
23,670
5,870
W
Neith
DeGam3r
Neith
9,042
2,930
0
3,900
7,833
3,174
184
1,728
6,056
0
82,525
L
Scylla
4,304
513
0
625
11,034
4,306
148
5,742
5,180
63,682
0
W
Cabrakan
OurSins
Cabrakan
15,970
2,198
0
4,690
12,284
12,290
78
545
11,096
86,899
0
W
Khepri
ST3ALTHYZ
Khepri
6,828
1,676
0
2,559
12,333
11,760
0
2,858
9,465
32,040
0
L
Hachiman
Scheffman01
Hachiman
8,897
5,189
0
5,920
12,676
5,161
0
3,438
9,238
0
80,291
L
6,243
3,151
0
210
15,497
6,153
0
4,742
10,618
0
69,389
W
Sun Wukong
YoungHorus
Sun Wukong
7,497
1,978
0
1,180
12,495
7,318
0
931
11,445
0
68,075
L
7,605
1,324
0
5,436
15,445
10,478
0
9,290
5,352
21
54,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,665
Gold Earned
39,613
563
Minions Killed
508
0
Camps Cleared
0
1,677,728
Distance Traveled
1,638,639
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,712
484
133
7
0
358,200
6
L
Ymir
7,603
422
31
2
0
321,022
6
W
Neith
8,562
476
132
7
0
324,082
6
L
Scylla
7,712
428
127
7
0
314,151
5
W
Cabrakan
10,458
581
164
9
0
310,406
4
W
Khepri
8,415
468
41
2
0
317,179
6
L
Hachiman
8,236
458
130
7
0
311,988
3
L
Mercury
8,238
458
115
6
0
389,343
5
W
Sun Wukong
9,518
529
93
5
0
367,861
5
L
Mulan
7,824
435
105
6
0
302,135
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role