Player Matchup

Arachne
Arachne
Edwin Dklaas
Arachne
Level 156
God Stats
5W - 4L
1,719 SR
Queue Stats
63W - 58L
1,592 Elo+
Party 3
Neith
Neith
SkyBemo
Neith
Level 107
God Stats
9W - 7L
1,540 SR
Queue Stats
118W - 114L
1,521 Elo+
Solo
Freya
Freya
TsD Hera
Freya
Level 160
God Stats
1W - 1L
1,515 SR
Queue Stats
15W - 16L
1,468 Elo+
Party 3
Chaac
Chaac
WarchiNemo
Chaac
Level 133
God Stats
1W - 0L
1,691 SR
Queue Stats
10W - 13L
1,389 Elo+
Party 3
Kuzenbo
Kuzenbo
minos091
Kuzenbo
Level 142
God Stats
1W - 0L
1,611 SR
Queue Stats
47W - 26L
1,552 Elo+
Party 3
Team Averages
Level 140
1,615 SR
1,504 Elo+

VS

Team Averages
Level 109
1,539 SR
1,522 Elo+
Cthulhu
Cthulhu
BeastMode2948
Cthulhu
Level 123
God Stats
1W - 1L
1,605 SR
Queue Stats
200W - 181L
1,546 Elo+
Party 1
Da Ji
Da Ji
FiestaFox
Da Ji
Level 148
God Stats
6W - 11L
1,575 SR
Queue Stats
182W - 156L
1,509 Elo+
Party 2
Zeus
Zeus
ItsBunnyHD
Zeus
Level 67
God Stats
2W - 4L
1,565 SR
Queue Stats
161W - 162L
1,486 Elo+
Solo
Neith
Neith
aGuyWithBigHats
Neith
Level 102
God Stats
1W - 3L
1,359 SR
Queue Stats
54W - 47L
1,548 Elo+
Party 2
Shiva
Shiva
futterbutter995
Shiva
Level 106
God Stats
12W - 9L
1,589 SR
Queue Stats
172W - 177L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Edwin Dklaas
Arachne
11
4 / 1 / 2
6,815
568
6,315
9,533
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Neith
SkyBemo
Neith
12
1 / 0 / 4
7,301
608
3,507
5,912
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Freya
TsD Hera
Freya
13
0 / 0 / 0
7,423
619
1,721
4,896
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
12
0 / 1 / 3
7,005
584
7,594
11,455
8,310
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
minos091
Kuzenbo
10
2 / 0 / 3
6,286
524
4,828
8,955
9,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 1 / 1
5,543
462
5,071
11,054
7,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
FiestaFox
Da Ji
11
2 / 0 / 0
6,362
530
2,950
10,911
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 1
5,983
499
7,577
5,879
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 0
6,504
542
2,486
3,976
1,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
6,284
524
5,886
9,551
7,014
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
2
2
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
1
1
0.5
W
Arachne
Edwin Dklaas
Arachne
4
1
2
5
L
Da Ji
FiestaFox
Da Ji
2
0
0
2
L
0
4
1
0.13
W
Neith
SkyBemo
Neith
1
0
4
3
W
Freya
TsD Hera
Freya
0
0
0
0
W
Chaac
0
1
3
1.5
L
0
0
0
0
L
0
2
1
0.25
W
Kuzenbo
minos091
Kuzenbo
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,965
Damage
23,970
40,751
Taken
41,371
26,292
Mitigated
22,780
16,982
Healing
12,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
5,071
208
621
2,728
11,054
7,496
0
3,594
7,460
25,467
1,846
W
Arachne
Edwin Dklaas
Arachne
6,315
4,284
0
3,493
9,533
4,306
143
3,563
5,764
0
42,813
L
Da Ji
FiestaFox
Da Ji
2,950
855
0
5,708
10,911
4,411
0
773
10,138
0
39,370
L
7,577
726
0
750
5,879
2,013
0
757
5,122
47,368
0
W
Neith
SkyBemo
Neith
3,507
873
0
1,987
5,912
2,699
456
2,578
3,064
0
58,142
W
Freya
TsD Hera
Freya
1,721
923
0
3,450
4,896
1,943
0
239
4,657
65,371
2,502
W
Chaac
7,594
1,483
0
4,556
11,455
8,310
733
2,189
9,224
0
51,904
L
2,486
1,033
0
1,998
3,976
1,846
0
966
3,010
0
51,044
L
5,886
1,846
220
546
9,551
7,014
0
263
9,288
0
44,292
W
Kuzenbo
minos091
Kuzenbo
4,828
2,458
1,043
2,453
8,955
9,034
28
3,091
5,817
18,704
1,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,830
Gold Earned
30,676
458
Minions Killed
411
0
Camps Cleared
0
1,300,638
Distance Traveled
1,166,480
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,543
462
42
4
0
255,244
5
W
Arachne
6,815
568
69
6
0
294,508
6
L
Da Ji
6,362
530
74
6
0
259,989
4
L
Zeus
5,983
499
100
8
0
195,354
5
W
Neith
7,301
608
114
10
0
241,575
3
W
Freya
7,423
619
134
11
0
233,881
4
W
Chaac
7,005
584
109
9
0
271,055
0
L
Neith
6,504
542
106
9
0
222,968
2
L
Shiva
6,284
524
89
7
0
232,925
0
W
Kuzenbo
6,286
524
32
3
0
259,619
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role