Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Henriqueee
Kumbhakarna
Level 144
God Stats
4W - 3L
1,261 SR
Queue Stats
266W - 171L
1,550 Elo+
Party 2
Gilgamesh
Gilgamesh
Kiulua
Gilgamesh
Level 154
God Stats
12W - 15L
1,524 SR
Queue Stats
359W - 305L
1,536 Elo+
Party 2
Ao Kuang
Ao Kuang
lacqf
Ao Kuang
Level 137
God Stats
1W - 0L
1,280 SR
Queue Stats
316W - 316L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
zevbury
Danzaburou
Level 107
God Stats
3W - 2L
1,488 SR
Queue Stats
111W - 114L
1,456 Elo+
Solo
Team Averages
Level 132
1,411 SR
1,511 Elo+

VS

Team Averages
Level 129
1,575 SR
1,503 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Liluchi
Morgan Le Fay
Level 147
God Stats
16W - 6L
1,713 SR
Queue Stats
425W - 398L
1,479 Elo+
Party 1
Thor
Thor
TirandoRostr0
Thor
Level 109
God Stats
10W - 19L
1,362 SR
Queue Stats
472W - 481L
1,532 Elo+
Party 1
Medusa
Medusa
c4rlosjr
Medusa
Level 81
God Stats
1W - 2L
1,386 SR
Queue Stats
75W - 75L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
iVulgoMelbyLau
Kumbhakarna
Level 160
God Stats
6W - 1L
1,913 SR
Queue Stats
202W - 214L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 1 / 3
7,621
544
4,603
5,451
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Henriqueee
Kumbhakarna
11
2 / 0 / 3
7,484
535
3,357
12,372
9,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Kiulua
Gilgamesh
12
2 / 0 / 2
7,416
530
5,387
11,128
6,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
lacqf
Ao Kuang
11
2 / 1 / 0
7,257
518
5,480
13,486
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
zevbury
Danzaburou
14
2 / 0 / 2
8,237
588
6,418
6,664
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
0 / 3 / 1
5,957
426
4,582
11,188
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Liluchi
Morgan Le Fay
12
1 / 1 / 0
6,876
491
4,201
4,248
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 0 / 1
7,386
528
8,559
10,135
4,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
c4rlosjr
Medusa
10
0 / 4 / 0
6,383
456
3,143
11,228
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
iVulgoMelbyLau
Kumbhakarna
10
0 / 1 / 1
6,383
456
1,664
6,469
4,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
2
2
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
3
2.5
L
Hun Batz
 
Hun Batz
0
3
1
0.17
W
Kumbhakarna
Henriqueee
Kumbhakarna
2
0
3
3.5
W
Gilgamesh
Kiulua
Gilgamesh
2
0
2
3
L
Morgan Le Fay
Liluchi
Morgan Le Fay
1
1
0
1
L
1
0
1
1.5
L
Medusa
c4rlosjr
Medusa
0
4
0
0
L
Kumbhakarna
iVulgoMelbyLau
Kumbhakarna
0
1
1
0.5
W
Ao Kuang
lacqf
Ao Kuang
2
1
0
2
W
Danzaburou
zevbury
Danzaburou
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,245
Damage
22,149
49,101
Taken
43,268
25,339
Mitigated
17,017
17,401
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,603
1,049
0
831
5,451
2,170
358
2,536
2,915
51,532
0
L
Hun Batz
 
Hun Batz
4,582
1,601
0
3,263
11,188
3,674
0
2,684
8,396
0
33,598
W
Kumbhakarna
Henriqueee
Kumbhakarna
3,357
923
0
3,523
12,372
9,846
583
2,040
10,332
18,971
0
W
Gilgamesh
Kiulua
Gilgamesh
5,387
1,914
0
1,412
11,128
6,267
0
474
10,654
0
65,437
L
Morgan Le Fay
Liluchi
Morgan Le Fay
4,201
131
0
413
4,248
1,354
0
2,336
1,728
43,348
0
L
8,559
2,081
0
3,166
10,135
4,097
978
5,005
5,060
0
61,337
L
Medusa
c4rlosjr
Medusa
3,143
1,240
0
3,931
11,228
3,844
0
1,255
9,973
0
40,075
L
Kumbhakarna
iVulgoMelbyLau
Kumbhakarna
1,664
390
0
1,930
6,469
4,048
0
1,706
4,671
13,774
0
W
Ao Kuang
lacqf
Ao Kuang
5,480
1,530
0
8,054
13,486
4,575
565
870
12,616
42,425
0
W
Danzaburou
zevbury
Danzaburou
6,418
2,180
0
3,581
6,664
2,481
270
321
6,343
0
66,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,015
Gold Earned
32,985
408
Minions Killed
343
0
Camps Cleared
0
1,396,461
Distance Traveled
1,330,243
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,621
544
101
7
0
263,377
2
L
Hun Batz
5,957
426
51
4
0
289,621
3
W
Kumbhakarna
7,484
535
18
1
0
307,731
4
W
Gilgamesh
7,416
530
101
7
0
305,672
7
L
Morgan Le Fay
6,876
491
106
8
0
269,488
6
L
Thor
7,386
528
93
7
0
269,494
6
L
Medusa
6,383
456
77
6
0
239,835
5
L
Kumbhakarna
6,383
456
16
1
0
261,805
1
W
Ao Kuang
7,257
518
67
5
0
281,005
3
W
Danzaburou
8,237
588
121
9
0
238,676
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role