Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Mut4ntee
Hachiman
Level 107
God Stats
8W - 3L
1,606 SR
Queue Stats
45W - 43L
1,493 Elo+
Solo
Geb
Geb
RASinicOLA
Geb
Level 160
God Stats
27W - 14L
1,681 SR
Queue Stats
588W - 598L
1,559 Elo+
Solo
Hades
Hades
SimpJing
Hades
Level 152
God Stats
11W - 6L
1,700 SR
Queue Stats
71W - 47L
1,669 Elo+
Solo
Sylvanus
Sylvanus
Tank123Sinatra
Sylvanus
Level 146
God Stats
27W - 31L
1,596 SR
Queue Stats
160W - 188L
1,562 Elo+
Solo
Team Averages
Level 128
1,617 SR
1,557 Elo+

VS

Team Averages
Level 137
1,573 SR
1,542 Elo+
Cabrakan
Cabrakan
Allien21
Cabrakan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,509 Elo+
Party 1
Sobek
Sobek
GabrielShinzo
Sobek
Level 146
God Stats
10W - 4L
1,902 SR
Queue Stats
206W - 154L
1,625 Elo+
Party 1
Vulcan
Vulcan
KionamShadow
Vulcan
Level 144
God Stats
2W - 3L
1,308 SR
Queue Stats
129W - 146L
1,403 Elo+
Solo
Artemis
Artemis
Kratãoo
Artemis
Level 160
God Stats
8W - 9L
1,534 SR
Queue Stats
552W - 515L
1,529 Elo+
Solo
Loki
Loki
neguz
Loki
Level 147
God Stats
21W - 14L
1,623 SR
Queue Stats
161W - 108L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
4 / 0 / 2
7,210
655
3,368
5,453
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Mut4ntee
Hachiman
11
1 / 2 / 2
6,496
591
5,826
9,173
3,340
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
3 / 0 / 3
6,296
572
2,593
6,301
4,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
SimpJing
Hades
12
4 / 2 / 0
7,305
664
9,169
8,990
6,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
10
1 / 0 / 5
6,260
569
5,870
7,689
4,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Allien21
Cabrakan
10
0 / 3 / 2
5,427
493
4,391
9,937
5,201
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 3 / 0
4,760
433
3,450
9,239
6,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
8
0 / 6 / 0
4,949
450
4,042
7,366
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Kratãoo
Artemis
10
1 / 2 / 0
5,453
496
4,293
7,211
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
neguz
Loki
12
3 / 0 / 1
6,613
601
4,310
6,830
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
4
4
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
0
2
5
L
Cabrakan
Allien21
Cabrakan
0
3
2
0.33
L
0
3
0
0
L
Vulcan
0
6
0
0
L
Artemis
Kratãoo
Artemis
1
2
0
0.5
W
Hachiman
Mut4ntee
Hachiman
1
2
2
1
W
3
0
3
4.5
W
Hades
SimpJing
Hades
4
2
0
2
W
Sylvanus
1
0
5
3.5
L
Loki
neguz
Loki
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,826
Damage
20,486
37,606
Taken
40,583
20,202
Mitigated
19,713
19,926
Healing
15,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,368
1,129
0
3,882
5,453
2,182
0
820
4,633
0
50,305
L
Cabrakan
Allien21
Cabrakan
4,391
1,061
0
3,714
9,937
5,201
0
7,667
2,270
30,597
0
L
3,450
398
0
3,664
9,239
6,953
0
3,324
5,915
14,226
0
L
Vulcan
4,042
1,303
0
310
7,366
3,015
0
3,758
3,608
30,384
0
L
Artemis
Kratãoo
Artemis
4,293
2,000
0
3,496
7,211
2,073
0
742
6,469
0
33,481
W
Hachiman
Mut4ntee
Hachiman
5,826
3,508
0
4,718
9,173
3,340
0
700
8,473
0
48,990
W
2,593
513
0
2,300
6,301
4,180
270
1,840
4,461
9,461
2,166
W
Hades
SimpJing
Hades
9,169
2,616
0
5,113
8,990
6,341
104
4,806
4,184
54,782
0
W
Sylvanus
5,870
2,173
823
3,090
7,689
4,159
827
3,739
3,950
33,766
7,257
L
Loki
neguz
Loki
4,310
1,584
0
4,294
6,830
2,471
0
917
5,913
22
43,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,567
Gold Earned
27,202
379
Minions Killed
279
0
Camps Cleared
0
1,048,092
Distance Traveled
1,030,214
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,210
655
97
9
0
261,247
3
L
Cabrakan
5,427
493
60
5
0
186,426
0
L
Sobek
4,760
433
16
1
0
224,432
2
L
Vulcan
4,949
450
51
5
0
191,340
2
L
Artemis
5,453
496
65
6
0
177,396
3
W
Hachiman
6,496
591
83
8
0
184,143
2
W
Geb
6,296
572
17
2
0
217,157
3
W
Hades
7,305
664
105
10
0
178,589
5
W
Sylvanus
6,260
569
77
7
0
206,956
3
L
Loki
6,613
601
87
8
0
250,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role