Player Matchup

Charybdis
Charybdis
AverageChalk936
Charybdis
Level 99
God Stats
0W - 3L
1,230 SR
Queue Stats
914W - 989L
1,513 Elo+
Solo
Medusa
Medusa
Edson44g
Medusa
Level 121
God Stats
5W - 7L
1,475 SR
Queue Stats
40W - 38L
1,449 Elo+
Party 2
Sol
Sol
Knights Tyrant
Sol
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 1
Maui
Maui
Oscarcg9810
Maui
Level 59
God Stats
3W - 7L
1,301 SR
Queue Stats
40W - 37L
1,451 Elo+
Party 2
Ra
Ra
UnitN
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Team Averages
Level 95
1,401 SR
1,483 Elo+

VS

Team Averages
Level 75
1,504 SR
1,443 Elo+
Xing Tian
Xing Tian
Ghanja Ninja
Xing Tian
Level 61
God Stats
47W - 45L
1,440 SR
Queue Stats
211W - 236L
1,402 Elo+
Solo
Heimdallr
Heimdallr
Robkinsocks
Heimdallr
Level 84
God Stats
21W - 18L
1,572 SR
Queue Stats
92W - 85L
1,427 Elo+
Solo
Loki
Loki
XxAlexX2110
Loki
Level 78
God Stats
38W - 29L
1,543 SR
Queue Stats
195W - 192L
1,497 Elo+
Solo
Agni
Agni
o NotChase
Agni
Level 86
God Stats
2W - 1L
1,407 SR
Queue Stats
31W - 33L
1,450 Elo+
Solo
Achilles
Achilles
the_muskrat01
Achilles
Level 66
God Stats
27W - 25L
1,560 SR
Queue Stats
94W - 99L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AverageChalk936
Charybdis
15
1 / 6 / 2
9,535
954
9,066
20,398
7,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
Edson44g
Medusa
15
0 / 9 / 3
9,454
945
8,039
17,760
6,940
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 2 / 1
9,706
971
14,091
9,659
3,006
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 1 / 4
9,445
945
3,658
13,759
14,936
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
15
1 / 2 / 3
10,039
1,004
10,972
6,462
2,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

177

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ghanja Ninja
Xing Tian
16
1 / 0 / 12
10,864
1,086
6,839
12,237
18,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Robkinsocks
Heimdallr
16
5 / 2 / 6
10,968
1,097
15,293
11,202
7,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 2 / 12
10,860
1,086
19,562
12,866
6,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 0 / 13
11,516
1,152
16,557
5,813
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
the_muskrat01
Achilles
16
4 / 0 / 11
10,873
1,087
7,647
10,248
6,658
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
74
4
Kills
20
20
Deaths
4
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AverageChalk936
Charybdis
1
6
2
0.33
L
Medusa
Edson44g
Medusa
0
9
3
0.17
W
Xing Tian
Ghanja Ninja
Xing Tian
1
0
12
7
L
2
2
1
1.25
L
0
1
4
2
W
Heimdallr
Robkinsocks
Heimdallr
5
2
6
4
L
Ra
1
2
3
1.25
W
5
2
12
5.5
W
5
0
13
11.5
W
Achilles
the_muskrat01
Achilles
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,826
Damage
65,898
68,038
Taken
52,366
35,171
Mitigated
42,209
7,137
Healing
8,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AverageChalk936
Charybdis
9,066
5,063
0
1,158
20,398
7,771
0
7,027
13,371
0
18,944
L
Medusa
Edson44g
Medusa
8,039
3,983
162
252
17,760
6,940
0
5,084
12,676
0
37,572
W
Xing Tian
Ghanja Ninja
Xing Tian
6,839
120
420
4,262
12,237
18,392
0
6,355
5,882
13,093
0
L
14,091
2,591
0
543
9,659
3,006
0
2,894
6,765
26,469
0
L
3,658
276
148
448
13,759
14,936
0
5,349
8,410
8,122
0
W
Heimdallr
Robkinsocks
Heimdallr
15,293
7,282
18
1,550
11,202
7,018
0
5,140
6,062
0
30,974
L
Ra
10,972
341
3,719
707
6,462
2,518
0
3,042
3,420
36,004
0
W
19,562
5,218
0
963
12,866
6,815
0
7,352
5,514
0
37,654
W
16,557
405
0
191
5,813
3,326
0
3,684
2,129
52,257
0
W
Achilles
the_muskrat01
Achilles
7,647
1,357
0
814
10,248
6,658
0
6,190
4,058
0
18,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,179
Gold Earned
55,081
200
Minions Killed
198
4
Camps Cleared
10
967,906
Distance Traveled
1,022,623
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,535
954
21
2
0
163,598
1
L
Medusa
9,454
945
61
6
2
184,245
0
W
Xing Tian
10,864
1,086
10
1
1
224,484
1
L
Sol
9,706
971
40
4
0
172,846
0
L
Maui
9,445
945
7
1
1
231,908
0
W
Heimdallr
10,968
1,097
38
4
3
184,170
0
L
Ra
10,039
1,004
71
7
1
215,309
0
W
Loki
10,860
1,086
22
2
2
207,014
0
W
Agni
11,516
1,152
111
11
2
192,861
0
W
Achilles
10,873
1,087
17
2
2
214,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role