Player Matchup

Hun Batz
Hun Batz
Belvies
Hun Batz
Level 126
God Stats
0W - 1L
1,810 SR
Queue Stats
91W - 127L
1,379 Elo+
Party 2
Khepri
Khepri
Belvieses
Khepri
Level 60
God Stats
0W - 2L
1,292 SR
Queue Stats
53W - 98L
1,377 Elo+
Party 2
Zeus
Zeus
ChinoFriki
Zeus
Level 109
God Stats
1W - 1L
1,276 SR
Queue Stats
38W - 30L
1,519 Elo+
Solo
Geb
Geb
Zerai
Geb
Level 128
God Stats
1W - 1L
1,740 SR
Queue Stats
203W - 173L
1,468 Elo+
Solo
Kukulkan
Kukulkan
izzylaw12
Kukulkan
Level 155
God Stats
0W - 1L
1,782 SR
Queue Stats
120W - 124L
1,400 Elo+
Solo
Team Averages
Level 116
1,580 SR
1,429 Elo+

VS

Team Averages
Level 138
1,506 SR
1,402 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Bohxxm x Umm
Kumbhakarna
Level 146
God Stats
2W - 3L
1,292 SR
Queue Stats
150W - 166L
1,416 Elo+
Solo
Sol
Sol
Bruton33
Sol
Level 147
God Stats
2W - 1L
1,652 SR
Queue Stats
17W - 17L
1,431 Elo+
Party 1
Bakasura
Bakasura
GearHawk2021
Bakasura
Level 148
God Stats
2W - 1L
1,584 SR
Queue Stats
16W - 17L
1,424 Elo+
Party 1
Erlang Shen
Erlang Shen
HayBaleBandit
Erlang Shen
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Belvies
Hun Batz
16
3 / 6 / 6
9,254
712
17,519
13,836
7,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
Belvieses
Khepri
15
1 / 3 / 7
8,925
687
4,068
14,788
16,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 5 / 4
9,414
724
22,256
10,417
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Zerai
Geb
15
1 / 6 / 7
8,885
683
8,535
16,523
19,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
izzylaw12
Kukulkan
17
4 / 3 / 5
9,630
741
13,540
8,916
4,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
3 / 0 / 17
10,078
775
13,962
8,857
3,668
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kumbhakarna
Bohxxm x Umm
Kumbhakarna
15
3 / 5 / 13
10,202
785
7,524
21,734
19,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 4 / 9
9,382
722
12,572
13,978
6,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
GearHawk2021
Bakasura
18
9 / 2 / 10
11,538
888
14,661
14,867
9,639
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
HayBaleBandit
Erlang Shen
18
6 / 2 / 10
10,347
796
9,913
23,490
15,448
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
82
12
Kills
23
23
Deaths
13
29
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
17
11.5
L
Hun Batz
Belvies
Hun Batz
3
6
6
1
L
Khepri
Belvieses
Khepri
1
3
7
1.5
W
Kumbhakarna
Bohxxm x Umm
Kumbhakarna
3
5
13
1.9
W
2
4
9
1.63
L
3
5
4
1
W
Bakasura
GearHawk2021
Bakasura
9
2
10
7
W
Erlang Shen
HayBaleBandit
Erlang Shen
6
2
10
5.5
L
Geb
Zerai
Geb
1
6
7
0.75
L
Kukulkan
izzylaw12
Kukulkan
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,918
Damage
58,632
64,480
Taken
82,926
54,260
Mitigated
54,844
13,703
Healing
40,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,962
6,519
883
4,028
8,857
3,668
217
6,379
2,478
31,120
0
L
Hun Batz
Belvies
Hun Batz
17,519
3,544
2,071
1,125
13,836
7,189
0
6,601
6,576
0
37,893
L
Khepri
Belvieses
Khepri
4,068
745
611
1,957
14,788
16,680
0
7,986
5,578
16,660
0
W
Kumbhakarna
Bohxxm x Umm
Kumbhakarna
7,524
463
1,133
5,968
21,734
19,999
0
11,844
9,890
15,769
0
W
12,572
5,487
656
5,264
13,978
6,090
1,142
7,464
6,514
24,211
2,107
L
22,256
2,268
187
561
10,417
5,868
0
5,647
4,770
51,782
0
W
Bakasura
GearHawk2021
Bakasura
14,661
9,248
4,221
7,199
14,867
9,639
2,195
7,419
7,448
0
15,100
W
Erlang Shen
HayBaleBandit
Erlang Shen
9,913
3,425
420
10,707
23,490
15,448
402
15,293
8,197
0
19,319
L
Geb
Zerai
Geb
8,535
1,195
1,629
3,132
16,523
19,606
0
7,665
7,419
19,046
0
L
Kukulkan
izzylaw12
Kukulkan
13,540
923
819
1,611
8,916
4,917
0
5,018
3,354
44,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,108
Gold Earned
51,547
192
Minions Killed
122
0
Camps Cleared
0
1,154,778
Distance Traveled
1,241,422
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,078
775
36
3
0
243,245
0
L
Hun Batz
9,254
712
41
3
0
248,438
0
L
Khepri
8,925
687
13
1
0
258,899
0
W
Kumbhakarna
10,202
785
14
1
0
222,248
4
W
Sol
9,382
722
33
3
0
214,848
0
L
Zeus
9,414
724
57
4
0
211,318
3
W
Bakasura
11,538
888
23
2
0
280,153
0
W
Erlang Shen
10,347
796
16
1
0
280,928
0
L
Geb
8,885
683
7
1
0
192,037
0
L
Kukulkan
9,630
741
74
6
0
244,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role