Player Matchup

Fenrir
Fenrir
Silver IV
 
Fenrir
Silver IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver V
 
Ares
Silver V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
Djay AFK
Scylla
Silver II
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
949 MMR
Solo
Ishtar
Ishtar
Silver II
SLiCk_TOS
Ishtar
Silver II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
426W - 437L
963 MMR
Solo
King Arthur
King Arthur
Silver IV
iceguy_
King Arthur
Silver IV
Level 157
God Stats
5W - 13L
1,544 SR
Queue Stats
268W - 321L
727 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,509 SR
1,128 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,650 SR
958 MMR
Pele
Pele
Silver II
 
Pele
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver II
Dadominator007
Cupid
Silver II
Level 152
God Stats
9W - 10L
1,791 SR
Queue Stats
333W - 335L
903 MMR
Solo
Ganesha
Ganesha
Silver III
GoDz-Gabo24
Ganesha
Silver III
Level 159
God Stats
10W - 5L
1,664 SR
Queue Stats
259W - 278L
827 MMR
Solo
Nike
Nike
Silver II
YayaDime
Nike
Silver II
Level 129
God Stats
18W - 7L
1,585 SR
Queue Stats
156W - 165L
707 MMR
Solo
Merlin
Merlin
Silver III
charzardmega
Merlin
Silver III
Level 80
God Stats
2W - 0L
1,711 SR
Queue Stats
62W - 70L
854 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 2 / 3
6,672
513
5,626
11,943
4,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
 
Ares
3
0 / 5 / 0
4,256
327
1,195
5,253
2,604
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
Djay AFK
Scylla
13
5 / 0 / 2
7,273
559
6,020
5,571
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
SLiCk_TOS
Ishtar
12
2 / 4 / 0
6,943
534
5,414
9,407
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
iceguy_
King Arthur
10
1 / 4 / 1
5,667
436
5,315
11,846
10,795
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BastetPoseidonHera

VS

Bans
KaliThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
2 / 3 / 2
7,546
580
6,213
12,600
4,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
8 / 2 / 1
8,032
618
5,751
7,655
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
GoDz-Gabo24
Ganesha
10
0 / 1 / 7
6,526
502
3,014
7,426
6,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
13
5 / 1 / 0
7,930
610
6,991
9,536
10,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
12
0 / 3 / 2
6,900
531
4,608
6,100
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
10
Kills
15
15
Deaths
10
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
3
1.75
L
Ares
 
Ares
0
5
0
0
W
Pele
 
Pele
2
3
2
1
W
8
2
1
4.25
L
Scylla
Djay AFK
Scylla
5
0
2
6
W
Ganesha
GoDz-Gabo24
Ganesha
0
1
7
3.5
L
Ishtar
SLiCk_TOS
Ishtar
2
4
0
0.5
W
Nike
5
1
0
5
W
Merlin
0
3
2
0.33
L
King Arthur
iceguy_
King Arthur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,570
Damage
26,577
44,020
Taken
43,317
24,279
Mitigated
25,964
6,215
Healing
10,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,626
1,386
0
1,733
11,943
4,993
0
906
11,037
0
56,337
L
Ares
 
Ares
1,195
429
0
54
5,253
2,604
0
735
4,518
4,458
0
W
Pele
 
Pele
6,213
1,281
0
1,599
12,600
4,676
0
1,596
11,004
0
58,663
W
5,751
3,345
52
2,811
7,655
2,356
1,518
614
7,041
0
49,292
L
Scylla
Djay AFK
Scylla
6,020
571
0
500
5,571
2,235
0
3,182
2,389
52,629
0
W
Ganesha
GoDz-Gabo24
Ganesha
3,014
545
0
1,411
7,426
6,070
0
2,084
5,342
22,458
0
L
Ishtar
SLiCk_TOS
Ishtar
5,414
3,067
0
1,636
9,407
3,652
0
2,314
7,093
0
47,429
W
Nike
6,991
616
0
3,404
9,536
10,608
0
0
9,536
674
50,783
W
Merlin
4,608
325
0
1,023
6,100
2,254
471
2,921
3,179
46,148
0
L
King Arthur
iceguy_
King Arthur
5,315
495
0
2,292
11,846
10,795
0
485
11,361
0
31,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,811
Gold Earned
36,934
316
Minions Killed
385
0
Camps Cleared
0
1,077,626
Distance Traveled
1,256,156
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,672
513
85
7
0
261,588
1
L
Ares
4,256
327
3
0
0
130,944
0
W
Pele
7,546
580
92
7
0
294,454
4
W
Cupid
8,032
618
108
8
0
205,708
0
L
Scylla
7,273
559
111
9
0
243,420
2
W
Ganesha
6,526
502
13
1
0
257,646
5
L
Ishtar
6,943
534
72
6
0
207,986
0
W
Nike
7,930
610
91
7
0
247,085
4
W
Merlin
6,900
531
81
6
0
251,263
4
L
King Arthur
5,667
436
45
3
0
233,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role