Player Matchup

Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Akermadafaker
Fenrir
Level 156
God Stats
0W - 1L
1,683 SR
Queue Stats
36W - 22L
1,559 Elo+
Solo
Sol
Sol
Ru Aunna
Sol
Level 87
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 4L
1,282 Elo+
Solo
Neith
Neith
drum2liv
Neith
Level 147
God Stats
5W - 2L
1,828 SR
Queue Stats
236W - 225L
1,572 Elo+
Party 1
Lancelot
Lancelot
zR4Z3Nz
Lancelot
Level 103
God Stats
10W - 14L
1,458 SR
Queue Stats
320W - 351L
1,429 Elo+
Solo
Team Averages
Level 124
1,641 SR
1,468 Elo+

VS

Team Averages
Level 113
1,581 SR
1,511 Elo+
Arachne
Arachne
GOLIATH2410-TTV
Arachne
Level 108
God Stats
7W - 0L
1,738 SR
Queue Stats
238W - 197L
1,552 Elo+
Solo
Cthulhu
Cthulhu
ImpactedStorm95
Cthulhu
Level 108
God Stats
5W - 5L
1,478 SR
Queue Stats
89W - 90L
1,504 Elo+
Solo
Eset
Eset
Mysterious1ONE
Eset
Level 118
God Stats
39W - 29L
1,603 SR
Queue Stats
456W - 467L
1,441 Elo+
Solo
Cernunnos
Cernunnos
OVOXO0134
Cernunnos
Level 109
God Stats
6W - 8L
1,409 SR
Queue Stats
82W - 90L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
torchlink5
Cu Chulainn
Level 122
God Stats
3W - 1L
1,679 SR
Queue Stats
49W - 34L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 1 / 3
5,371
488
2,557
9,718
6,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,496
500
2,424
8,027
6,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

3
0 / 7 / 0
3,704
337
368
5,620
1,134
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
drum2liv
Neith
9
2 / 3 / 1
5,289
481
9,101
6,234
2,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
zR4Z3Nz
Lancelot
11
2 / 3 / 0
6,266
570
3,367
10,042
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 4
7,070
643
6,655
10,291
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
2 / 1 / 2
5,303
482
3,462
9,752
4,887
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 2
6,854
623
6,232
3,614
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
OVOXO0134
Cernunnos
9
1 / 1 / 3
5,465
497
5,511
5,362
1,519
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
torchlink5
Cu Chulainn
13
3 / 0 / 1
7,580
689
5,614
7,128
4,995
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
15
16
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
3
1.5
L
0
2
0
0
W
6
1
4
8
W
2
1
2
3
W
3
1
2
4
W
Cernunnos
OVOXO0134
Cernunnos
1
1
3
2.5
L
0
7
0
0
L
Neith
drum2liv
Neith
2
3
1
0.83
W
Cu Chulainn
torchlink5
Cu Chulainn
3
0
1
3.5
L
Lancelot
zR4Z3Nz
Lancelot
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,817
Damage
27,474
39,641
Taken
36,147
21,383
Mitigated
15,854
7,570
Healing
9,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,557
349
332
2,960
9,718
6,951
0
4,031
5,687
14,366
1,842
L
2,424
795
0
2,509
8,027
6,606
0
0
8,027
0
33,608
W
6,655
5,010
0
3,009
10,291
3,409
370
416
9,875
0
44,029
W
3,462
545
356
1,907
9,752
4,887
366
1,064
8,688
19,293
0
W
6,232
902
3
998
3,614
1,044
0
126
3,488
44,216
0
W
Cernunnos
OVOXO0134
Cernunnos
5,511
3,459
0
1,283
5,362
1,519
924
873
4,489
0
27,022
L
368
226
0
11
5,620
1,134
0
453
5,167
4,980
0
L
Neith
drum2liv
Neith
9,101
4,481
0
1,207
6,234
2,600
0
2,090
4,144
0
39,771
W
Cu Chulainn
torchlink5
Cu Chulainn
5,614
1,841
0
1,737
7,128
4,995
251
28
7,100
0
51,025
L
Lancelot
zR4Z3Nz
Lancelot
3,367
687
13
538
10,042
4,092
0
3,120
6,922
0
47,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,126
Gold Earned
32,272
276
Minions Killed
323
0
Camps Cleared
0
948,673
Distance Traveled
1,126,706
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,371
488
21
2
0
187,475
0
L
Fenrir
5,496
500
72
7
0
180,316
2
W
Arachne
7,070
643
72
7
0
273,147
3
W
Cthulhu
5,303
482
19
2
0
219,398
4
W
Eset
6,854
623
74
7
0
230,912
5
W
Cernunnos
5,465
497
38
3
0
193,202
0
L
Sol
3,704
337
6
1
0
164,260
3
L
Neith
5,289
481
76
7
0
186,077
0
W
Cu Chulainn
7,580
689
120
11
0
210,047
6
L
Lancelot
6,266
570
101
9
0
230,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role