Player Matchup

Neith
Neith
Crsader3
Neith
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 27L
1,154 Elo+
Party 1
Hera
Hera
medrish24
Hera
Level 49
God Stats
6W - 10L
1,470 SR
Queue Stats
30W - 49L
1,262 Elo+
Party 1
Cthulhu
Cthulhu
rust7
Cthulhu
Level 5
God Stats
0W - 2L
1,225 SR
Queue Stats
0W - 4L
1,090 Elo+
Party 1
Team Averages
Level 22
1,398 SR
1,169 Elo+

VS

Team Averages
Level 70
1,447 SR
1,562 Elo+
Ares
Ares
KIngKurdon
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,722 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Wikipi
Ah Muzen Cab
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,545 Elo+
Solo
Janus
Janus
fire-killer2014
Janus
Level 109
God Stats
4W - 4L
1,342 SR
Queue Stats
73W - 66L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Crsader3
Neith
15
0 / 5 / 1
8,437
562
6,752
13,256
5,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
14
1 / 2 / 0
8,747
583
10,313
11,499
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
rust7
Cthulhu
13
0 / 8 / 0
9,014
601
5,143
21,463
25,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 11
10,898
727
5,747
14,958
20,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Wikipi
Ah Muzen Cab
18
7 / 0 / 8
11,756
784
23,976
9,928
5,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 0 / 8
11,346
756
12,324
9,187
4,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
15
15
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
Crsader3
Neith
0
5
1
0.1
W
2
1
11
7.5
W
Ah Muzen Cab
Wikipi
Ah Muzen Cab
7
0
8
11
W
6
0
8
10
L
Hera
1
2
0
0.5
L
Cthulhu
rust7
Cthulhu
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,208
Damage
42,047
46,218
Taken
34,073
35,758
Mitigated
30,840
4,651
Healing
8,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Crsader3
Neith
6,752
2,945
0
2,908
13,256
5,902
0
5,659
7,597
0
21,596
W
5,747
593
0
3,425
14,958
20,395
397
5,031
9,927
20,886
0
W
Ah Muzen Cab
Wikipi
Ah Muzen Cab
23,976
8,960
0
2,989
9,928
5,624
2,026
5,033
4,895
0
82,821
W
12,324
395
0
2,269
9,187
4,821
778
5,436
3,751
57,629
0
L
Hera
10,313
1,673
0
480
11,499
4,593
0
5,673
5,826
49,319
0
L
Cthulhu
rust7
Cthulhu
5,143
465
93
1,170
21,463
25,263
0
6,765
14,698
20,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,198
Gold Earned
34,000
144
Minions Killed
216
0
Camps Cleared
0
717,278
Distance Traveled
826,039
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,437
562
44
3
0
232,103
0
W
Ares
10,898
727
22
1
0
263,071
0
W
Ah Muzen Cab
11,756
784
100
7
0
280,159
0
W
Janus
11,346
756
94
6
0
282,809
0
L
Hera
8,747
583
81
5
0
274,848
1
L
Cthulhu
9,014
601
19
1
0
210,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role