Player Matchup

Da Ji
Da Ji
Riseer23
Da Ji
Level 126
God Stats
126W - 93L
1,521 SR
Queue Stats
473W - 488L
1,409 Elo+
Party 1
Atlas
Atlas
RubberDuckie030
Atlas
Level 48
God Stats
3W - 2L
1,488 SR
Queue Stats
10W - 12L
1,363 Elo+
Party 3
Nu Wa
Nu Wa
Spraynpray1186
Nu Wa
Level 158
God Stats
10W - 7L
1,511 SR
Queue Stats
403W - 424L
1,423 Elo+
Party 1
Shiva
Shiva
ThyDearlyBeloved
Shiva
Level 26
God Stats
2W - 4L
1,265 SR
Queue Stats
89W - 74L
1,468 Elo+
Party 1
Bellona
Bellona
der frosch 5
Bellona
Level 21
God Stats
2W - 1L
1,774 SR
Queue Stats
9W - 7L
1,450 Elo+
Party 3
Team Averages
Level 76
1,512 SR
1,423 Elo+

VS

Team Averages
Level 53
1,458 SR
1,384 Elo+
Merlin
Merlin
Aguiladorada77
Merlin
Level 89
God Stats
270W - 298L
1,466 SR
Queue Stats
283W - 327L
1,428 Elo+
Party 2
Anubis
Anubis
Kaminky-_-
Anubis
Level 28
God Stats
31W - 47L
1,371 SR
Queue Stats
85W - 116L
1,373 Elo+
Party 2
Nu Wa
Nu Wa
Rhimixed
Nu Wa
Level 78
God Stats
40W - 40L
1,544 SR
Queue Stats
221W - 259L
1,403 Elo+
Party 4
Zeus
Zeus
VenomousWrath96
Zeus
Level 39
God Stats
30W - 33L
1,431 SR
Queue Stats
82W - 99L
1,343 Elo+
Party 4
Rama
Rama
q-novato-_-
Rama
Level 33
God Stats
16W - 25L
1,481 SR
Queue Stats
77W - 100L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Riseer23
Da Ji
17
7 / 0 / 9
11,342
1,134
14,733
5,966
2,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 0 / 16
10,491
1,049
8,689
8,931
13,924
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 0 / 12
11,304
1,130
16,253
8,577
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 0 / 12
11,050
1,105
8,460
11,377
13,461
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
der frosch 5
Bellona
17
6 / 1 / 11
11,207
1,121
9,274
14,353
11,922
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

283

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
9,405
941
8,456
9,830
4,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Kaminky-_-
Anubis
15
0 / 12 / 1
9,679
968
6,903
21,533
9,647
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
Rhimixed
Nu Wa
15
0 / 1 / 1
9,477
948
8,034
6,034
2,271
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 0
9,649
965
13,639
11,872
3,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 0
8,944
894
5,622
10,800
3,223
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
4
23
Kills
1
1
Deaths
23
60
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Anubis
Kaminky-_-
Anubis
0
12
1
0.04
L
Nu Wa
Rhimixed
Nu Wa
0
1
1
0.5
W
Da Ji
Riseer23
Da Ji
7
0
9
11.5
W
1
0
16
9
W
5
0
12
11
W
4
0
12
10
L
1
6
0
0.17
W
Bellona
der frosch 5
Bellona
6
1
11
11.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,409
Damage
42,654
49,204
Taken
60,069
45,643
Mitigated
23,135
6,713
Healing
5,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,456
544
0
788
9,830
4,065
0
4,589
5,241
31,611
0
L
Anubis
Kaminky-_-
Anubis
6,903
348
158
3,330
21,533
9,647
0
7,754
13,779
36,407
0
L
Nu Wa
Rhimixed
Nu Wa
8,034
2,996
0
890
6,034
2,271
0
1,550
4,484
35,292
0
W
Da Ji
Riseer23
Da Ji
14,733
3,652
0
1,979
5,966
2,939
0
4,082
1,884
0
26,523
W
8,689
3,543
0
250
8,931
13,924
0
7,513
1,418
25,250
0
W
16,253
3,111
0
658
8,577
3,397
0
7,459
1,118
45,224
0
W
8,460
630
697
1,183
11,377
13,461
0
7,228
4,149
0
45,985
L
13,639
743
0
390
11,872
3,929
0
4,442
7,430
33,473
0
W
Bellona
der frosch 5
Bellona
9,274
2,769
0
1,946
14,353
11,922
0
10,750
3,603
0
29,355
L
5,622
3,882
0
435
10,800
3,223
0
6,607
4,193
0
13,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,394
Gold Earned
47,154
239
Minions Killed
226
12
Camps Cleared
5
1,055,843
Distance Traveled
786,597
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,405
941
61
6
0
135,743
0
L
Anubis
9,679
968
69
7
1
154,671
2
L
Nu Wa
9,477
948
35
4
2
167,777
1
W
Da Ji
11,342
1,134
14
1
4
226,876
0
W
Atlas
10,491
1,049
31
3
0
202,285
0
W
Nu Wa
11,304
1,130
80
8
0
201,604
0
W
Shiva
11,050
1,105
75
8
3
221,514
0
L
Zeus
9,649
965
47
5
2
187,567
0
W
Bellona
11,207
1,121
39
4
5
203,564
0
L
Rama
8,944
894
14
1
0
140,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role