Player Matchup

Bellona
Bellona
 
Bellona
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ReiRagnar
Ymir
Level 51
God Stats
5W - 9L
1,315 SR
Queue Stats
64W - 101L
1,362 Elo+
Solo
Medusa
Medusa
TheSilentTears
Medusa
Level 126
God Stats
2W - 0L
1,708 SR
Queue Stats
301W - 316L
1,433 Elo+
Party 2
Chang'e
Chang'e
TontoSmoker
Chang'e
Level 62
God Stats
5W - 3L
1,625 SR
Queue Stats
183W - 208L
1,444 Elo+
Party 2
Thor
Thor
vastolorde567
Thor
Level 126
God Stats
3W - 1L
1,726 SR
Queue Stats
94W - 87L
1,479 Elo+
Solo
Team Averages
Level 100
1,575 SR
1,444 Elo+

VS

Team Averages
Level 54
1,420 SR
1,298 Elo+
Scylla
Scylla
Bass TBW5308
Scylla
Level 83
God Stats
1W - 3L
1,382 SR
Queue Stats
55W - 94L
1,363 Elo+
Party 1
Hades
Hades
KNGdoctorTBW
Hades
Level 87
God Stats
16W - 13L
1,514 SR
Queue Stats
107W - 133L
1,345 Elo+
Party 1
Susano
Susano
PedroPaulo007
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 100L
1,222 Elo+
Party 1
Set
Set
Xablengou12
Set
Level 29
God Stats
9W - 13L
1,418 SR
Queue Stats
88W - 141L
1,249 Elo+
Party 1
Lancelot
Lancelot
ZW Balak
Lancelot
Level 41
God Stats
6W - 13L
1,288 SR
Queue Stats
103W - 167L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 2 / 4
7,622
586
8,661
13,548
12,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
11
1 / 0 / 6
7,268
559
4,159
5,687
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 0 / 3
9,371
721
7,949
8,915
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
TontoSmoker
Chang'e
13
3 / 0 / 2
7,829
602
3,478
4,234
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
10 / 0 / 3
8,975
690
8,826
9,162
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 4 / 0
6,230
479
3,307
6,411
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 3 / 1
7,214
555
5,113
10,332
6,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 5 / 0
5,925
456
4,896
12,056
4,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 7 / 0
5,581
429
3,203
11,196
3,735
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
ZW Balak
Lancelot
11
0 / 2 / 1
5,903
454
1,996
7,968
2,892
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
21
Kills
2
2
Deaths
21
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
4
1.5
L
Scylla
0
4
0
0
L
1
3
1
0.5
L
1
5
0
0.2
W
Ymir
1
0
6
4
W
6
0
3
7.5
W
Chang'e
TontoSmoker
Chang'e
3
0
2
4
L
0
7
0
0
L
Lancelot
ZW Balak
Lancelot
0
2
1
0.25
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,073
Damage
18,515
41,546
Taken
47,963
25,914
Mitigated
19,937
16,485
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,661
3,283
0
4,573
13,548
12,645
1,074
5,160
8,388
0
50,861
L
Scylla
3,307
671
0
250
6,411
2,255
0
2,055
4,356
41,048
0
L
5,113
983
24
3,861
10,332
6,495
186
340
9,992
49,668
0
L
4,896
866
0
3,350
12,056
4,560
0
1,643
10,413
0
40,216
W
Ymir
4,159
1,506
0
2,267
5,687
4,230
0
660
5,027
19,552
0
W
7,949
4,183
0
6,205
8,915
3,199
3,408
0
8,915
0
78,835
W
Chang'e
TontoSmoker
Chang'e
3,478
415
519
2,707
4,234
1,775
696
1,807
2,427
51,805
0
L
3,203
1,963
0
183
11,196
3,735
0
2,399
8,797
0
33,566
L
Lancelot
ZW Balak
Lancelot
1,996
349
0
260
7,968
2,892
0
1,200
6,768
0
38,417
W
8,826
3,328
0
214
9,162
4,065
0
793
8,369
0
60,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,065
Gold Earned
30,853
448
Minions Killed
370
0
Camps Cleared
0
1,322,862
Distance Traveled
1,288,184
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,622
586
85
7
0
262,205
0
L
Scylla
6,230
479
74
6
0
230,296
2
L
Hades
7,214
555
96
7
0
223,076
0
L
Susano
5,925
456
63
5
0
276,650
0
W
Ymir
7,268
559
29
2
0
264,842
6
W
Medusa
9,371
721
124
10
0
255,665
2
W
Chang'e
7,829
602
110
8
0
269,992
1
L
Set
5,581
429
66
5
0
242,738
0
L
Lancelot
5,903
454
71
5
0
315,424
0
W
Thor
8,975
690
100
8
0
270,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role