Player Matchup

Ymir
Ymir
ALPHA Q T00 209
Ymir
Level 122
God Stats
0W - 2L
1,307 SR
Queue Stats
53W - 64L
1,365 Elo+
Party 1
Thanatos
Thanatos
FANUMAD
Thanatos
Level 20
God Stats
2W - 1L
1,651 SR
Queue Stats
11W - 15L
1,334 Elo+
Party 1
Ra
Ra
SupremoAllah
Ra
Level 125
God Stats
97W - 137L
1,383 SR
Queue Stats
192W - 342L
1,322 Elo+
Solo
Team Averages
Level 89
1,447 SR
1,340 Elo+

VS

Team Averages
Level 152
1,586 SR
1,348 Elo+
Gilgamesh
Gilgamesh
MasOjete78
Gilgamesh
Level 158
God Stats
10W - 7L
1,602 SR
Queue Stats
207W - 314L
1,303 Elo+
Solo
Bacchus
Bacchus
Over4chi3ver
Bacchus
Level 153
God Stats
3W - 3L
1,580 SR
Queue Stats
280W - 448L
1,261 Elo+
Solo
Poseidon
Poseidon
XPePeCRX
Poseidon
Level 145
God Stats
6W - 4L
1,575 SR
Queue Stats
133W - 148L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 4
10,937
729
9,507
20,377
25,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
FANUMAD
Thanatos
13
1 / 9 / 3
9,162
611
4,938
14,545
7,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 5 / 4
10,182
679
6,421
10,900
5,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MasOjete78
Gilgamesh
14
0 / 3 / 9
10,784
719
7,167
21,573
21,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Over4chi3ver
Bacchus
14
0 / 4 / 12
10,514
701
7,540
15,139
18,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
XPePeCRX
Poseidon
20
16 / 1 / 0
14,182
945
21,967
10,683
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
16
16
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
2
4
3
L
Thanatos
FANUMAD
Thanatos
1
9
3
0.28
W
Gilgamesh
MasOjete78
Gilgamesh
0
3
9
1.5
W
Bacchus
Over4chi3ver
Bacchus
0
4
12
1.5
L
2
5
4
0.8
W
Poseidon
XPePeCRX
Poseidon
16
1
0
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,866
Damage
36,674
45,822
Taken
47,395
38,365
Mitigated
46,067
10,036
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,507
2,870
329
2,023
20,377
25,836
0
11,673
8,704
35,687
0
L
Thanatos
FANUMAD
Thanatos
4,938
1,532
0
2,846
14,545
7,233
0
10,183
4,362
0
12,873
W
Gilgamesh
MasOjete78
Gilgamesh
7,167
758
2,188
4,208
21,573
21,856
361
7,166
14,407
0
26,051
W
Bacchus
Over4chi3ver
Bacchus
7,540
1,298
0
2,673
15,139
18,901
1,011
5,143
9,996
30,295
0
L
6,421
217
3,036
1,802
10,900
5,296
0
7,693
3,207
46,932
0
W
Poseidon
XPePeCRX
Poseidon
21,967
3,314
0
4,223
10,683
5,310
2,206
3,688
6,995
105,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,281
Gold Earned
35,480
138
Minions Killed
201
0
Camps Cleared
0
721,480
Distance Traveled
868,097
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,937
729
45
3
0
268,706
3
L
Thanatos
9,162
611
17
1
0
184,672
0
W
Gilgamesh
10,784
719
20
1
0
292,015
0
W
Bacchus
10,514
701
39
3
0
287,213
15
L
Ra
10,182
679
76
5
0
268,102
0
W
Poseidon
14,182
945
142
9
0
288,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role