Player Matchup

Maui
Maui
BeanJean
Maui
Level 12
God Stats
0W - 2L
1,248 SR
Queue Stats
4W - 5L
1,598 Elo+
Party 1
Neith
Neith
Blastastics
Neith
Level 27
God Stats
0W - 1L
1,475 SR
Queue Stats
21W - 20L
1,544 Elo+
Party 1
Ne Zha
Ne Zha
DBDRUINMARINE
Ne Zha
Level 125
God Stats
7W - 5L
1,485 SR
Queue Stats
62W - 51L
1,559 Elo+
Party 1
Mulan
Mulan
GagaPeePap7890
Mulan
Level 103
God Stats
21W - 21L
1,567 SR
Queue Stats
60W - 45L
1,545 Elo+
Party 1
Vulcan
Vulcan
PeteLaKock
Vulcan
Level 49
God Stats
9W - 7L
1,661 SR
Queue Stats
69W - 53L
1,523 Elo+
Solo
Team Averages
Level 63
1,487 SR
1,554 Elo+

VS

Team Averages
Level 40
1,467 SR
1,262 Elo+
Hercules
Hercules
Alonso221126
Hercules
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 19L
1,271 Elo+
Party 2
Hera
Hera
AnimeIsReal12
Hera
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,184 Elo+
Party 3
Set
Set
DOMOALLCAPS
Set
Level 79
God Stats
16W - 9L
1,640 SR
Queue Stats
179W - 179L
1,507 Elo+
Party 3
Ymir
Ymir
EasyLatamTarget
Ymir
Level 16
God Stats
1W - 2L
1,193 SR
Queue Stats
1W - 3L
1,335 Elo+
Party 2
Apollo
Apollo
Joaquin210502
Apollo
Level 25
God Stats
4W - 7L
1,500 SR
Queue Stats
38W - 51L
1,010 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
8
0 / 1 / 1
4,827
483
948
4,084
1,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
0 / 0 / 1
4,663
466
3,815
3,217
1,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 1 / 0
5,953
595
2,660
7,195
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 0
5,577
558
1,119
3,619
1,408
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
PeteLaKock
Vulcan
9
0 / 2 / 0
5,352
535
1,979
3,987
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alonso221126
Hercules
10
0 / 0 / 0
5,416
542
1,875
3,594
2,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 2 / 1
5,057
506
2,102
4,412
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 0 / 1
5,837
584
4,046
6,510
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
4,635
464
948
6,812
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
0 / 1 / 1
4,961
496
1,405
3,468
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
4
4
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
Alonso221126
Hercules
0
0
0
0
W
1
2
1
0.75
L
Maui
0
1
1
0.5
L
0
0
1
0.5
L
3
1
0
3
W
3
0
1
3.5
W
0
0
0
0
L
0
0
0
0
W
0
1
1
0.5
L
Vulcan
PeteLaKock
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,521
Damage
10,376
22,102
Taken
24,796
8,342
Mitigated
10,129
8,392
Healing
8,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Alonso221126
Hercules
1,875
420
0
1,366
3,594
2,184
0
0
3,594
0
32,219
W
2,102
803
0
500
4,412
1,136
164
962
3,450
25,986
0
L
Maui
948
176
0
888
4,084
1,835
0
550
3,534
13,924
574
L
3,815
1,860
0
1,793
3,217
1,154
0
398
2,819
0
29,765
L
2,660
844
0
3,821
7,195
2,506
0
1,293
5,902
0
35,264
W
4,046
2,016
0
3,916
6,510
2,359
0
1,179
5,331
0
39,506
W
948
370
0
685
6,812
3,581
0
522
6,290
19,309
0
L
1,119
46
0
1,490
3,619
1,408
0
0
3,325
0
30,008
W
1,405
825
0
1,769
3,468
869
130
96
3,372
0
28,000
L
Vulcan
PeteLaKock
Vulcan
1,979
928
0
400
3,987
1,439
31
809
3,178
35,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,372
Gold Earned
25,906
324
Minions Killed
289
0
Camps Cleared
0
948,520
Distance Traveled
953,438
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,416
542
69
7
0
198,022
1
W
Hera
5,057
506
52
5
0
171,683
2
L
Maui
4,827
483
26
3
0
184,340
4
L
Neith
4,663
466
64
6
0
172,968
3
L
Ne Zha
5,953
595
83
8
0
225,649
4
W
Set
5,837
584
85
9
0
220,090
3
W
Ymir
4,635
464
32
3
0
196,238
1
L
Mulan
5,577
558
78
8
0
190,969
2
W
Apollo
4,961
496
51
5
0
167,405
3
L
Vulcan
5,352
535
73
7
0
174,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role