Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
RevFTW
Discordia
Level 38
God Stats
7W - 2L
1,815 SR
Queue Stats
231W - 159L
1,628 Elo+
Solo
Artio
Artio
bombardero88
Artio
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 42L
1,538 Elo+
Party 1
Team Averages
Level 97
1,605 SR
1,555 Elo+

VS

Team Averages
Level 114
1,436 SR
1,505 Elo+
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CreepItOut
Ganesha
Level 160
God Stats
1W - 3L
1,388 SR
Queue Stats
97W - 76L
1,576 Elo+
Party 2
Gilgamesh
Gilgamesh
Rothgar1
Gilgamesh
Level 27
God Stats
10W - 6L
1,421 SR
Queue Stats
34W - 30L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 0 / 2
7,773
707
6,722
8,627
5,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
RevFTW
Discordia
15
4 / 0 / 3
8,895
809
10,296
3,531
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 6
8,407
764
4,388
9,046
9,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 4 / 0
6,955
632
4,962
6,753
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
CreepItOut
Ganesha
12
0 / 1 / 0
7,718
702
3,415
10,893
10,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Rothgar1
Gilgamesh
11
0 / 2 / 0
6,552
596
5,546
8,513
5,899
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
2
4
L
Janus
 
Janus
0
4
0
0
L
Ganesha
CreepItOut
Ganesha
0
1
0
0
W
Discordia
RevFTW
Discordia
4
0
3
5.5
L
Gilgamesh
Rothgar1
Gilgamesh
0
2
0
0
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,406
Damage
13,923
21,204
Taken
26,159
16,693
Mitigated
19,333
10,400
Healing
4,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,722
1,721
0
2,937
8,627
5,998
1,677
3,321
5,306
0
22,099
L
Janus
 
Janus
4,962
295
0
1,025
6,753
2,636
0
4,704
2,049
31,520
0
L
Ganesha
CreepItOut
Ganesha
3,415
561
0
2,927
10,893
10,798
0
4,891
6,002
20,644
0
W
Discordia
RevFTW
Discordia
10,296
851
0
1,269
3,531
1,616
1,016
1,849
1,682
51,034
0
L
Gilgamesh
Rothgar1
Gilgamesh
5,546
1,176
0
907
8,513
5,899
0
5,114
3,399
0
15,386
W
4,388
477
989
5,205
9,046
9,079
164
3,272
5,774
17,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,075
Gold Earned
21,225
142
Minions Killed
120
0
Camps Cleared
0
681,879
Distance Traveled
628,362
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,773
707
22
2
0
220,961
5
L
Janus
6,955
632
83
8
0
205,162
4
L
Ganesha
7,718
702
9
1
0
212,381
2
W
Discordia
8,895
809
103
9
0
217,617
3
L
Gilgamesh
6,552
596
28
3
0
210,819
1
W
Artio
8,407
764
17
2
0
243,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role