Player Matchup

Ares
Ares
BlazeNova3760
Ares
Level 67
God Stats
0W - 1L
1,192 SR
Queue Stats
58W - 64L
1,472 Elo+
Solo
Janus
Janus
BurntToast817
Janus
Level 48
God Stats
2W - 2L
1,569 SR
Queue Stats
195W - 199L
1,508 Elo+
Party 1
Chronos
Chronos
FujiM0nster
Chronos
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 82L
1,401 Elo+
Solo
Neith
Neith
HEKTIC_TREASON
Neith
Level 57
God Stats
22W - 25L
1,469 SR
Queue Stats
207W - 192L
1,445 Elo+
Solo
Baba Yaga
Baba Yaga
SkullReaper817
Baba Yaga
Level 128
God Stats
7W - 5L
1,609 SR
Queue Stats
158W - 131L
1,567 Elo+
Party 1
Team Averages
Level 76
1,468 SR
1,479 Elo+

VS

Team Averages
Level 104
1,412 SR
1,378 Elo+
Ishtar
Ishtar
CruelPine
Ishtar
Level 109
God Stats
10W - 8L
1,309 SR
Queue Stats
58W - 66L
1,424 Elo+
Solo
Ah Puch
Ah Puch
Leakylewis
Ah Puch
Level 88
God Stats
23W - 19L
1,558 SR
Queue Stats
378W - 384L
1,454 Elo+
Solo
Cthulhu
Cthulhu
netherzx
Cthulhu
Level 34
God Stats
1W - 0L
1,583 SR
Queue Stats
31W - 28L
1,160 Elo+
Solo
Skadi
Skadi
whitewolf52389
Skadi
Level 144
God Stats
2W - 9L
1,255 SR
Queue Stats
52W - 57L
1,437 Elo+
Party 2
Vulcan
Vulcan
xxxFISCHER95xxx
Vulcan
Level 145
God Stats
14W - 22L
1,356 SR
Queue Stats
40W - 45L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 0
11,142
1,013
8,251
20,909
28,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 4 / 1
11,020
1,002
17,266
13,305
5,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos
FujiM0nster
Chronos
16
0 / 3 / 1
10,073
916
6,413
14,219
6,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 0 / 2
10,111
919
12,278
14,855
6,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
SkullReaper817
Baba Yaga
16
1 / 1 / 0
10,392
945
9,163
7,306
3,529
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

183

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CruelPine
Ishtar
17
0 / 1 / 10
10,718
974
10,975
14,698
6,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Leakylewis
Ah Puch
17
2 / 0 / 7
10,836
985
11,924
8,319
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
netherzx
Cthulhu
17
0 / 1 / 11
10,924
993
9,643
16,108
20,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
8 / 1 / 2
12,497
1,136
13,770
9,511
4,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 0 / 5
11,088
1,008
19,206
7,185
3,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
13
13
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
1
4
1
0.38
W
Ishtar
CruelPine
Ishtar
0
1
10
5
L
Chronos
FujiM0nster
Chronos
0
3
1
0.17
L
0
0
2
1
W
Ah Puch
Leakylewis
Ah Puch
2
0
7
5.5
L
Baba Yaga
SkullReaper817
Baba Yaga
1
1
0
1
W
Cthulhu
netherzx
Cthulhu
0
1
11
5.5
W
8
1
2
9
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,371
Damage
65,518
70,594
Taken
55,821
50,531
Mitigated
38,635
6,812
Healing
8,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,251
163
442
2,033
20,909
28,444
0
8,427
11,827
19,425
0
L
17,266
276
0
324
13,305
5,473
0
7,605
5,515
48,533
0
W
Ishtar
CruelPine
Ishtar
10,975
5,562
374
763
14,698
6,365
0
12,593
2,105
0
31,072
L
Chronos
FujiM0nster
Chronos
6,413
421
0
882
14,219
6,438
0
9,317
4,643
19,304
0
L
12,278
5,329
0
1,453
14,855
6,647
0
9,283
5,408
0
29,975
W
Ah Puch
Leakylewis
Ah Puch
11,924
334
0
136
8,319
3,636
0
5,242
3,077
22,824
0
L
Baba Yaga
SkullReaper817
Baba Yaga
9,163
503
0
1,678
7,306
3,529
0
4,597
2,428
38,185
0
W
Cthulhu
netherzx
Cthulhu
9,643
134
2,083
4,240
16,108
20,945
0
12,493
3,615
28,964
0
W
13,770
5,592
0
422
9,511
4,384
0
6,037
3,474
0
37,046
W
19,206
5,887
0
470
7,185
3,305
0
4,728
2,457
35,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,738
Gold Earned
56,063
268
Minions Killed
236
6
Camps Cleared
8
1,071,949
Distance Traveled
1,099,410
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,142
1,013
20
2
2
201,988
0
L
Janus
11,020
1,002
91
8
3
227,335
0
W
Ishtar
10,718
974
66
6
0
204,598
1
L
Chronos
10,073
916
45
4
0
222,118
0
L
Neith
10,111
919
51
5
0
209,322
2
W
Ah Puch
10,836
985
15
1
0
222,248
0
L
Baba Yaga
10,392
945
61
6
1
211,186
0
W
Cthulhu
10,924
993
56
5
0
213,955
0
W
Skadi
12,497
1,136
57
5
8
216,253
0
W
Vulcan
11,088
1,008
42
4
0
242,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role