Player Matchup

Geb
Geb
Ccarter
Geb
Level 153
God Stats
3W - 0L
1,702 SR
Queue Stats
141W - 138L
1,594 Elo+
Party 3
Anhur
Anhur
GrimReaperds
Anhur
Level 156
God Stats
6W - 4L
1,509 SR
Queue Stats
344W - 358L
1,436 Elo+
Party 1
Chiron
Chiron
PlzDntFiteMe
Chiron
Level 125
God Stats
9W - 3L
1,611 SR
Queue Stats
203W - 195L
1,528 Elo+
Party 3
Cabrakan
Cabrakan
kuuchic0mmand3r
Cabrakan
Level 105
God Stats
4W - 2L
1,584 SR
Queue Stats
189W - 192L
1,449 Elo+
Solo
Hera
Hera
monviper
Hera
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,490 Elo+
Party 1
Team Averages
Level 133
1,581 SR
1,499 Elo+

VS

Team Averages
Level 126
1,423 SR
1,451 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Its_Tavi97
Nu Wa
Level 103
God Stats
1W - 2L
1,698 SR
Queue Stats
41W - 37L
1,473 Elo+
Party 2
Jing Wei
Jing Wei
TopXecreT
Jing Wei
Level 126
God Stats
1W - 5L
1,197 SR
Queue Stats
246W - 248L
1,467 Elo+
Solo
Osiris
Osiris
XXXzakuXXX
Osiris
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 67L
1,400 Elo+
Party 2
Khepri
Khepri
xGeebuttersnaps
Khepri
Level 128
God Stats
2W - 2L
1,219 SR
Queue Stats
68W - 69L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
1 / 2 / 14
10,995
687
18,378
16,367
21,152
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
4 / 2 / 10
10,900
681
11,435
12,012
6,437
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
19
3 / 1 / 11
11,033
690
25,834
13,370
6,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
16
4 / 5 / 11
10,467
654
10,091
22,430
39,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
19
5 / 1 / 8
12,007
750
17,466
9,424
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
6 / 4 / 2
10,154
635
12,332
17,417
13,029
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
17
1 / 3 / 8
9,610
601
22,366
12,231
5,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
TopXecreT
Jing Wei
16
1 / 4 / 6
9,491
593
8,723
16,183
8,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
XXXzakuXXX
Osiris
16
1 / 4 / 6
9,088
568
7,249
19,741
18,567
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 2 / 6
10,051
628
6,907
21,919
16,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
38
17
Kills
10
11
Deaths
17
54
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
6
4
2
1.75
W
Geb
1
2
14
4
W
4
2
10
4.5
L
Nu Wa
1
3
8
1.67
W
Chiron
3
1
11
8.5
L
Jing Wei
TopXecreT
Jing Wei
1
4
6
1
L
Osiris
XXXzakuXXX
Osiris
1
4
6
1
W
Cabrakan
4
5
11
1.9
W
Hera
5
1
8
9
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,204
Damage
57,577
73,603
Taken
87,491
78,511
Mitigated
62,280
27,296
Healing
35,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
12,332
1,093
3,125
6,334
17,417
13,029
216
9,382
8,035
25,176
0
W
Geb
18,378
806
6,661
5,342
16,367
21,152
224
6,880
9,014
33,378
0
W
11,435
3,857
1,287
1,538
12,012
6,437
3,455
7,482
4,113
0
41,253
L
Nu Wa
22,366
6,744
786
2,486
12,231
5,876
99
5,083
7,148
47,656
0
W
Chiron
25,834
3,239
4,172
2,485
13,370
6,138
2,114
8,302
4,725
0
51,393
L
Jing Wei
TopXecreT
Jing Wei
8,723
5,765
1,509
4,541
16,183
8,070
189
8,309
7,874
0
30,277
L
Osiris
XXXzakuXXX
Osiris
7,249
1,517
1,199
2,959
19,741
18,567
0
11,072
8,669
0
15,063
W
Cabrakan
10,091
1,553
1,699
2,014
22,430
39,528
0
10,865
11,110
16,280
0
W
Hera
17,466
3,918
1,371
727
9,424
5,256
1,910
6,063
3,036
66,582
0
L
6,907
165
2,303
9,789
21,919
16,738
0
12,089
9,830
12,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,402
Gold Earned
48,394
231
Minions Killed
165
0
Camps Cleared
0
1,454,524
Distance Traveled
1,296,575
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,154
635
31
2
0
184,616
0
W
Geb
10,995
687
15
1
0
307,888
1
W
Anhur
10,900
681
59
4
0
271,865
1
L
Nu Wa
9,610
601
55
3
0
272,695
1
W
Chiron
11,033
690
59
4
0
321,337
0
L
Jing Wei
9,491
593
50
3
0
276,124
0
L
Osiris
9,088
568
17
1
0
288,384
0
W
Cabrakan
10,467
654
10
1
0
244,048
0
W
Hera
12,007
750
88
6
0
309,386
2
L
Khepri
10,051
628
12
1
0
274,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role