Player Matchup

Vamana
Vamana
PepesDreamYT
Vamana
Level 109
God Stats
8W - 6L
1,534 SR
Queue Stats
53W - 75L
1,367 Elo+
Solo
Ymir
Ymir
Super Fire59
Ymir
Level 95
God Stats
5W - 5L
1,556 SR
Queue Stats
24W - 33L
1,371 Elo+
Party 2
Achilles
Achilles
SuperSythe59
Achilles
Level 96
God Stats
1W - 1L
1,571 SR
Queue Stats
10W - 14L
1,284 Elo+
Party 2
Hera
Hera
iiPurpleSkittle
Hera
Level 156
God Stats
19W - 27L
1,444 SR
Queue Stats
284W - 318L
1,393 Elo+
Solo
Aphrodite
Aphrodite
super guy59
Aphrodite
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,684 Elo+
Party 2
Team Averages
Level 108
1,521 SR
1,420 Elo+

VS

Team Averages
Level 54
1,459 SR
1,342 Elo+
Cabrakan
Cabrakan
Edgar_BHarris
Cabrakan
Level 77
God Stats
60W - 55L
1,638 SR
Queue Stats
107W - 118L
1,371 Elo+
Solo
Maui
Maui
Misspigeon
Maui
Level 16
God Stats
1W - 6L
1,392 SR
Queue Stats
5W - 18L
1,303 Elo+
Party 1
Xbalanque
Xbalanque
ThePigeonForce
Xbalanque
Level 14
God Stats
1W - 4L
1,403 SR
Queue Stats
3W - 18L
1,303 Elo+
Party 1
King Arthur
King Arthur
iJMarshmallo
King Arthur
Level 79
God Stats
9W - 12L
1,417 SR
Queue Stats
52W - 71L
1,315 Elo+
Party 1
Neith
Neith
jokersmurf71
Neith
Level 84
God Stats
3W - 2L
1,442 SR
Queue Stats
35W - 50L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
17 / 2 / 8
17,043
550
30,401
37,523
39,352
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 0 / 7
12,504
403
9,258
11,562
7,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
SuperSythe59
Achilles
20
8 / 1 / 13
13,697
442
23,719
35,621
52,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 1 / 9
16,010
516
41,795
21,526
12,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
super guy59
Aphrodite
20
4 / 1 / 17
13,624
439
22,363
31,473
33,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Edgar_BHarris
Cabrakan
13
0 / 4 / 2
10,249
331
7,818
18,877
12,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 5 / 4
12,101
390
9,892
36,726
52,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
ThePigeonForce
Xbalanque
14
1 / 16 / 0
10,131
327
12,392
30,717
13,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
iJMarshmallo
King Arthur
18
2 / 8 / 0
12,049
389
18,672
35,587
34,753
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 8 / 1
11,541
372
20,249
29,875
17,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
11
41
Kills
4
5
Deaths
41
54
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Edgar_BHarris
Cabrakan
0
4
2
0.25
L
0
5
4
0.4
W
Vamana
17
2
8
10.5
W
5
0
7
8.5
W
Achilles
SuperSythe59
Achilles
8
1
13
14.5
L
Xbalanque
ThePigeonForce
Xbalanque
1
16
0
0.06
L
King Arthur
iJMarshmallo
King Arthur
2
8
0
0.25
W
7
1
9
11.5
L
1
8
1
0.19
W
Aphrodite
super guy59
Aphrodite
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,536
Damage
69,023
137,705
Taken
151,782
145,899
Mitigated
131,029
64,419
Healing
12,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Edgar_BHarris
Cabrakan
7,818
729
0
1,966
18,877
12,302
0
8,155
10,679
54,030
0
L
9,892
2,757
0
1,954
36,726
52,846
670
18,616
16,816
34,275
0
W
Vamana
30,401
16,194
0
10,707
37,523
39,352
2,421
2,449
33,527
0
168,997
W
9,258
1,871
892
4,901
11,562
7,668
1,897
906
10,656
67,876
8,737
W
Achilles
SuperSythe59
Achilles
23,719
10,314
1,548
6,837
35,621
52,311
1,644
5,243
27,568
0
91,359
L
Xbalanque
ThePigeonForce
Xbalanque
12,392
7,374
0
3,385
30,717
13,481
1,078
14,299
15,993
0
70,967
L
King Arthur
iJMarshmallo
King Arthur
18,672
2,233
0
500
35,587
34,753
90
12,924
22,169
7,372
71,225
W
41,795
11,799
2,031
4,900
21,526
12,900
9,169
5,667
15,859
176,249
0
L
20,249
9,341
0
4,341
29,875
17,647
1,956
19,134
10,625
0
98,457
W
Aphrodite
super guy59
Aphrodite
22,363
4,132
13,696
18,907
31,473
33,668
1,424
6,322
25,151
94,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,878
Gold Earned
56,071
772
Minions Killed
436
0
Camps Cleared
0
2,603,029
Distance Traveled
2,109,990
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,249
331
75
2
0
314,287
0
L
Maui
12,101
390
44
1
0
514,650
0
W
Vamana
17,043
550
229
7
0
610,734
4
W
Ymir
12,504
403
107
3
0
296,537
1
W
Achilles
13,697
442
90
3
0
621,977
0
L
Xbalanque
10,131
327
97
3
0
368,849
4
L
King Arthur
12,049
389
93
3
0
485,173
0
W
Hera
16,010
516
219
7
0
522,693
4
L
Neith
11,541
372
127
4
0
427,031
1
W
Aphrodite
13,624
439
127
4
0
551,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role