Player Matchup

Kukulkan
Kukulkan
FantasticFrog31
Kukulkan
Level 106
God Stats
4W - 10L
1,326 SR
Queue Stats
125W - 177L
1,382 Elo+
Party 1
Cerberus
Cerberus
IAmFerb9974
Cerberus
Level 104
God Stats
11W - 6L
1,541 SR
Queue Stats
202W - 268L
1,410 Elo+
Party 1
Neith
Neith
ICYxHIM
Neith
Level 26
God Stats
21W - 31L
1,429 SR
Queue Stats
29W - 46L
1,343 Elo+
Party 1
Team Averages
Level 79
1,432 SR
1,379 Elo+

VS

Team Averages
Level 64
1,457 SR
1,374 Elo+
Freya
Freya
CordakTheGreat
Freya
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 155L
1,353 Elo+
Party 2
Fenrir
Fenrir
GodlessPagan
Fenrir
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,421 Elo+
Party 2
Tyr
Tyr
ProHaloPlayer21
Tyr
Level 29
God Stats
8W - 22L
1,371 SR
Queue Stats
89W - 113L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
0 / 6 / 3
10,050
628
15,132
12,933
6,885
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
IAmFerb9974
Cerberus
16
4 / 2 / 0
10,876
680
11,963
18,760
21,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ICYxHIM
Neith
13
0 / 6 / 2
9,152
572
11,070
14,064
6,671
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 8
12,432
777
15,584
18,168
6,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
17
6 / 1 / 3
11,896
744
10,274
14,478
6,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 0 / 11
11,485
718
12,866
17,301
16,220
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
14
14
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
L
Kukulkan
0
6
3
0.25
W
Fenrir
6
1
3
7.5
L
Cerberus
IAmFerb9974
Cerberus
4
2
0
2
L
Neith
ICYxHIM
Neith
0
6
2
0.17
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,165
Damage
38,724
45,757
Taken
49,947
35,528
Mitigated
29,006
7,288
Healing
17,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,584
5,043
0
10,608
18,168
6,487
1,211
10,332
7,836
68,663
0
L
Kukulkan
15,132
1,330
0
1,318
12,933
6,885
0
4,172
8,616
55,126
0
W
Fenrir
10,274
2,234
0
2,427
14,478
6,299
1,592
8,565
5,913
45
41,342
L
Cerberus
IAmFerb9974
Cerberus
11,963
799
35
3,350
18,760
21,972
0
6,744
11,777
32,980
0
L
Neith
ICYxHIM
Neith
11,070
5,708
463
2,122
14,064
6,671
0
4,869
8,951
0
27,637
W
12,866
1,646
646
3,332
17,301
16,220
146
8,332
8,969
0
32,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,078
Gold Earned
35,813
186
Minions Killed
160
0
Camps Cleared
0
737,815
Distance Traveled
923,050
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,432
777
68
4
0
255,596
3
L
Kukulkan
10,050
628
89
6
0
255,222
0
W
Fenrir
11,896
744
55
3
0
311,138
1
L
Cerberus
10,876
680
60
4
0
272,670
2
L
Neith
9,152
572
37
2
0
209,923
0
W
Tyr
11,485
718
37
2
0
356,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role