Player Matchup

Skadi
Skadi
Flappy-the-Fish
Skadi
Level 109
God Stats
23W - 30L
1,607 SR
Queue Stats
244W - 149L
1,401 Elo+
Party 1
Jormungandr
Jormungandr
GLAS_TIGER
Jormungandr
Level 69
God Stats
200W - 90L
1,469 SR
Queue Stats
220W - 124L
1,381 Elo+
Party 1
Sol
Sol
Kuuhnt
Sol
Level 21
God Stats
5W - 3L
1,610 SR
Queue Stats
178W - 57L
1,559 Elo+
Party 1
Loki
Loki
Lost-Impa
Loki
Level 108
God Stats
2W - 0L
1,799 SR
Queue Stats
249W - 147L
1,434 Elo+
Party 1
Erlang Shen
Erlang Shen
Lost-Maniac7
Erlang Shen
Level 88
God Stats
5W - 6L
1,401 SR
Queue Stats
42W - 65L
1,388 Elo+
Party 1
Team Averages
Level 79
1,577 SR
1,433 Elo+

VS

Team Averages
Level 109
1,449 SR
1,497 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Karzhen
Hercules
Level 64
God Stats
0W - 2L
1,469 SR
Queue Stats
76W - 72L
1,570 Elo+
Solo
Cernunnos
Cernunnos
LBxSavage2135
Cernunnos
Level 89
God Stats
12W - 15L
1,537 SR
Queue Stats
252W - 261L
1,465 Elo+
Solo
Loki
Loki
Nolove_lizzyyy
Loki
Level 88
God Stats
2W - 4L
1,317 SR
Queue Stats
40W - 63L
1,461 Elo+
Solo
Cabrakan
Cabrakan
blacout1391
Cabrakan
Level 146
God Stats
4W - 8L
1,422 SR
Queue Stats
174W - 170L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 8
8,027
803
12,487
7,389
3,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
GLAS_TIGER
Jormungandr
14
4 / 1 / 8
7,752
775
7,158
8,732
6,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Kuuhnt
Sol
14
3 / 2 / 3
7,766
777
8,817
6,981
3,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
14
4 / 1 / 8
7,794
779
12,116
10,203
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Lost-Maniac7
Erlang Shen
14
3 / 3 / 7
7,360
736
5,999
9,785
5,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 6 / 5
7,363
736
6,528
10,192
5,548
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Karzhen
Hercules
14
2 / 1 / 3
7,391
739
5,034
10,613
8,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
LBxSavage2135
Cernunnos
13
0 / 3 / 4
6,948
695
5,333
11,590
4,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 1
6,961
696
3,889
9,286
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
blacout1391
Cabrakan
14
4 / 4 / 4
7,610
761
10,702
11,788
8,246
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
19
Kills
9
9
Deaths
19
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
5
0.58
W
5
2
8
4.5
W
Jormungandr
GLAS_TIGER
Jormungandr
4
1
8
8
L
Hercules
Karzhen
Hercules
2
1
3
3.5
W
Sol
Kuuhnt
Sol
3
2
3
2.25
L
Cernunnos
LBxSavage2135
Cernunnos
0
3
4
0.67
W
Loki
4
1
8
8
W
Erlang Shen
Lost-Maniac7
Erlang Shen
3
3
7
2.17
L
2
5
1
0.5
L
Cabrakan
blacout1391
Cabrakan
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,577
Damage
31,486
43,090
Taken
53,469
22,357
Mitigated
30,895
9,769
Healing
9,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,528
146
139
738
10,192
5,548
0
3,761
6,431
16,350
0
W
12,487
5,185
0
1,646
7,389
3,261
59
3,311
4,078
0
29,073
W
Jormungandr
GLAS_TIGER
Jormungandr
7,158
2,694
0
1,220
8,732
6,142
0
3,930
4,802
16,813
0
L
Hercules
Karzhen
Hercules
5,034
1,318
0
3,371
10,613
8,500
0
4,003
6,610
0
20,128
W
Sol
Kuuhnt
Sol
8,817
2,880
0
2,853
6,981
3,199
0
4,597
2,384
27,037
3,223
L
Cernunnos
LBxSavage2135
Cernunnos
5,333
2,351
0
2,645
11,590
4,678
180
1,712
9,878
0
23,961
W
Loki
12,116
4,013
0
1,952
10,203
4,169
0
2,955
7,248
0
23,383
W
Erlang Shen
Lost-Maniac7
Erlang Shen
5,999
2,409
0
2,098
9,785
5,586
0
2,437
7,348
0
14,709
L
3,889
527
0
38
9,286
3,923
0
2,075
7,211
0
15,052
L
Cabrakan
blacout1391
Cabrakan
10,702
630
0
2,131
11,788
8,246
0
3,608
8,180
21,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,699
Gold Earned
36,273
162
Minions Killed
161
0
Camps Cleared
0
1,042,050
Distance Traveled
943,336
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,363
736
29
3
0
181,715
0
W
Skadi
8,027
803
39
4
0
193,969
3
W
Jormungandr
7,752
775
22
2
0
217,427
0
L
Hercules
7,391
739
32
3
0
205,908
1
W
Sol
7,766
777
54
5
0
189,593
3
L
Cernunnos
6,948
695
42
4
0
179,057
0
W
Loki
7,794
779
28
3
0
233,238
2
W
Erlang Shen
7,360
736
19
2
0
207,823
0
L
Loki
6,961
696
27
3
0
185,267
2
L
Cabrakan
7,610
761
31
3
0
191,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role