Player Matchup

Bellona
Bellona
Conquering_7z
Bellona
Level 107
God Stats
1W - 1L
1,412 SR
Queue Stats
6W - 12L
1,364 Elo+
Party 1
Baron Samedi
Baron Samedi
EDG_DominoImp_7z
Baron Samedi
Level 89
God Stats
5W - 5L
1,494 SR
Queue Stats
64W - 67L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
EDG_Extremist04
Cthulhu
Level 67
God Stats
8W - 11L
1,518 SR
Queue Stats
36W - 46L
1,339 Elo+
Party 1
Team Averages
Level 88
1,475 SR
1,372 Elo+

VS

Team Averages
Level 119
1,435 SR
1,529 Elo+
Arachne
Arachne
EvansXsnavE
Arachne
Level 127
God Stats
7W - 2L
1,459 SR
Queue Stats
305W - 248L
1,549 Elo+
Party 2
Jing Wei
Jing Wei
MapleFox7562
Jing Wei
Level 70
God Stats
6W - 5L
1,341 SR
Queue Stats
90W - 120L
1,425 Elo+
Party 2
Jormungandr
Jormungandr
SuPerSnAtCh89
Jormungandr
Level 159
God Stats
2W - 2L
1,503 SR
Queue Stats
362W - 278L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
2 / 2 / 1
8,986
691
10,847
18,089
14,397
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
EDG_DominoImp_7z
Baron Samedi
14
0 / 3 / 2
8,597
661
12,142
10,278
6,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 5 / 1
9,108
701
6,892
17,220
19,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EvansXsnavE
Arachne
15
3 / 2 / 7
9,431
725
10,972
10,811
6,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
MapleFox7562
Jing Wei
15
5 / 1 / 5
9,933
764
10,481
12,646
5,397
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
SuPerSnAtCh89
Jormungandr
15
2 / 0 / 8
9,793
753
12,535
14,715
16,714
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
10
10
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
2
2
1
1.25
L
Baron Samedi
EDG_DominoImp_7z
Baron Samedi
0
3
2
0.33
L
1
5
1
0.3
W
Arachne
EvansXsnavE
Arachne
3
2
7
3.25
W
Jing Wei
MapleFox7562
Jing Wei
5
1
5
7.5
W
Jormungandr
SuPerSnAtCh89
Jormungandr
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,881
Damage
33,988
45,587
Taken
38,172
40,534
Mitigated
28,591
14,459
Healing
11,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
10,847
3,603
149
7,189
18,089
14,397
535
4,229
13,860
163
41,379
L
Baron Samedi
EDG_DominoImp_7z
Baron Samedi
12,142
293
2,110
3,837
10,278
6,186
29
3,149
7,129
46,691
0
L
6,892
975
79
1,095
17,220
19,951
188
5,267
11,953
18,919
0
W
Arachne
EvansXsnavE
Arachne
10,972
6,882
0
4,402
10,811
6,480
1,380
4,665
5,936
0
45,966
W
Jing Wei
MapleFox7562
Jing Wei
10,481
9,449
893
1,839
12,646
5,397
1,556
6,922
5,345
0
30,856
W
Jormungandr
SuPerSnAtCh89
Jormungandr
12,535
2,403
1,067
3,632
14,715
16,714
168
6,662
7,612
48,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,691
Gold Earned
29,157
186
Minions Killed
160
0
Camps Cleared
0
726,223
Distance Traveled
799,750
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,986
691
59
5
0
241,232
2
L
Baron Samedi
8,597
661
93
7
0
240,115
0
L
Cthulhu
9,108
701
34
3
0
244,876
4
W
Arachne
9,431
725
57
4
0
278,974
4
W
Jing Wei
9,933
764
39
3
0
271,163
2
W
Jormungandr
9,793
753
64
5
0
249,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role