Player Matchup

Hou Yi
Hou Yi
Diamond I
 
Hou Yi
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond V
EzPzPhilTeTe
Sylvanus
Diamond V
Level 160
God Stats
6W - 7L
1,586 SR
Queue Stats
269W - 258L
2,057 MMR
Solo
Danzaburou
Danzaburou
Diamond V
KsiQual
Danzaburou
Diamond V
Level 140
God Stats
2W - 4L
1,800 SR
Queue Stats
157W - 152L
2,011 MMR
Solo
Loki
Loki
Platinum II
Skinfade96
Loki
Platinum II
Level 140
God Stats
32W - 16L
1,718 SR
Queue Stats
102W - 94L
2,011 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond V
YempathTTV
Morgan Le Fay
Diamond V
Level 146
God Stats
9W - 2L
1,683 SR
Queue Stats
37W - 25L
2,077 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,657 SR
1,931 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,693 SR
1,943 MMR
Jing Wei
Jing Wei
Platinum I
 
Jing Wei
Platinum I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum III
Chrch
Ymir
Platinum III
Level 159
God Stats
36W - 13L
1,737 SR
Queue Stats
599W - 605L
1,992 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
Ser Daemon7527
Nu Wa
Diamond IV
Level 89
God Stats
5W - 2L
1,860 SR
Queue Stats
305W - 307L
2,108 MMR
Solo
Bastet
Bastet
Platinum IV
Slade9910
Bastet
Platinum IV
Level 154
God Stats
7W - 8L
1,621 SR
Queue Stats
62W - 55L
2,010 MMR
Solo
Chang'e
Chang'e
Platinum II
unique_wavesw
Chang'e
Platinum II
Level 125
God Stats
58W - 31L
1,745 SR
Queue Stats
215W - 215L
2,104 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
2 / 1 / 4
12,128
606
10,231
19,231
8,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
EzPzPhilTeTe
Sylvanus
14
1 / 3 / 9
8,870
444
8,731
19,532
22,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
KsiQual
Danzaburou
18
2 / 2 / 6
11,253
563
13,252
17,186
7,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 0 / 4
11,521
576
12,118
15,338
7,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
YempathTTV
Morgan Le Fay
16
6 / 5 / 5
10,959
548
13,307
14,476
6,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
MauiAtlasAgni

VS

Bans
King ArthurHadesThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 2 / 0
10,427
521
7,951
12,632
4,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Chrch
Ymir
13
1 / 5 / 4
8,641
432
6,477
19,250
21,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 6 / 5
9,762
488
16,017
15,309
5,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Slade9910
Bastet
16
4 / 3 / 2
10,000
500
11,437
15,647
6,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
18
2 / 4 / 0
11,422
571
9,049
14,558
5,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
20
Kills
11
11
Deaths
20
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
1
4
4
L
Jing Wei
 
Jing Wei
2
2
0
1
L
Ymir
Chrch
Ymir
1
5
4
0.6
W
Sylvanus
EzPzPhilTeTe
Sylvanus
1
3
9
1.83
W
Danzaburou
KsiQual
Danzaburou
2
2
6
2.5
L
2
6
5
0.75
W
9
0
4
11
L
Bastet
Slade9910
Bastet
4
3
2
1.67
W
Morgan Le Fay
YempathTTV
Morgan Le Fay
6
5
5
1.7
L
Chang'e
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,639
Damage
50,931
85,763
Taken
77,396
52,500
Mitigated
44,273
39,324
Healing
21,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,231
7,995
0
13,804
19,231
8,760
1,620
9,630
9,601
0
125,954
L
Jing Wei
 
Jing Wei
7,951
6,459
0
6,391
12,632
4,873
990
813
11,819
0
90,441
L
Ymir
Chrch
Ymir
6,477
1,200
0
1,994
19,250
21,461
0
6,167
13,083
36,401
3,005
W
Sylvanus
EzPzPhilTeTe
Sylvanus
8,731
2,469
1,867
4,407
19,532
22,010
0
7,477
12,055
41,174
15,142
W
Danzaburou
KsiQual
Danzaburou
13,252
7,788
0
9,442
17,186
7,831
1,386
2,234
14,952
0
108,514
L
16,017
4,618
81
3,278
15,309
5,922
490
7,498
7,811
84,875
0
W
12,118
3,187
0
7,075
15,338
7,038
0
5,660
9,678
21
91,613
L
Bastet
Slade9910
Bastet
11,437
2,937
0
3,683
15,647
6,270
0
5,484
10,163
0
86,467
W
Morgan Le Fay
YempathTTV
Morgan Le Fay
13,307
1,707
0
2,729
14,476
6,861
0
6,601
7,875
77,252
0
L
Chang'e
9,049
810
210
6,001
14,558
5,747
486
653
13,905
97,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,731
Gold Earned
50,252
714
Minions Killed
667
0
Camps Cleared
0
1,888,018
Distance Traveled
1,837,427
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,128
606
201
10
0
340,422
2
L
Jing Wei
10,427
521
160
8
0
324,379
8
L
Ymir
8,641
432
56
3
0
350,885
7
W
Sylvanus
8,870
444
77
4
0
338,411
5
W
Danzaburou
11,253
563
161
8
0
389,792
2
L
Nu Wa
9,762
488
127
6
0
373,294
5
W
Loki
11,521
576
133
7
0
462,533
4
L
Bastet
10,000
500
134
7
0
435,153
4
W
Morgan Le Fay
10,959
548
142
7
0
356,860
5
L
Chang'e
11,422
571
190
10
0
353,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role