Player Matchup

Cliodhna
Cliodhna
KamehameSean
Cliodhna
Level 155
God Stats
1W - 0L
1,554 SR
Queue Stats
4W - 7L
1,215 Elo+
Solo
Baron Samedi
Baron Samedi
Kariana_5NDON
Baron Samedi
Level 129
God Stats
4W - 0L
1,810 SR
Queue Stats
196W - 216L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
Lawnmowe9k
Ao Kuang
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,332 Elo+
Solo
Eset
Eset
The_Sir_Captain
Eset
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 56L
1,479 Elo+
Solo
Maui
Maui
TheeMayoMaestro
Maui
Level 128
God Stats
1W - 0L
1,745 SR
Queue Stats
55W - 52L
1,488 Elo+
Solo
Team Averages
Level 116
1,622 SR
1,401 Elo+

VS

Team Averages
Level 122
1,384 SR
1,513 Elo+
Olorun
Olorun
Aveitt
Olorun
Level 124
God Stats
0W - 4L
1,276 SR
Queue Stats
109W - 112L
1,495 Elo+
Party 1
Thoth
Thoth
BjornBlack24
Thoth
Level 141
God Stats
0W - 3L
1,347 SR
Queue Stats
117W - 118L
1,461 Elo+
Solo
Chiron
Chiron
Edrina
Chiron
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,719 Elo+
Solo
Da Ji
Da Ji
Garkka
Da Ji
Level 127
God Stats
0W - 4L
1,228 SR
Queue Stats
205W - 212L
1,389 Elo+
Solo
Athena
Athena
NecrossGaming
Athena
Level 124
God Stats
12W - 9L
1,569 SR
Queue Stats
153W - 162L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
KamehameSean
Cliodhna
20
14 / 5 / 19
14,914
746
32,149
32,272
19,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Kariana_5NDON
Baron Samedi
20
11 / 4 / 23
15,095
755
28,729
24,085
19,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Lawnmowe9k
Ao Kuang
20
9 / 5 / 27
15,062
753
19,197
33,462
29,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
7 / 4 / 25
14,003
700
19,198
18,081
13,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
3 / 1 / 32
14,783
739
11,769
29,029
39,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aveitt
Olorun
20
3 / 8 / 8
12,011
601
21,121
24,569
13,931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

20
9 / 10 / 7
13,728
686
24,387
19,714
9,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Edrina
Chiron
20
3 / 8 / 7
12,650
633
25,023
24,869
12,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Garkka
Da Ji
18
3 / 8 / 9
11,480
574
14,605
19,824
11,611
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
1 / 10 / 14
11,344
567
11,331
33,235
41,601
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
64
44
Kills
19
19
Deaths
44
126
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Olorun
Aveitt
Olorun
3
8
8
0.88
L
9
10
7
1.25
L
Chiron
Edrina
Chiron
3
8
7
0.81
L
Da Ji
Garkka
Da Ji
3
8
9
0.94
W
Cliodhna
KamehameSean
Cliodhna
14
5
19
4.7
W
Baron Samedi
Kariana_5NDON
Baron Samedi
11
4
23
5.63
W
Ao Kuang
Lawnmowe9k
Ao Kuang
9
5
27
4.5
L
1
10
14
0.8
W
7
4
25
4.88
W
3
1
32
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,042
Damage
96,467
136,929
Taken
122,211
121,383
Mitigated
89,557
74,450
Healing
28,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Aveitt
Olorun
21,121
11,043
5,449
7,817
24,569
13,931
357
15,496
9,073
46,315
0
L
24,387
1,369
1,023
663
19,714
9,837
99
12,930
6,784
41,604
0
L
Chiron
Edrina
Chiron
25,023
10,972
1,957
5,330
24,869
12,577
420
18,509
6,360
0
57,831
L
Da Ji
Garkka
Da Ji
14,605
1,703
596
1,090
19,824
11,611
0
11,524
8,300
0
22,246
W
Cliodhna
KamehameSean
Cliodhna
32,149
3,134
1,782
8,298
32,272
19,524
2,412
12,691
19,581
0
56,520
W
Baron Samedi
Kariana_5NDON
Baron Samedi
28,729
1,878
13,739
8,338
24,085
19,531
1,921
10,722
13,363
54,611
0
W
Ao Kuang
Lawnmowe9k
Ao Kuang
19,197
7,779
4,881
12,586
33,462
29,529
55
11,186
22,276
26,833
0
L
11,331
1,599
1,882
2,700
33,235
41,601
0
20,434
12,801
21,134
0
W
19,198
1,777
8,374
4,641
18,081
13,144
2,880
10,982
7,099
48,704
0
W
11,769
1,927
3,132
8,679
29,029
39,655
1,050
11,258
17,771
28,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,857
Gold Earned
61,213
201
Minions Killed
196
0
Camps Cleared
0
1,850,628
Distance Traveled
1,373,102
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,011
601
52
3
0
314,841
0
L
Thoth
13,728
686
29
1
0
268,945
0
L
Chiron
12,650
633
77
4
0
281,126
1
L
Da Ji
11,480
574
26
1
0
259,441
0
W
Cliodhna
14,914
746
43
2
0
359,946
0
W
Baron Samedi
15,095
755
66
3
0
357,123
3
W
Ao Kuang
15,062
753
13
1
0
364,053
0
L
Athena
11,344
567
12
1
0
248,749
0
W
Eset
14,003
700
55
3
0
359,756
0
W
Maui
14,783
739
24
1
0
409,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role