Player Matchup

Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DavyOBITO
He Bo
Level 160
God Stats
1W - 1L
1,765 SR
Queue Stats
231W - 223L
1,618 Elo+
Solo
Cernunnos
Cernunnos
Dayrup
Cernunnos
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 60L
1,712 Elo+
Party 1
Thanatos
Thanatos
JugoDNaranja
Thanatos
Level 117
God Stats
7W - 3L
1,579 SR
Queue Stats
105W - 88L
1,562 Elo+
Party 1
Susano
Susano
Yacoo
Susano
Level 126
God Stats
10W - 10L
1,569 SR
Queue Stats
54W - 32L
1,645 Elo+
Party 1
Team Averages
Level 128
1,583 SR
1,607 Elo+

VS

Team Averages
Level 113
1,634 SR
1,560 Elo+
Vamana
Vamana
 
Vamana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Fedextuyp25
Khepri
Level 64
God Stats
2W - 5L
1,885 SR
Queue Stats
109W - 98L
1,572 Elo+
Solo
Sol
Sol
Tank123Sinatra
Sol
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 188L
1,590 Elo+
Solo
Mercury
Mercury
yBraga
Mercury
Level 68
God Stats
17W - 5L
1,786 SR
Queue Stats
250W - 176L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 0 / 10
5,705
571
4,006
7,038
5,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

He Bo
DavyOBITO
He Bo
11
1 / 0 / 3
5,755
576
4,247
3,981
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Dayrup
Cernunnos
10
2 / 1 / 5
6,049
605
9,322
9,737
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
JugoDNaranja
Thanatos
10
1 / 0 / 3
6,124
612
4,496
7,034
3,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
Yacoo
Susano
11
12 / 0 / 1
6,939
694
7,828
6,044
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
0 / 3 / 0
5,192
519
4,543
8,111
5,280
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
 
Medusa
8
0 / 3 / 0
4,817
482
4,183
6,275
2,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Khepri
5
0 / 3 / 0
4,158
416
1,234
7,649
3,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 4 / 0
5,191
519
5,877
8,049
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
yBraga
Mercury
9
0 / 3 / 0
5,117
512
2,672
9,173
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
16
Kills
1
1
Deaths
16
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
10
5
L
Vamana
 
Vamana
0
3
0
0
L
Medusa
 
Medusa
0
3
0
0
W
He Bo
DavyOBITO
He Bo
1
0
3
2.5
W
Cernunnos
Dayrup
Cernunnos
2
1
5
4.5
L
Khepri
0
3
0
0
W
Thanatos
JugoDNaranja
Thanatos
1
0
3
2.5
L
1
4
0
0.25
W
Susano
Yacoo
Susano
12
0
1
12.5
L
Mercury
yBraga
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,899
Damage
18,509
33,834
Taken
39,257
16,370
Mitigated
16,185
18,700
Healing
6,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,006
1,660
0
2,420
7,038
5,400
0
2,693
4,345
17,959
0
L
Vamana
 
Vamana
4,543
1,635
0
1,425
8,111
5,280
0
0
7,542
0
40,365
L
Medusa
 
Medusa
4,183
1,353
0
419
6,275
2,494
0
2,853
3,378
0
33,021
W
He Bo
DavyOBITO
He Bo
4,247
952
0
980
3,981
1,187
0
0
3,981
47,360
0
W
Cernunnos
Dayrup
Cernunnos
9,322
5,219
0
5,873
9,737
4,005
275
3,845
5,892
0
47,140
L
Khepri
1,234
191
0
1,207
7,649
3,755
0
3,045
4,604
5,750
0
W
Thanatos
JugoDNaranja
Thanatos
4,496
1,337
0
7,405
7,034
3,415
0
90
6,944
0
42,019
L
5,877
2,564
0
3,234
8,049
1,681
0
673
7,376
36,842
885
W
Susano
Yacoo
Susano
7,828
3,265
0
2,022
6,044
2,363
0
415
5,629
0
29,172
L
Mercury
yBraga
Mercury
2,672
1,799
0
520
9,173
2,975
0
1,682
7,491
0
35,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,572
Gold Earned
24,475
333
Minions Killed
278
0
Camps Cleared
0
1,017,077
Distance Traveled
947,946
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,705
571
25
3
0
188,115
3
L
Vamana
5,192
519
78
8
0
178,060
1
L
Medusa
4,817
482
54
5
0
177,556
2
W
He Bo
5,755
576
99
10
0
198,641
4
W
Cernunnos
6,049
605
75
8
0
169,829
0
L
Khepri
4,158
416
8
1
0
201,074
1
W
Thanatos
6,124
612
84
8
0
227,388
0
L
Sol
5,191
519
60
6
0
171,535
3
W
Susano
6,939
694
50
5
0
233,104
2
L
Mercury
5,117
512
78
8
0
219,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role