Player Matchup

Artio
Artio
Masters
 
Artio
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Masters
explosion789
Hou Yi
Masters
Level 160
God Stats
18W - 14L
1,800 SR
Queue Stats
186W - 64L
2,830 MMR
Party 1
Achilles
Achilles
Masters
izBrandon
Achilles
Masters
Level 136
God Stats
17W - 9L
1,705 SR
Queue Stats
149W - 94L
2,807 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 152
1,668 SR
2,379 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,645 SR
2,336 MMR
Sobek
Sobek
Diamond III
AtlanimalTTV
Sobek
Diamond III
Level 81
God Stats
2W - 14L
1,325 SR
Queue Stats
99W - 107L
2,375 MMR
Solo
Horus
Horus
Diamond IV
BengalsMan97
Horus
Diamond IV
Level 155
God Stats
35W - 25L
1,720 SR
Queue Stats
199W - 197L
2,396 MMR
Solo
Agni
Agni
Diamond III
DangStranger
Agni
Diamond III
Level 138
God Stats
0W - 1L
1,892 SR
Queue Stats
78W - 74L
2,237 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 0 / 9
8,600
717
6,706
15,665
16,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
17
7 / 0 / 2
10,588
882
21,636
10,777
4,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
izBrandon
Achilles
14
2 / 2 / 5
8,667
722
9,896
15,989
13,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
Guan YuAtlasThothBaron SamediNe Zha

VS

Bans
Ah Muzen CabPersephoneScyllaMorgan Le FayCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,750
729
7,072
17,184
17,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 2 / 1
8,885
740
9,122
16,924
17,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 4 / 1
7,702
642
6,549
9,617
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
9
4.5
L
1
3
1
0.5
L
1
2
1
0.75
L
0
4
1
0.13
W
Hou Yi
7
0
2
8
W
Achilles
izBrandon
Achilles
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,238
Damage
22,743
42,431
Taken
43,725
34,962
Mitigated
39,098
17,712
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,706
812
2,012
5,986
15,665
16,732
225
5,681
9,984
21,004
0
L
7,072
682
0
4,238
17,184
17,122
0
1,916
14,234
16,285
0
L
9,122
2,769
2,069
7,181
16,924
17,872
0
2,028
13,685
0
19,138
L
6,549
515
0
632
9,617
4,104
0
1,436
7,843
47,151
0
W
Hou Yi
21,636
11,697
0
2,798
10,777
4,740
1,167
3,616
7,161
0
71,557
W
Achilles
izBrandon
Achilles
9,896
2,964
772
6,144
15,989
13,490
1,134
4,429
11,560
0
27,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,855
Gold Earned
25,337
154
Minions Killed
132
0
Camps Cleared
0
716,037
Distance Traveled
680,746
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,600
717
19
2
0
263,013
2
L
Sobek
8,750
729
14
1
0
244,011
2
L
Horus
8,885
740
25
2
0
233,754
3
L
Agni
7,702
642
93
8
0
202,981
1
W
Hou Yi
10,588
882
107
9
0
233,254
1
W
Achilles
8,667
722
28
2
0
219,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role